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authorStrangerke2015-12-06 21:53:57 +0100
committerWillem Jan Palenstijn2015-12-23 21:33:52 +0100
commit2611b62d5ec07868d52b8a014932c937eddfceea (patch)
treed7136846b83ddc1c6595785ab38a4438ccc2c546 /engines/lab
parent62c4acc6b36639ebcbd2d9161af9b563e0c561f1 (diff)
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LAB: Rename parse types
Diffstat (limited to 'engines/lab')
-rw-r--r--engines/lab/engine.cpp76
-rw-r--r--engines/lab/parsetypes.h56
-rw-r--r--engines/lab/processroom.cpp168
-rw-r--r--engines/lab/resource.cpp62
-rw-r--r--engines/lab/savegame.cpp2
-rw-r--r--engines/lab/special.cpp6
6 files changed, 187 insertions, 183 deletions
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp
index d300f474ab..17ae4cc560 100644
--- a/engines/lab/engine.cpp
+++ b/engines/lab/engine.cpp
@@ -97,14 +97,14 @@ void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) {
}
if (_alternate) {
- if ((curInv <= _numInv) && _conditions->in(curInv) && _inventory[curInv].BInvName) {
+ if ((curInv <= _numInv) && _conditions->in(curInv) && _inventory[curInv]._bitmapName) {
if ((curInv == LAMPNUM) && _conditions->in(LAMPON)) /* LAB: Labyrinth specific */
drawStaticMessage(kTextLampOn);
- else if (_inventory[curInv].Many > 1) {
- Common::String roomMessage = Common::String(_inventory[curInv].name) + " (" + Common::String::format("%d", _inventory[curInv].Many) + ")";
+ else if (_inventory[curInv]._many > 1) {
+ Common::String roomMessage = Common::String(_inventory[curInv]._name) + " (" + Common::String::format("%d", _inventory[curInv]._many) + ")";
_graphics->drawMessage(roomMessage.c_str());
} else
- _graphics->drawMessage(_inventory[curInv].name);
+ _graphics->drawMessage(_inventory[curInv]._name);
}
} else
drawDirection(closePtr);
@@ -182,32 +182,32 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
lutertmargin = 128;
}
- switch (closePtr->CloseUpType) {
+ switch (closePtr->_closeUpType) {
case MUSEUMMONITOR:
case LIBRARYMONITOR:
case WINDOWMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, monltmargin, montopmargin, monrtmargin, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, monrtmargin, 165);
break;
case GRAMAPHONEMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, monltmargin, montopmargin, 171, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 171, 165);
break;
case UNICYCLEMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, 100, montopmargin, monrtmargin, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, 100, montopmargin, monrtmargin, 165);
break;
case STATUEMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, 117, montopmargin, monrtmargin, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, 117, montopmargin, monrtmargin, 165);
break;
case TALISMANMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, monltmargin, montopmargin, 184, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 184, 165);
break;
case LUTEMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, monltmargin, montopmargin, lutertmargin, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, lutertmargin, 165);
break;
case CLOCKMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, false, monltmargin, montopmargin, 206, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, false, monltmargin, montopmargin, 206, 165);
break;
case TERMINALMONITOR:
- doMonitor(closePtr->GraphicName, closePtr->Message, true, monltmargin, montopmargin, monrtmargin, 165);
+ doMonitor(closePtr->_graphicName, closePtr->_message, true, monltmargin, montopmargin, monrtmargin, 165);
break;
default:
return false;
@@ -224,7 +224,7 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
/******************************************************************************/
const char *LabEngine::getInvName(uint16 curInv) {
if (_mainDisplay)
