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author | Jordi Vilalta Prat | 2010-10-19 22:34:26 +0000 |
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committer | Jordi Vilalta Prat | 2010-10-19 22:34:26 +0000 |
commit | 59c054938a7fd2036badbecfbb3b72ad55b0e820 (patch) | |
tree | 3fbc8ec383c10ba88ca88b44c875e479386e7cd4 /engines/lastexpress/game/entities.cpp | |
parent | e4029f6f0e5aa9dc679ce875fb7625c564c69144 (diff) | |
download | scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.tar.gz scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.tar.bz2 scummvm-rg350-59c054938a7fd2036badbecfbb3b72ad55b0e820.zip |
LASTEXPRESS: Fix some space formatting.
svn-id: r53629
Diffstat (limited to 'engines/lastexpress/game/entities.cpp')
-rw-r--r-- | engines/lastexpress/game/entities.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/lastexpress/game/entities.cpp b/engines/lastexpress/game/entities.cpp index 0ef5b1b740..9d5315671a 100644 --- a/engines/lastexpress/game/entities.cpp +++ b/engines/lastexpress/game/entities.cpp @@ -1280,11 +1280,11 @@ void Entities::copySequenceData(EntityIndex entityIndex) const { ////////////////////////////////////////////////////////////////////////// // Drawing ////////////////////////////////////////////////////////////////////////// -void Entities::drawSequenceLeft(EntityIndex index, const char* sequence) const { +void Entities::drawSequenceLeft(EntityIndex index, const char *sequence) const { drawSequence(index, sequence, kDirectionLeft); } -void Entities::drawSequenceRight(EntityIndex index, const char* sequence) const { +void Entities::drawSequenceRight(EntityIndex index, const char *sequence) const { drawSequence(index, sequence, kDirectionRight); } @@ -1315,7 +1315,7 @@ void Entities::clearSequences(EntityIndex entityIndex) const { data->doProcessEntity = true; } -void Entities::drawSequence(EntityIndex index, const char* sequence, EntityDirection direction) const { +void Entities::drawSequence(EntityIndex index, const char *sequence, EntityDirection direction) const { debugC(8, kLastExpressDebugLogic, "Drawing sequence %s for entity %s with direction %s", sequence, ENTITY_NAME(index), DIRECTION_NAME(direction)); // Copy sequence name @@ -2329,7 +2329,7 @@ label_process_entity: return true; } -bool Entities::changeCar(EntityData::EntityCallData * data, EntityIndex entity, CarIndex car, EntityPosition position, bool increment, EntityPosition newPosition, CarIndex newCar) const { +bool Entities::changeCar(EntityData::EntityCallData *data, EntityIndex entity, CarIndex car, EntityPosition position, bool increment, EntityPosition newPosition, CarIndex newCar) const { if (getData(kEntityPlayer)->car == data->car) { getSound()->playSoundEvent(entity, 36); getSound()->playSoundEvent(entity, 37, 30); |