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author | Littleboy | 2011-06-28 22:10:29 -0400 |
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committer | Littleboy | 2011-06-28 22:13:40 -0400 |
commit | 6eace0ca759bc62b6b0b6cf69a4341b4d1bb43e4 (patch) | |
tree | 662f45a755c6ac8bf866276781746867395a74b5 /engines/lastexpress/game/logic.cpp | |
parent | d1341387e3c396aa6b48b39379afc9e201448048 (diff) | |
download | scummvm-rg350-6eace0ca759bc62b6b0b6cf69a4341b4d1bb43e4.tar.gz scummvm-rg350-6eace0ca759bc62b6b0b6cf69a4341b4d1bb43e4.tar.bz2 scummvm-rg350-6eace0ca759bc62b6b0b6cf69a4341b4d1bb43e4.zip |
LASTEXPRESS: Move sound queue related functions to a separate class
- Implement missing queue reset function
- Cleanup SoundManager::playLoopingSound()
Diffstat (limited to 'engines/lastexpress/game/logic.cpp')
-rw-r--r-- | engines/lastexpress/game/logic.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp index c1237eefe9..cdde2a0e0a 100644 --- a/engines/lastexpress/game/logic.cpp +++ b/engines/lastexpress/game/logic.cpp @@ -47,6 +47,8 @@ #include "lastexpress/menu/menu.h" +#include "lastexpress/sound/queue.h" + #include "lastexpress/graphics.h" #include "lastexpress/helpers.h" #include "lastexpress/lastexpress.h" @@ -152,7 +154,7 @@ void Logic::eventMouse(const Common::Event &ev) { _engine->getCursor()->setStyle(getInventory()->get(kItemWhistle)->cursor); // Check if clicked - if (ev.type == Common::EVENT_LBUTTONUP && !getSound()->isBuffered("LIB045")) { + if (ev.type == Common::EVENT_LBUTTONUP && !getSoundQueue()->isBuffered("LIB045")) { getSound()->playSoundEvent(kEntityPlayer, 45); @@ -424,7 +426,7 @@ void Logic::resetState() { */ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, bool showScene) const { - getSound()->processEntries(); + getSoundQueue()->processEntries(); getEntities()->reset(); getFlags()->isGameRunning = false; getSavePoints()->reset(); @@ -432,16 +434,16 @@ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, boo if (showScene) { - getSound()->processEntry(kSoundType11); + getSoundQueue()->processEntry(kSoundType11); if (sceneIndex && !getFlags()->mouseRightClick) { getScenes()->loadScene(sceneIndex); - while (getSound()->isBuffered(kEntityTables4)) { + while (getSoundQueue()->isBuffered(kEntityTables4)) { if (getFlags()->mouseRightClick) break; - getSound()->updateQueue(); + getSoundQueue()->updateQueue(); } } } @@ -451,7 +453,7 @@ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, boo } void Logic::switchChapter() const { - getSound()->clearStatus(); + getSoundQueue()->clearStatus(); switch(getState()->progress.chapter) { default: @@ -491,7 +493,7 @@ void Logic::switchChapter() const { } void Logic::playFinalSequence() const { - getSound()->processEntries(); + getSoundQueue()->processEntries(); _action->playAnimation(kEventFinalSequence); showCredits(); |