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author | Strangerke | 2015-12-12 21:51:31 +0100 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:34:01 +0100 |
commit | a01f0689693363bf7a46ef36c9e3885670fb657b (patch) | |
tree | 34fc9a07a2971b26c3879bcaad87fc037c49d768 /engines/lab/transitions.cpp | |
parent | f47d41930f84d61b5cb2de4685d798e3b8aaca6b (diff) | |
download | scummvm-rg350-a01f0689693363bf7a46ef36c9e3885670fb657b.tar.gz scummvm-rg350-a01f0689693363bf7a46ef36c9e3885670fb657b.tar.bz2 scummvm-rg350-a01f0689693363bf7a46ef36c9e3885670fb657b.zip |
LAB: Merge transitions in dispman
Diffstat (limited to 'engines/lab/transitions.cpp')
-rw-r--r-- | engines/lab/transitions.cpp | 489 |
1 files changed, 0 insertions, 489 deletions
diff --git a/engines/lab/transitions.cpp b/engines/lab/transitions.cpp deleted file mode 100644 index d7adff33fb..0000000000 --- a/engines/lab/transitions.cpp +++ /dev/null @@ -1,489 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on Labyrinth of Time code with assistance of - * - * Copyright (c) 1993 Terra Nova Development - * Copyright (c) 2004 The Wyrmkeep Entertainment Co. - * - */ - -#include "lab/lab.h" - -#include "lab/anim.h" -#include "lab/dispman.h" -#include "lab/eventman.h" -#include "lab/image.h" -#include "lab/music.h" -#include "lab/utils.h" - -namespace Lab { - -/** - * Scrolls the display to black. - */ -void DisplayMan::doScrollBlack() { - uint16 width = _vm->_utils->vgaScaleX(320); - uint16 height = _vm->_utils->vgaScaleY(149) + _vm->_utils->svgaCord(2); - byte *mem = new byte[width * height]; - - _vm->_event->mouseHide(); - - Image img; - img._width = width; - img._height = height; - img._imageData = mem; - _vm->_music->updateMusic(); - img.readScreenImage(0, 0); - _vm->_music->updateMusic(); - - byte *baseAddr = getCurrentDrawingBuffer(); - uint16 by = _vm->_utils->vgaScaleX(4); - uint16 nheight = height; - - while (nheight) { - _vm->_music->updateMusic(); - - if (!_vm->_isHiRes) - _vm->waitTOF(); - - baseAddr = getCurrentDrawingBuffer(); - - if (by > nheight) - by = nheight; - - mem += by * width; - nheight -= by; - uint32 copysize; - uint32 size = (int32)nheight * (int32)width; - byte *tempmem = mem; - - while (size) { - if (size > _screenBytesPerPage) - copysize = _screenBytesPerPage; - else - copysize = size; - - size -= copysize; - - memcpy(baseAddr, tempmem, copysize); - tempmem += copysize; - } - - setAPen(0); - rectFill(0, nheight, width - 1, nheight + by - 1); - - screenUpdate(); - - if (!_vm->_isHiRes) { - if (nheight <= (height / 8)) - by = 1; - else if (nheight <= (height / 4)) - by = 2; - else if (nheight <= (height / 2)) - by = 3; - } - } - - delete[] mem; - freePict(); - _vm->_event->mouseShow(); -} - -void DisplayMan::copyPage(uint16 width, uint16 height, uint16 nheight, uint16 startLine, byte *mem) { - byte *baseAddr = getCurrentDrawingBuffer(); - - uint32 size = (int32)(height - nheight) * (int32)width; - mem += startLine * width; - uint16 curPage = ((int32)nheight * (int32)width) / _screenBytesPerPage; - uint32 offSet = ((int32)nheight * (int32)width) - (curPage * _screenBytesPerPage); - - while (size) { - uint32 copySize; - if (size > (_screenBytesPerPage - offSet)) - copySize = _screenBytesPerPage - offSet; - else - copySize = size; - - size -= copySize; - - memcpy(baseAddr + (offSet >> 2), mem, copySize); - mem += copySize; - curPage++; - offSet = 0; - } -} - -/** - * Scrolls the display to a new picture from a black screen. - */ -void DisplayMan::doScrollWipe(char *filename) { - uint16 startLine = 0, onRow = 0; - - _vm->_event->mouseHide(); - uint16 width = _vm->_utils->vgaScaleX(320); - uint16 height = _vm->_utils->vgaScaleY(149) + _vm->_utils->svgaCord(2); - - while (_vm->_music->isSoundEffectActive()) { - _vm->_music->updateMusic(); - _vm->waitTOF(); - } - - readPict(filename, true, true); - setPalette(_vm->_anim->_diffPalette, 