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authorBendegúz2016-03-04 21:25:17 +0100
committerWinterGrascph2016-03-05 15:33:34 +0100
commit82e73c38fcbdd04b45dfe7c2bc68d1ca125fada8 (patch)
tree7d3ed18127159310cf542159c21e3a8a2af759aa /engines/lab
parent445980f010e236edf7af19673f4f01f5ed5a97ab (diff)
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LAB: Process events during ending sequence
LAB: Fix bug #7022 - Events not processed during ending sequence
Diffstat (limited to 'engines/lab')
-rw-r--r--engines/lab/processroom.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp
index 44c8d65d7c..5093e8ef85 100644
--- a/engines/lab/processroom.cpp
+++ b/engines/lab/processroom.cpp
@@ -238,6 +238,8 @@ void LabEngine::doActions(const ActionList &actionList) {
ActionList::const_iterator action;
for (action = actionList.begin(); action != actionList.end(); ++action) {
updateEvents();
+ if (_quitLab || shouldQuit())
+ return;
switch (action->_actionType) {
case kActionPlaySound:
@@ -381,6 +383,8 @@ void LabEngine::doActions(const ActionList &actionList) {
while (_system->getMillis() < targetMillis) {
updateEvents();
+ if (_quitLab || shouldQuit())
+ return;
_anim->diffNextFrame();
}
}
@@ -409,6 +413,8 @@ void LabEngine::doActions(const ActionList &actionList) {
case kActionWaitSound: // used in scene 44 (heart of the labyrinth / ending)
while (_music->isSoundEffectActive()) {
updateEvents();
+ if (_quitLab || shouldQuit())
+ return;
_anim->diffNextFrame();
waitTOF();
}