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author | Jordi Vilalta Prat | 2010-10-19 22:34:26 +0000 |
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committer | Jordi Vilalta Prat | 2010-10-19 22:34:26 +0000 |
commit | 59c054938a7fd2036badbecfbb3b72ad55b0e820 (patch) | |
tree | 3fbc8ec383c10ba88ca88b44c875e479386e7cd4 /engines/lastexpress/entities/milos.h | |
parent | e4029f6f0e5aa9dc679ce875fb7625c564c69144 (diff) | |
download | scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.tar.gz scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.tar.bz2 scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.zip |
LASTEXPRESS: Fix some space formatting.
svn-id: r53629
Diffstat (limited to 'engines/lastexpress/entities/milos.h')
-rw-r--r-- | engines/lastexpress/entities/milos.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/lastexpress/entities/milos.h b/engines/lastexpress/entities/milos.h index a6977e58d6..6d44d1c4d9 100644 --- a/engines/lastexpress/entities/milos.h +++ b/engines/lastexpress/entities/milos.h @@ -48,7 +48,7 @@ public: * * @param sequence The sequence to draw */ - DECLARE_FUNCTION_1(draw, const char* sequence) + DECLARE_FUNCTION_1(draw, const char *sequence) /** * Handles entering/exiting a compartment. @@ -56,7 +56,7 @@ public: * @param sequence The sequence to draw * @param compartment The compartment */ - DECLARE_FUNCTION_2(enterExitCompartment, const char* sequence, ObjectIndex compartment) + DECLARE_FUNCTION_2(enterExitCompartment, const char *sequence, ObjectIndex compartment) /** * Handles entering/exiting a compartment and updates position/play animation @@ -64,7 +64,7 @@ public: * @param sequence The sequence to draw * @param compartment The compartment */ - DECLARE_FUNCTION_2(enterExitCompartment2, const char* sequence, ObjectIndex compartment) + DECLARE_FUNCTION_2(enterExitCompartment2, const char *sequence, ObjectIndex compartment) /** * Process callback action when the entity direction is not kDirectionRight @@ -76,14 +76,14 @@ public: * * @param filename The sound filename */ - DECLARE_FUNCTION_1(playSound, const char* filename) + DECLARE_FUNCTION_1(playSound, const char *filename) /** * Plays sound * * @param filename The sound filename */ - DECLARE_FUNCTION_1(playSound16, const char* filename) + DECLARE_FUNCTION_1(playSound16, const char *filename) /** * Saves the game |