- return _inventory[curInv].BInvName;
+ return _inventory[curInv]._bitmapName;
if ((curInv == LAMPNUM) && _conditions->in(LAMPON))
return "P:Mines/120";
@@ -233,20 +233,20 @@ const char *LabEngine::getInvName(uint16 curInv) {
return "P:Future/BeltGlow";
if (curInv == WESTPAPERNUM) {
- _curFileName = _inventory[curInv].BInvName;
+ _curFileName = _inventory[curInv]._bitmapName;
_anim->_noPalChange = true;
_graphics->readPict(_curFileName, false);
_anim->_noPalChange = false;
doWestPaper();
} else if (curInv == NOTESNUM) {
- _curFileName = _inventory[curInv].BInvName;
+ _curFileName = _inventory[curInv]._bitmapName;
_anim->_noPalChange = true;
_graphics->readPict(_curFileName, false);
_anim->_noPalChange = false;
doNotes();
}
- return _inventory[curInv].BInvName;
+ return _inventory[curInv]._bitmapName;
}
/******************************************************************************/
@@ -351,7 +351,7 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
(*curInv)++;
while (*curInv && (*curInv <= _numInv)) {
- if (_conditions->in(*curInv) && _inventory[*curInv].BInvName) {
+ if (_conditions->in(*curInv) && _inventory[*curInv]._bitmapName) {
_nextFileName = getInvName(*curInv);
break;
}
@@ -369,7 +369,7 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
*curInv = 1;
while (*curInv && (*curInv <= _numInv)) {
- if (_conditions->in(*curInv) && _inventory[*curInv].BInvName) {
+ if (_conditions->in(*curInv) && _inventory[*curInv]._bitmapName) {
_nextFileName = getInvName(*curInv);
break;
}
@@ -452,12 +452,12 @@ void LabEngine::mainGameLoop() {
_curFileName = _nextFileName;
if (_cptr) {
- if ((_cptr->CloseUpType == SPECIALLOCK) && _mainDisplay) /* LAB: Labyrinth specific code */
+ if ((_cptr->_closeUpType == SPECIALLOCK) && _mainDisplay) /* LAB: Labyrinth specific code */
showCombination(_curFileName);
- else if (((_cptr->CloseUpType == SPECIALBRICK) ||
- (_cptr->CloseUpType == SPECIALBRICKNOMOUSE)) &&
+ else if (((_cptr->_closeUpType == SPECIALBRICK) ||
+ (_cptr->_closeUpType == SPECIALBRICKNOMOUSE)) &&
_mainDisplay) /* LAB: Labyrinth specific code */
- showTile(_curFileName, (bool)(_cptr->CloseUpType == SPECIALBRICKNOMOUSE));
+ showTile(_curFileName, (bool)(_cptr->_closeUpType == SPECIALBRICKNOMOUSE));
else
_graphics->readPict(_curFileName, false);
} else
@@ -535,11 +535,11 @@ void LabEngine::mainGameLoop() {
if (_inventory) {
for (int i = 1; i <= _numInv; i++) {
- if (_inventory[i].name)
- free(_inventory[i].name);
+ if (_inventory[i]._name)
+ free(_inventory[i]._name);
- if (_inventory[i].BInvName)
- free(_inventory[i].BInvName);
+ if (_inventory[i]._bitmapName)
+ free(_inventory[i]._bitmapName);
}
free(_inventory);
@@ -552,7 +552,7 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
uint16 oldDirection = 0;
uint16 lastInv = MAPNUM;
- CloseDataPtr oldcptr, tempcptr, hcptr = NULL;
+ CloseDataPtr oldcptr, tempcptr, hcptr = nullptr;
ViewData *VPtr;
bool doit;
uint16 NewDir;
@@ -862,7 +862,7 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
}
if ((curInv <= _numInv) && _conditions->in(curInv) &&
- _inventory[curInv].BInvName)
+ _inventory[curInv]._bitmapName)
_nextFileName = getInvName(curInv);
_graphics->screenUpdate();
@@ -922,9 +922,9 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
doit = false;
if (_cptr) {
- if ((_cptr->CloseUpType == SPECIALLOCK) && _mainDisplay) /* LAB: Labyrinth specific code */
+ if ((_cptr->_closeUpType == SPECIALLOCK) && _mainDisplay) /* LAB: Labyrinth specific code */
mouseCombination(curPos);
- else if ((_cptr->CloseUpType == SPECIALBRICK) && _mainDisplay)
+ else if ((_cptr->_closeUpType == SPECIALBRICK) && _mainDisplay)
mouseTile(curPos);
else
doit = true;
@@ -963,8 +963,8 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
if (_cptr == tempcptr) {
if (curPos.y < (_graphics->VGAScaleY(149) + _graphics->SVGACord(2)))
