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author | Julien Templier | 2010-10-21 23:40:14 +0000 |
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committer | Julien Templier | 2010-10-21 23:40:14 +0000 |
commit | b347156e787b5f5b8afd7f8d4a223bf34aed7597 (patch) | |
tree | eacc7fc6005b57cc5e7aafaeca5e15d364697df0 /engines/lastexpress/entities/gendarmes.h | |
parent | c35d23aa95d12e5b622d9c25558f91ddf5eb066f (diff) | |
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LASTEXPRESS: Implement remaining AI logic functions for Francois, Gendarmes and Milos
svn-id: r53682
Diffstat (limited to 'engines/lastexpress/entities/gendarmes.h')
-rw-r--r-- | engines/lastexpress/entities/gendarmes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lastexpress/entities/gendarmes.h b/engines/lastexpress/entities/gendarmes.h index 96946f7329..095a74fa44 100644 --- a/engines/lastexpress/entities/gendarmes.h +++ b/engines/lastexpress/entities/gendarmes.h @@ -53,7 +53,7 @@ public: DECLARE_FUNCTION_1(arrestDraw, const char *sequence) DECLARE_FUNCTION_1(arrestPlaysound, const char *soundName) DECLARE_FUNCTION_1(arrestPlaysound16, const char *soundName) - DECLARE_FUNCTION_1(arrestCallback, TimeValue timeValue) + DECLARE_FUNCTION_1(arrestCallback, uint32 timeValue) /** * Saves the game |