256); - byte *mem = _vm->_anim->_rawDiffBM._planes[0]; - - _vm->_music->updateMusic(); - uint16 by = _vm->_utils->vgaScaleX(3); - uint16 nheight = height; - - while (onRow < _vm->_anim->_headerdata._height) { - _vm->_music->updateMusic(); - - if ((by > nheight) && nheight) - by = nheight; - - if ((startLine + by) > (_vm->_anim->_headerdata._height - height - 1)) - break; - - if (nheight) - nheight -= by; - - copyPage(width, height, nheight, startLine, mem); - - screenUpdate(); - - if (!nheight) - startLine += by; - - onRow += by; - - if (nheight <= (height / 4)) - by = _vm->_utils->vgaScaleX(5); - else if (nheight <= (height / 3)) - by = _vm->_utils->vgaScaleX(4); - else if (nheight <= (height / 2)) - by = _vm->_utils->vgaScaleX(3); - } - - _vm->_event->mouseShow(); -} - -/** - * Does the scroll bounce. Assumes bitmap already in memory. - */ -void DisplayMan::doScrollBounce() { - const uint16 *newby, *newby1; - - const uint16 newbyd[5] = {5, 4, 3, 2, 1}, newby1d[8] = {3, 3, 2, 2, 2, 1, 1, 1}; - const uint16 newbyw[5] = {10, 8, 6, 4, 2}, newby1w[8] = {6, 6, 4, 4, 4, 2, 2, 2}; - - if (_vm->getPlatform() != Common::kPlatformWindows) { - newby = newbyd; - newby1 = newby1d; - } else { - newby = newbyw; - newby1 = newby1w; - } - - _vm->_event->mouseHide(); - int width = _vm->_utils->vgaScaleX(320); - int height = _vm->_utils->vgaScaleY(149) + _vm->_utils->svgaCord(2); - byte *mem = _vm->_anim->_rawDiffBM._planes[0]; - - _vm->_music->updateMusic(); - int startLine = _vm->_anim->_headerdata._height - height - 1; - - for (int i = 0; i < 5; i++) { - _vm->_music->updateMusic(); - startLine -= newby[i]; - copyPage(width, height, 0, startLine, mem); - - screenUpdate(); - _vm->waitTOF(); - } - - for (int i = 8; i > 0; i--) { - _vm->_music->updateMusic(); - startLine += newby1[i - 1]; - copyPage(width, height, 0, startLine, mem); - - screenUpdate(); - _vm->waitTOF(); - } - - _vm->_event->mouseShow(); -} - -/** - * Does the transporter wipe. - */ -void DisplayMan::doTransWipe(CloseDataPtr *closePtrList, char *filename) { - uint16 lastY, curY, linesDone = 0, linesLast; - - if (_vm->_isHiRes) { - linesLast = 3; - lastY = 358; - } else { - linesLast = 1; - lastY = 148; - } - - for (uint16 j = 0; j < 2; j++) { - for (uint16 i = 0; i < 2; i++) { - curY = i * 2; - - while (curY < lastY) { - if (linesDone >= linesLast) { - _vm->_music->updateMusic(); - _vm->waitTOF(); - linesDone = 0; - } - - if (j == 9) - overlayRect(0, 0, curY, _screenWidth - 1, curY + 1); - else - rectFill(0, curY, _screenWidth - 1, curY + 1); - curY += 4; - linesDone++; - } // while - } // for i - - setAPen(0); - } // for j - - if (filename == NULL) - _vm->_curFileName = _vm->getPictName(closePtrList); - else if (filename[0] > ' ') - _vm->_curFileName = filename; - else - _vm->_curFileName = _vm->getPictName(closePtrList); - - byte *bitMapBuffer = new byte[_screenWidth * (lastY + 5)]; - readPict(_vm->_curFileName, true, false, bitMapBuffer, lastY + 5); - - setPalette(_vm->_anim->_diffPalette, 256); - - Image imSource; - imSource._width = _screenWidth; - imSource._height = lastY; - imSource._imageData = bitMapBuffer; - - Image imDest; - imDest._width = _screenWidth; - imDest._height = _screenHeight; - imDest._imageData = getCurrentDrawingBuffer(); - - for (uint16 j = 0; j < 2; j++) { - for (uint16 i = 0; i < 2; i++) { - curY = i * 2; - - while (curY < lastY) { - if (linesDone >= linesLast) { - _vm->_music->updateMusic(); - _vm->waitTOF(); - linesDone = 0; - } - - imDest._imageData = getCurrentDrawingBuffer(); - - if (j == 0) { - imSource.blitBitmap(0, curY, &imDest, 0, curY, _screenWidth, 2, false); - overlayRect(0, 0, curY, _screenWidth - 1, curY + 1); - } else { - uint16 bitmapHeight = (curY == lastY) ? 