drawStaticMessage(kTextNothing);
- } else if (tempcptr->GraphicName) {
- if (*(tempcptr->GraphicName)) {
+ } else if (tempcptr->_graphicName) {
+ if (*(tempcptr->_graphicName)) {
_anim->_doBlack = true;
_cptr = tempcptr;
} else if (curPos.y < (_graphics->VGAScaleY(149) + _graphics->SVGACord(2)))
@@ -987,7 +987,7 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
_graphics->screenUpdate();
} else if (msgClass == DELTAMOVE) {
VPtr = getViewData(_roomNum, _direction);
- oldcptr = VPtr->closeUps;
+ oldcptr = VPtr->_closeUps;
if (hcptr == NULL) {
tempcptr = _cptr;
@@ -997,18 +997,18 @@ bool LabEngine::from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Comm
if (_cptr == NULL)
hcptr = oldcptr;
else
- hcptr = _cptr->SubCloseUps;
+ hcptr = _cptr->_subCloseUps;
} else
- hcptr = tempcptr->NextCloseUp;
+ hcptr = tempcptr->_nextCloseUp;
} else
- hcptr = hcptr->NextCloseUp;
+ hcptr = hcptr->_nextCloseUp;
if (hcptr == NULL) {
if (_cptr == NULL)
hcptr = oldcptr;
else
- hcptr = _cptr->SubCloseUps;
+ hcptr = _cptr->_subCloseUps;
}
if (hcptr)
diff --git a/engines/lab/parsetypes.h b/engines/lab/parsetypes.h
index 9bfc2b094d..b345e1e056 100644
--- a/engines/lab/parsetypes.h
+++ b/engines/lab/parsetypes.h
@@ -37,8 +37,6 @@ namespace Lab {
#define MAXFILELEN 31
-
-
/*------------------------------- Action types ------------------------------*/
#define PLAYSOUND 1
#define PLAYSOUNDCONT 2
@@ -77,8 +75,6 @@ namespace Lab {
#define CSHOWMESSAGE 35
#define PLAYSOUNDB 36
-
-
/* Rule Types */
#define ACTION 1
#define OPERATE 2
@@ -88,8 +84,6 @@ namespace Lab {
#define GOMAINVIEW 6
#define TURNFROMTO 7
-
-
/*----------------------------- Rule Type Action ----------------------------*/
#define TAKE 1
#define MOVE 2
@@ -101,50 +95,60 @@ namespace Lab {
#pragma pack(push, 1)
#endif
-typedef struct closeData {
+typedef struct CloseData {
uint16 x1, y1, x2, y2;
- int16 CloseUpType; /* if > 0, an object. If < 0, an item */
- uint16 depth; /* Level of the closeup. */
- char *GraphicName, *Message;
- closeData *NextCloseUp, *SubCloseUps;
+ int16 _closeUpType; /* if > 0, an object. If < 0, an item */
+ uint16 _depth; /* Level of the closeup. */
+ char *_graphicName;
+ char *_message;
+ CloseData *_nextCloseUp;
+ CloseData *_subCloseUps;
} CloseData;
typedef CloseData *CloseDataPtr;
struct ViewData {
- int16 *Condition;
- char *GraphicName;
- struct ViewData *NextCondition;
- CloseDataPtr closeUps;
+ int16 *_condition;
+ char *_graphicName;
+ struct ViewData *_nextCondition;
+ CloseDataPtr _closeUps;
};
struct Action {
- int16 ActionType, Param1, Param2, Param3;
- byte *Data; /* Message, or a pointer to array of messages. */
- Action *NextAction;
+ int16 _actionType;
+ int16 _param1;
+ int16 _param2;
+ int16 _param3;
+ byte *_data; /* Message, or a pointer to array of messages. */
+ Action *_nextAction;
};
struct Rule {
- int16 RuleType, Param1, Param2, *Condition;
- Action *ActionList;
- Rule *NextRule;
+ int16 _ruleType;
+ int16 _param1;
+ int16 _param2;
+ int16 *_condition;
+ Action *_actionList;
+ Rule *_nextRule;
};
typedef Common::List<Rule *> RuleList;
struct RoomData {
- uint16 _northDoor, _southDoor, _eastDoor, _westDoor;
-
+ uint16 _northDoor;
+ uint16 _southDoor;
+ uint16 _eastDoor;
+ uint16 _westDoor;
byte _wipeType;
-
ViewData *_view[4];
RuleList *_rules;
char *_roomMsg;
};
struct InventoryData {
- uint16 Many;
- char *name, *BInvName;
+ uint16 _many;
+ char *_name;
+ char *_bitmapName;
};
/* Map Flags */
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp
index f254d4b753..015b854b75 100644
--- a/engines/lab/processroom.cpp
+++ b/engines/lab/processroom.cpp
@@ -85,10 +85,10 @@ ViewData *getViewData(uint16 roomNum, uint16 direction) {
ViewData *view = g_lab->_rooms[roomNum]._view[direction];
do {
- if (checkConditions(view->Condition))
