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authorStrangerke2015-12-27 15:20:10 +0100
committerStrangerke2015-12-27 15:23:51 +0100
commitd39367410082a763b18faf868aad9dddd8e72ca5 (patch)
tree7dc8c5e3eefdfa8b8c5ba19f2ee374a09c671ef6 /engines/lab
parent08cff7942fda3f3703a2320fe3053526dcabd38e (diff)
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LAB: Allow to skip more efficiently the intro while the 2nd screen is displayed
Diffstat (limited to 'engines/lab')
-rw-r--r--engines/lab/intro.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/lab/intro.cpp b/engines/lab/intro.cpp
index 46a20a502b..f258acc880 100644
--- a/engines/lab/intro.cpp
+++ b/engines/lab/intro.cpp
@@ -236,8 +236,8 @@ void Intro::play() {
nReadPict("EA3");
} else if (_vm->getPlatform() == Common::kPlatformWindows) {
nReadPict("WYRMKEEP");
- // Wait 4 seconds
- for (int i = 0; i < 4 * 1000 / 10; i++) {
+ // Wait 4 seconds (400 x 10ms)
+ for (int i = 0; i < 400; i++) {
introEatMessages();
if (_quitIntro)
break;
@@ -271,6 +271,7 @@ void Intro::play() {
_vm->_graphics->fade(true);
for (int times = 0; times < 150; times++) {
+ introEatMessages();
if (_quitIntro)
break;