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authorEvgeny Grechnikov2018-10-14 20:05:54 +0300
committerEvgeny Grechnikov2018-10-14 20:08:32 +0300
commit53cd6616c958e4a50644254688aea222177f2ae2 (patch)
treeb0373918c84cf577268056ef0fe65a97f19f7e58 /engines/lastexpress/entities/gendarmes.h
parent46fe0aafd6996841ee9969da7a8988497baf51b6 (diff)
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LASTEXPRESS: refactor sound flags
Merge SoundFlag and SoundStatus into a single enum; SoundEntry::setupStatus just casts one to another. Keep only definitions of bits in SoundFlag; drop compound flags like kFlagSteam = kSoundTypeAmbient | kSoundFlagLooped | kVolume7, use ORed simple flags in calls; change the signature of SoundManager::playSoundWithSubtitles to use uint32 instead of SoundFlag to avoid excess casting. Add meaningful names to flags; add some comments. Get rid of endian-unsafe SoundStatusUnion. Fixes an issue with big-endian hosts. No changes in behaviour on little-endian hosts.
Diffstat (limited to 'engines/lastexpress/entities/gendarmes.h')
-rw-r--r--engines/lastexpress/entities/gendarmes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lastexpress/entities/gendarmes.h b/engines/lastexpress/entities/gendarmes.h
index 1cde626a22..c849597edf 100644
--- a/engines/lastexpress/entities/gendarmes.h
+++ b/engines/lastexpress/entities/gendarmes.h
@@ -87,7 +87,7 @@ public:
DECLARE_FUNCTION(chapter5)
private:
- void handleAction(const SavePoint &savepoint, bool playSound = false, SoundFlag flag = kFlagInvalid, bool checkCallback = false, bool shouldUpdateEntity = false);
+ void handleAction(const SavePoint &savepoint, bool playSound = false, SoundFlag flag = kSoundVolumeEntityDefault, bool checkCallback = false, bool shouldUpdateEntity = false);
};
} // End of namespace LastExpress