+ if (checkConditions(view->_condition))
break;
- view = view->NextCondition;
+ view = view->_nextCondition;
} while (true);
return view;
@@ -99,9 +99,9 @@ ViewData *getViewData(uint16 roomNum, uint16 direction) {
/*****************************************************************************/
static CloseData *getObject(uint16 x, uint16 y, CloseDataPtr lcptr) {
if (lcptr == NULL) {
- lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->closeUps;
+ lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->_closeUps;
} else {
- lcptr = lcptr->SubCloseUps;
+ lcptr = lcptr->_subCloseUps;
}
while (lcptr != NULL) {
@@ -109,7 +109,7 @@ static CloseData *getObject(uint16 x, uint16 y, CloseDataPtr lcptr) {
(x <= g_lab->_graphics->scaleX(lcptr->x2)) && (y <= g_lab->_graphics->scaleY(lcptr->y2)))
return lcptr;
- lcptr = lcptr->NextCloseUp;
+ lcptr = lcptr->_nextCloseUp;
}
return NULL;
@@ -127,15 +127,15 @@ static CloseDataPtr findCPtrMatch(CloseDataPtr cpmain, CloseDataPtr list) {
while (list) {
if ((cpmain->x1 == list->x1) && (cpmain->x2 == list->x2) &&
(cpmain->y1 == list->y1) && (cpmain->y2 == list->y2) &&
- (cpmain->depth == list->depth))
+ (cpmain->_depth == list->_depth))
return list;
- cptr = findCPtrMatch(cpmain, list->SubCloseUps);
+ cptr = findCPtrMatch(cpmain, list->_subCloseUps);
if (cptr)
return cptr;
else
- list = list->NextCloseUp;
+ list = list->_nextCloseUp;
}
return NULL;
@@ -148,21 +148,21 @@ char *getPictName(CloseDataPtr *lcptr) {
ViewData *viewPtr = getViewData(g_lab->_roomNum, g_lab->_direction);
if (*lcptr != NULL) {
- *lcptr = findCPtrMatch(*lcptr, viewPtr->closeUps);
+ *lcptr = findCPtrMatch(*lcptr, viewPtr->_closeUps);
if (*lcptr)
- return (*lcptr)->GraphicName;
+ return (*lcptr)->_graphicName;
}
- return viewPtr->GraphicName;
+ return viewPtr->_graphicName;
}
/*****************************************************************************/
/* Draws the current direction to the screen. */
/*****************************************************************************/
void LabEngine::drawDirection(CloseDataPtr lcptr) {
- if (lcptr != NULL && lcptr->Message) {
- _graphics->drawMessage(lcptr->Message);
+ if (lcptr != NULL && lcptr->_message) {
+ _graphics->drawMessage(lcptr->_message);
return;
}
@@ -236,9 +236,9 @@ void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords)
uint16 x1, y1, x2, y2;
if (*cptr == NULL) {
- lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->closeUps;
+ lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->_closeUps;
} else
- lcptr = (*cptr)->SubCloseUps;
+ lcptr = (*cptr)->_subCloseUps;
while (lcptr != NULL) {
if (!useAbsoluteCoords) {
@@ -253,12 +253,12 @@ void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords)
y2 = g_lab->_graphics->scaleY(lcptr->y2);
}
- if (pos.x >= x1 && pos.y >= y1 && pos.x <= x2 && pos.y <= y2 && lcptr->GraphicName) {
+ if (pos.x >= x1 && pos.y >= y1 && pos.x <= x2 && pos.y <= y2 && lcptr->_graphicName) {
*cptr = lcptr;
return;
}
- lcptr = lcptr->NextCloseUp;
+ lcptr = lcptr->_nextCloseUp;
}
}
@@ -269,23 +269,23 @@ bool takeItem(uint16 x, uint16 y, CloseDataPtr *cptr) {
CloseDataPtr lcptr;
if (*cptr == NULL) {
- lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->closeUps;
- } else if ((*cptr)->CloseUpType < 0) {
- g_lab->_conditions->inclElement(abs((*cptr)->CloseUpType));
+ lcptr = getViewData(g_lab->_roomNum, g_lab->_direction)->_closeUps;
+ } else if ((*cptr)->_closeUpType < 0) {
+ g_lab->_conditions->inclElement(abs((*cptr)->_closeUpType));
return true;
} else
- lcptr = (*cptr)->SubCloseUps;
+ lcptr = (*cptr)->_subCloseUps;
while (lcptr != NULL) {
if ((x >= g_lab->_graphics->scaleX(lcptr->x1)) && (y >= g_lab->_graphics->scaleY(lcptr->y1)) &&
(x <= g_lab->_graphics->scaleX(lcptr->x2)) && (y <= g_lab->_graphics->scaleY(lcptr->y2)) &&
- (lcptr->CloseUpType < 0)) {
