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author | Eugene Sandulenko | 2014-10-06 14:50:05 +0200 |
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committer | Eugene Sandulenko | 2015-12-15 00:05:02 +0100 |
commit | 8ca14d1d642fce2617513fdc0c3223af2ab4e7e7 (patch) | |
tree | 191bf0157fbb79df4721e6094141db206dc41ffa /engines/lab/text.h | |
parent | 64f9c902ddf0c8294fd9e5f66cf96661eb12040b (diff) | |
download | scummvm-rg350-8ca14d1d642fce2617513fdc0c3223af2ab4e7e7.tar.gz scummvm-rg350-8ca14d1d642fce2617513fdc0c3223af2ab4e7e7.tar.bz2 scummvm-rg350-8ca14d1d642fce2617513fdc0c3223af2ab4e7e7.zip |
LAB: Initial code
Diffstat (limited to 'engines/lab/text.h')
-rw-r--r-- | engines/lab/text.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/lab/text.h b/engines/lab/text.h new file mode 100644 index 0000000000..4947fda7fe --- /dev/null +++ b/engines/lab/text.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#ifndef LAB_TEXT_H +#define LAB_TEXT_H + + +#include "lab/stddefines.h" + +namespace Lab { + +#if defined(WIN32) +#pragma pack(push, 1) +#endif + +struct TextFont { + uint32 DataLength; + uint16 Height; + byte Widths[256]; + uint16 Offsets[256]; + byte *data; +}; + +#if defined(WIN32) +#pragma pack(pop) +#endif + +bool openFontMem(const char *TextFontPath, struct TextFont *tf, byte *fontbuffer); + +bool openFont(const char *TextFontPath, struct TextFont **tf); + +void closeFont(struct TextFont *tf); + +uint16 textLength(struct TextFont *tf, const char *text, uint16 numchars); + +uint16 textHeight(struct TextFont *tf); + +void text(struct TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars); + +} // End of namespace Lab + +#endif /* LAB_TEXT_H */ |