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authorJulien Templier2010-10-21 23:40:14 +0000
committerJulien Templier2010-10-21 23:40:14 +0000
commitb347156e787b5f5b8afd7f8d4a223bf34aed7597 (patch)
treeeacc7fc6005b57cc5e7aafaeca5e15d364697df0 /engines/lastexpress/entities/gendarmes.h
parentc35d23aa95d12e5b622d9c25558f91ddf5eb066f (diff)
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LASTEXPRESS: Implement remaining AI logic functions for Francois, Gendarmes and Milos
svn-id: r53682
Diffstat (limited to 'engines/lastexpress/entities/gendarmes.h')
-rw-r--r--engines/lastexpress/entities/gendarmes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lastexpress/entities/gendarmes.h b/engines/lastexpress/entities/gendarmes.h
index 96946f7329..095a74fa44 100644
--- a/engines/lastexpress/entities/gendarmes.h
+++ b/engines/lastexpress/entities/gendarmes.h
@@ -53,7 +53,7 @@ public:
DECLARE_FUNCTION_1(arrestDraw, const char *sequence)
DECLARE_FUNCTION_1(arrestPlaysound, const char *soundName)
DECLARE_FUNCTION_1(arrestPlaysound16, const char *soundName)
- DECLARE_FUNCTION_1(arrestCallback, TimeValue timeValue)
+ DECLARE_FUNCTION_1(arrestCallback, uint32 timeValue)
/**
* Saves the game