- g_lab->_conditions->inclElement(abs(lcptr->CloseUpType));
+ (lcptr->_closeUpType < 0)) {
+ g_lab->_conditions->inclElement(abs(lcptr->_closeUpType));
return true;
}
- lcptr = lcptr->NextCloseUp;
+ lcptr = lcptr->_nextCloseUp;
}
return false;
@@ -298,42 +298,42 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
while (aptr) {
_music->updateMusic();
- switch (aptr->ActionType) {
+ switch (aptr->_actionType) {
case PLAYSOUND:
_music->_loopSoundEffect = false;
_music->_waitTillFinished = true;
- _music->readMusic((char *)aptr->Data, true);
+ _music->readMusic((char *)aptr->_data, true);
_music->_waitTillFinished = false;
break;
case PLAYSOUNDB:
_music->_loopSoundEffect = false;
_music->_waitTillFinished = false;
- _music->readMusic((char *)aptr->Data, false);
+ _music->readMusic((char *)aptr->_data, false);
break;
case PLAYSOUNDCONT:
_music->_doNotFilestopSoundEffect = true;
_music->_loopSoundEffect = true;
- _music->readMusic((char *)aptr->Data, _music->_waitTillFinished);
+ _music->readMusic((char *)aptr->_data, _music->_waitTillFinished);
break;
case SHOWDIFF:
- _graphics->readPict((char *)aptr->Data, true);
+ _graphics->readPict((char *)aptr->_data, true);
break;
case SHOWDIFFCONT:
- _graphics->readPict((char *)aptr->Data, false);
+ _graphics->readPict((char *)aptr->_data, false);
break;
case LOADDIFF:
- if (aptr->Data)
- _graphics->loadPict((char *)aptr->Data); /* Puts a file into memory */
+ if (aptr->_data)
+ _graphics->loadPict((char *)aptr->_data); /* Puts a file into memory */
break;
case WIPECMD:
- _graphics->doWipe(aptr->Param1, lcptr, (char *)aptr->Data);
+ _graphics->doWipe(aptr->_param1, lcptr, (char *)aptr->_data);
break;
case NOUPDATE:
@@ -356,20 +356,20 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
break;
case SETELEMENT:
- _conditions->inclElement(aptr->Param1);
+ _conditions->inclElement(aptr->_param1);
break;
case UNSETELEMENT:
- _conditions->exclElement(aptr->Param1);
+ _conditions->exclElement(aptr->_param1);
break;
case SHOWMESSAGE:
_graphics->_doNotDrawMessage = false;
if (_graphics->_longWinInFront)
- _graphics->longDrawMessage((char *)aptr->Data);
+ _graphics->longDrawMessage((char *)aptr->_data);
else
- _graphics->drawMessage((char *)aptr->Data);
+ _graphics->drawMessage((char *)aptr->_data);
_graphics->_doNotDrawMessage = true;
break;
@@ -377,22 +377,22 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
case CSHOWMESSAGE:
if (*lcptr == NULL) {
_graphics->_doNotDrawMessage = false;
- _graphics->drawMessage((char *)aptr->Data);
+ _graphics->drawMessage((char *)aptr->_data);
_graphics->_doNotDrawMessage = true;
}
break;
case SHOWMESSAGES: {
- char **str = (char **)aptr->Data;
+ char **str = (char **)aptr->_data;
_graphics->_doNotDrawMessage = false;
- _graphics->drawMessage(str[getRandom(aptr->Param1)]);
+ _graphics->drawMessage(str[getRandom(aptr->_param1)]);
_graphics->_doNotDrawMessage = true;
}
break;
case SETPOSITION:
- if (aptr->Param1 & 0x8000) {
+ if (aptr->_param1 & 0x8000) {
// This is a Wyrmkeep Windows trial version, thus stop at this
// point, since we can't check for game payment status
_graphics->readPict(getPictName(lcptr), true);
@@ -402,14 +402,14 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
continue;
}
- _roomNum = aptr->Param1;
- _direction = aptr->Param2 - 1;
+ _roomNum = aptr->_param1;
+ _direction = aptr->_param2 - 1;
*lcptr = NULL;
_anim->_doBlack = true;
break;
case SETCLOSEUP: {
- CloseDataPtr tlcptr = getObject(g_lab->_graphics->scaleX(aptr->Param1), g_lab->_graphics->scaleY(aptr->Param2), *lcptr);
+ CloseDataPtr tlcptr = getObject(g_lab->_graphics->scaleX(aptr->_param1), g_lab->_graphics->scaleY(aptr->_param2), *lcptr);
if (tlcptr)
*lcptr = tlcptr;
@@ -421,17 +421,17 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
break;
case SUBINV:
- if (_inventory[aptr->Param1].Many)