1 : 2; - imSource.blitBitmap(0, curY, &imDest, 0, curY, _screenWidth, bitmapHeight, false); - } - curY += 4; - linesDone++; - } // while - } // for i - } // for j - - delete[] bitMapBuffer; -} - -/** - * Does a certain number of pre-programmed wipes. - */ -void DisplayMan::doTransition(TransitionType transitionType, CloseDataPtr *closePtrList, char *filename) { - switch (transitionType) { - case kTransitionWipe: - case kTransitionTransporter: - doTransWipe(closePtrList, filename); - break; - case kTransitionScrollWipe: - doScrollWipe(filename); - break; - case kTransitionScrollBlack: - doScrollBlack(); - break; - case kTransitionScrollBounce: - doScrollBounce(); - break; - case kTransitionReadFirstFrame: - readPict(filename, false); - break; - case kTransitionReadNextFrame: - _vm->_anim->diffNextFrame(); - break; - case kTransitionNone: - default: - break; - } -} - -/** - * Changes the front screen to black. - */ -void DisplayMan::blackScreen() { - byte pal[256 * 3]; - memset(pal, 0, 248 * 3); - writeColorRegs(pal, 8, 248); - - g_system->delayMillis(32); -} - -/** - * Changes the front screen to white. - */ -void DisplayMan::whiteScreen() { - byte pal[256 * 3]; - memset(pal, 255, 248 * 3); - writeColorRegs(pal, 8, 248); -} - -/** - * Changes the entire screen to black. -*/ -void DisplayMan::blackAllScreen() { - byte pal[256 * 3]; - memset(pal, 0, 256 * 3); - writeColorRegs(pal, 0, 256); - - g_system->delayMillis(32); -} - -/** - * Scrolls the display in the x direction by blitting. - * The _tempScrollData variable must be initialized to some memory, or this - * function will fail. - */ -void DisplayMan::scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2, byte *buffer) { - Image im; - im._imageData = buffer; - - if (x1 > x2) - SWAP<uint16>(x1, x2); - - if (y1 > y2) - SWAP<uint16>(y1, y2); - - if (dx > 0) { - im._width = x2 - x1 + 1 - dx; - im._height = y2 - y1 + 1; - - im.readScreenImage(x1, y1); - im.drawImage(x1 + dx, y1); - - setAPen(0); - rectFill(x1, y1, x1 + dx - 1, y2); - } else if (dx < 0) { - im._width = x2 - x1 + 1 + dx; - im._height = y2 - y1 + 1; - - im.readScreenImage(x1 - dx, y1); - im.drawImage(x1, y1); - - setAPen(0); - rectFill(x2 + dx + 1, y1, x2, y2); - } -} - -/** - * Scrolls the display in the y direction by blitting. - */ -void DisplayMan::scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2, byte *buffer) { - Image im; - im._imageData = buffer; - - if (x1 > x2) - SWAP<uint16>(x1, x2); - - if (y1 > y2) - SWAP<uint16>(y1, y2); - - if (dy > 0) { - im._width = x2 - x1 + 1; - im._height = y2 - y1 + 1 - dy; - - im.readScreenImage(x1, y1); - im.drawImage(x1, y1 + dy); - - setAPen(0); - rectFill(x1, y1, x2, y1 + dy - 1); - } else if (dy < 0) { - im._width = x2 - x1 + 1; - im._height = y2 - y1 + 1 + dy; - - im.readScreenImage(x1, y1 - dy); - im.drawImage(x1, y1); - - setAPen(0); - rectFill(x1, y2 + dy + 1, x2, y2); - } -} - -/** - * Does the fading of the Palette on the screen. - */ -uint16 DisplayMan::fadeNumIn(uint16 num, uint16 res, uint16 counter) { - return (num - ((((int32)(15 - counter)) * ((int32)(num - res))) / 15)); -} - -uint16 DisplayMan::fadeNumOut(uint16 num, uint16 res, uint16 counter) { - return (num - ((((int32) counter) * ((int32)(num - res))) / 15)); -} - -void DisplayMan::fade(bool fadeIn, uint16 res) { - uint16 newPal[16]; - - for (uint16 i = 0; i < 16; i++) { - for (uint16 palIdx = 0; palIdx < 16; palIdx++) { - if (fadeIn) - newPal[palIdx] = (0x00F & fadeNumIn(0x00F & FadePalette[palIdx], 0x00F & res, i)) + - (0x0F0 & fadeNumIn(0x0F0 & FadePalette[palIdx], 0x0F0 & res, i)) + - (0xF00 & fadeNumIn(0xF00 & FadePalette[palIdx], 0xF00 & res, i)); - else - newPal[palIdx] = (0x00F & fadeNumOut(0x00F & FadePalette[palIdx], 0x00F & res, i)) + - (0x0F0 & fadeNumOut(0x0F0 & FadePalette[palIdx], 0x0F0 & res, i)) + - (0xF00 & fadeNumOut(0xF00 & FadePalette[palIdx], 0xF00 & res, i)); - } - - setAmigaPal(newPal, 16); - _vm->waitTOF(); - _vm->_music->updateMusic(); - } -} - -} // End of namespace Lab |