- (_inventory[aptr->Param1].Many)--;
+ if (_inventory[aptr->_param1]._many)
+ (_inventory[aptr->_param1]._many)--;
- if (_inventory[aptr->Param1].Many == 0)
- _conditions->exclElement(aptr->Param1);
+ if (_inventory[aptr->_param1]._many == 0)
+ _conditions->exclElement(aptr->_param1);
break;
case ADDINV:
- (_inventory[aptr->Param1].Many) += aptr->Param2;
- _conditions->inclElement(aptr->Param1);
+ (_inventory[aptr->_param1]._many) += aptr->_param2;
+ _conditions->inclElement(aptr->_param1);
break;
case SHOWDIR:
@@ -441,7 +441,7 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
case WAITSECS: {
uint32 startSecs, startMicros, curSecs, curMicros;
- addCurTime(aptr->Param1, 0, &startSecs, &startMicros);
+ addCurTime(aptr->_param1, 0, &startSecs, &startMicros);
_graphics->screenUpdate();
@@ -466,7 +466,7 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
break;
case CHANGEMUSIC:
- _music->changeMusic((const char *)aptr->Data);
+ _music->changeMusic((const char *)aptr->_data);
_music->setMusicReset(false);
break;
@@ -516,13 +516,13 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
break;
case SPECIALCMD:
- if (aptr->Param1 == 0)
+ if (aptr->_param1 == 0)
_anim->_doBlack = true;
- else if (aptr->Param1 == 1)
+ else if (aptr->_param1 == 1)
_anim->_doBlack = (_cptr == NULL);
- else if (aptr->Param1 == 2)
+ else if (aptr->_param1 == 2)
_anim->_doBlack = (_cptr != NULL);
- else if (aptr->Param1 == 5) { /* inverse the palette */
+ else if (aptr->_param1 == 5) { /* inverse the palette */
for (uint16 idx = (8 * 3); idx < (255 * 3); idx++)
_anim->_diffPalette[idx] = 255 - _anim->_diffPalette[idx];
@@ -530,16 +530,16 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
_graphics->setPalette(_anim->_diffPalette, 256);
waitTOF();
waitTOF();
- } else if (aptr->Param1 == 4) { /* white the palette */
+ } else if (aptr->_param1 == 4) { /* white the palette */
_graphics->whiteScreen();
waitTOF();
waitTOF();
- } else if (aptr->Param1 == 6) { /* Restore the palette */
+ } else if (aptr->_param1 == 6) { /* Restore the palette */
waitTOF();
_graphics->setPalette(_anim->_diffPalette, 256);
waitTOF();
waitTOF();
- } else if (aptr->Param1 == 7) { /* Quick pause */
+ } else if (aptr->_param1 == 7) { /* Quick pause */
waitTOF();
waitTOF();
waitTOF();
@@ -548,7 +548,7 @@ void LabEngine::doActions(Action *aptr, CloseDataPtr *lcptr) {
break;
}
- aptr = aptr->NextAction;
+ aptr = aptr->_nextAction;
}
if (_music->_loopSoundEffect) {
@@ -580,14 +580,14 @@ static bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr lcptr, Clo
}
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
- if (((*rule)->RuleType == ACTION) &&
- (((*rule)->Param1 == action) || (((*rule)->Param1 == 0) && allowDefaults))) {
- if ((((*rule)->Param2 == lcptr->CloseUpType) ||
- (((*rule)->Param2 == 0) && allowDefaults))
+ if (((*rule)->_ruleType == ACTION) &&
+ (((*rule)->_param1 == action) || (((*rule)->_param1 == 0) && allowDefaults))) {
+ if ((((*rule)->_param2 == lcptr->_closeUpType) ||
+ (((*rule)->_param2 == 0) && allowDefaults))
||
- ((action == 1) && ((*rule)->Param2 == (-lcptr->CloseUpType)))) {
- if (checkConditions((*rule)->Condition)) {
- g_lab->doActions((*rule)->ActionList, set);
+ ((action == 1) && ((*rule)->_param2 == (-lcptr->_closeUpType)))) {
+ if (checkConditions((*rule)->_condition)) {
+ g_lab->doActions((*rule)->_actionList, set);
return true;
}
}
@@ -626,7 +626,7 @@ bool doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *
/*****************************************************************************/
static bool doOperateRuleSub(int16 itemNum, int16 roomNum, CloseDataPtr lcptr, CloseDataPtr *set, bool allowDefaults) {
if (lcptr)
- if (lcptr->CloseUpType > 0) {
+ if (lcptr->_closeUpType > 0) {
RuleList *rules = g_lab->_rooms[roomNum]._rules;
if ((rules == NULL) && (roomNum == 0)) {
@@ -635,11 +635,11 @@ static bool doOperateRuleSub(int16 itemNum, int16 roomNum, CloseDataPtr lcptr, C
}
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
- if (((*rule)->RuleType == OPERATE) &&
- (((*rule)->Param1 == itemNum) || (((*rule)->Param1 == 0) && allowDefaults)) &&
- (((*rule)->Param2 == lcptr->CloseUpType) || (((*rule)->Param2 == 0) && allowDefaults))) {
- if (checkConditions((*rule)->Condition)) {
- g_lab->doActions((*rule)->ActionList, set);
+ if (((*rule)->_ruleType == OPERATE) &&
+ (((*rule)->_param1 == itemNum) || (((*rule)->_param1 == 0) && allowDefaults)) &&
+ (((*rule)->_param2 == lcptr->_closeUpType) || (((*rule)->_param2 == 0) && allowDefaults))) {
+ if (checkConditions((*rule)->_condition)) {
+ g_lab->doActions((*rule)->_actionList, set);
return true;
}
}
@@ -690,9 +690,9 @@ bool doGoForward(CloseDataPtr *lcptr) {
RuleList *rules = g_lab->_rooms[g_lab->_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
- if (((*rule)->RuleType == GOFORWARD) && ((*rule)->Param1 == (g_lab->_direction + 1))) {
- if (checkConditions((*rule)->Condition)) {
- g_lab->doActions((*rule)->ActionList, lcptr);
+ if (((*rule)->_ruleType == GOFORWARD) && ((*rule)->_param1 == (g_lab->_direction + 1))) {
+ if (checkConditions((*rule)->_condition)) {
+ g_lab->doActions((*rule)->_actionList, lcptr);
return true;
}
}
@@ -711,11 +711,11 @@ bool doTurn(uint16 from, uint16 to, CloseDataPtr *lcptr) {
RuleList *rules = g_lab->_rooms[g_lab->_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
- if (((*rule)->RuleType == TURN) ||
- (((*rule)->RuleType == TURNFROMTO) &&
- ((*rule)->Param1 == from) && ((*rule)->Param2 == to))) {
- if (checkConditions((*rule)->Condition)) {
- g_lab->doActions((*rule)->ActionList, lcptr);
+ if (((*rule)->_ruleType == TURN) ||
+ (((*rule)->_ruleType == TURNFROMTO) &&
+ ((*rule)->_param1 == from) && ((*rule)->_param2 == to))) {
+ if (checkConditions((*rule)->_condition)) {
+ g_lab->doActions((*rule)->_actionList, lcptr);
return true;
}
}
@@ -730,9 +730,9 @@ bool doTurn(uint16 from, uint16 to, CloseDataPtr *lcptr) {
bool doMainView(CloseDataPtr *lcptr) {
RuleList *rules = g_lab->_rooms[g_lab->_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
- if ((*rule)->RuleType == GOMAINVIEW) {
- if (checkConditions((*rule)->Condition)) {
- g_lab->doActions((*rule)->ActionList, lcptr);
+ if ((*rule)->_ruleType == GOMAINVIEW) {
+ if (checkConditions((*rule)->_condition)) {
+ g_lab->doActions((*rule)->_actionList, lcptr);
return true;
}
}
diff --git a/engines/lab/resource.cpp b/engines/lab/resource.cpp
index c8aea6361c..538b6f6023 100644
--- a/engines/lab/resource.cpp
+++ b/engines/lab/resource.cpp
@@ -120,9 +120,9 @@ InventoryData *Resource::readInventory(const char *fileName) {
InventoryData *inventory = (InventoryData *)malloc((_vm->_numInv + 1) * sizeof(InventoryData));
for (uint16 i = 1; i <= _vm->_numInv; i++) {
- inventory[i].Many = dataFile->readUint16LE();
- inventory[i].name = readString(dataFile);
- inventory[i].BInvName = readString(dataFile);
+ inventory[i]._many = dataFile->readUint16LE();
+ inventory[i]._name = readString(dataFile);
+ inventory[i]._bitmapName = readString(dataFile);
}
delete dataFile;
@@ -232,11 +232,11 @@ RuleList *Resource::readRule(Common::File *file) {
if (c == 1) {
Rule *rule = new Rule();;
- rule->RuleType = file->readSint16LE();
- rule->Param1 = file->readSint16LE();
- rule->Param2 = file->readSint16LE();
- rule->Condition = readConditions(file);
- rule->ActionList = readAction(file);
+ rule->_ruleType = file->readSint16LE();
+ rule->_param1 = file->readSint16LE();
+ rule->_param2 = file->readSint16LE();
+ rule->_condition = readConditions(file);
+ rule->_actionList = readAction(file);
rules->push_back(rule);
}
} while (c == 1);
@@ -259,24 +259,24 @@ Action *Resource::readAction(Common::File *file) {
if (!head)
head = action;
if (prev)
- prev->NextAction = action;
- action->ActionType = file->readSint16LE();
- action->Param1 = file->readSint16LE();
- action->Param2 = file->readSint16LE();
- action->Param3 = file->readSint16LE();
+ prev->_nextAction = action;
+ action->_actionType = file->readSint16LE();
+ action->_param1 = file->readSint16LE();
+ action->_param2 = file->readSint16LE();
+ action->_param3 = file->readSint16LE();
- if (action->ActionType == SHOWMESSAGES) {
- messages = (char **)malloc(action->Param1 * 4);
+ if (action->_actionType == SHOWMESSAGES) {
+ messages = (char **)malloc(action->_param1 * 4);
- for (int i = 0; i < action->Param1; i++)
+ for (int i = 0; i < action->_param1; i++)
messages[i] = readString(file);
- action->Data = (byte *)messages;
+ action->_data = (byte *)messages;
} else {
- action->Data = (byte *)readString(file);
+ action->_data = (byte *)readString(file);
}
- action->NextAction = NULL;
+ action->_nextAction = NULL;
prev = action;
}
} while (c == 1);
@@ -298,17 +298,17 @@ CloseData *Resource::readCloseUps(uint16 depth, Common::File *file) {
if (!head)
head = closeup;
if (prev)
- prev->NextCloseUp = closeup;
+ prev->_nextCloseUp = closeup;
closeup->x1 = file->readUint16LE();
closeup->y1 = file->readUint16LE();
closeup->x2 = file->readUint16LE();
closeup->y2 = file->readUint16LE();
- closeup->CloseUpType = file->readSint16LE();
- closeup->depth = depth;
- closeup->GraphicName = readString(file);
- closeup->Message = readString(file);
- closeup->SubCloseUps = readCloseUps(depth + 1, file);
- closeup->NextCloseUp = NULL;
+ closeup->_closeUpType = file->readSint16LE();
+ closeup->_depth = depth;
+ closeup->_graphicName = readString(file);
+ closeup->_message = readString(file);
+ closeup->_subCloseUps = readCloseUps(depth + 1, file);
+ closeup->_nextCloseUp = NULL;
prev = closeup;
}
} while (c != '\0');
@@ -330,11 +330,11 @@ ViewData *Resource::readView(Common::File *file) {
if (!head)
head = view;
if (prev)
- prev->NextCondition = view;
- view->Condition = readConditions(file);
- view->GraphicName = readString(file);
- view->closeUps = readCloseUps(0, file);
- view->NextCondition = NULL;
+ prev->_nextCondition = view;
+ view->_condition = readConditions(file);
+ view->_graphicName = readString(file);
+ view->_closeUps = readCloseUps(0, file);
+ view->_nextCondition = NULL;
prev = view;
}
} while (c == 1);
diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp
index 133e4b1d70..b28d1a2652 100644
--- a/engines/lab/savegame.cpp
+++ b/engines/lab/savegame.cpp
@@ -128,7 +128,7 @@ bool saveGame(uint16 Direction, uint16 Quarters, int slot, Common::String desc)
return false;
// Load scene pic
- CloseDataPtr cPtr = NULL;
+ CloseDataPtr cPtr = nullptr;
g_lab->_graphics->readPict(getPictName(&cPtr), true);
writeSaveGameHeader(file, desc);
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index 8afeeeadc6..f4c8439a57 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -435,14 +435,14 @@ bool LabEngine::saveRestoreGame() {
desc = dialog->createDefaultSaveDescription(slot);
}
- isOK = saveGame(_direction, _inventory[QUARTERNUM].Many, slot, desc);
+ isOK = saveGame(_direction, _inventory[QUARTERNUM]._many, slot, desc);
}
} else {
// Restore
GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
int slot = dialog->runModalWithCurrentTarget();
if (slot >= 0) {
- isOK = loadGame(&_direction, &(_inventory[QUARTERNUM].Many), slot);
+ isOK = loadGame(&_direction, &(_inventory[QUARTERNUM]._many), slot);
if (isOK)
_music->resetMusic();
}
@@ -534,7 +534,7 @@ void LabEngine::processMonitor(char *ntext, TextFont *monitorFont, bool isintera
if (_cptr == startcptr)
Test = StartFileName;
else
- Test = _cptr->GraphicName;
+ Test = _cptr->_graphicName;
if (strcmp(Test, TextFileName)) {
monitorPage = 0;