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authorLittleboy2013-11-23 19:07:15 -0500
committerLittleboy2013-12-10 01:54:56 -0500
commit1314c5c128873804446d10edaaf2f2bb4fbe1def (patch)
treee6ee641caabd52ac0810a88ca033cb98883277b6 /engines/lastexpress/game/object.cpp
parentf8c45b93a3e972ab728e1e15a38ec78e05147e79 (diff)
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LASTEXPRESS: Rename Object properties
Diffstat (limited to 'engines/lastexpress/game/object.cpp')
-rw-r--r--engines/lastexpress/game/object.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/lastexpress/game/object.cpp b/engines/lastexpress/game/object.cpp
index 2fcdde12b9..ad13a65199 100644
--- a/engines/lastexpress/game/object.cpp
+++ b/engines/lastexpress/game/object.cpp
@@ -32,7 +32,7 @@
namespace LastExpress {
Common::String Objects::Object::toString() {
- return Common::String::format("{ %s - %d - %d - %d - %d }", ENTITY_NAME(entity), location, cursor, cursor2, location2);
+ return Common::String::format("{ %s - %d - %d - %d - %d }", ENTITY_NAME(entity), status, windowCursor, handleCursor, model);
}
Objects::Objects(LastExpressEngine *engine) : _engine(engine) {}
@@ -44,24 +44,24 @@ const Objects::Object Objects::get(ObjectIndex index) const {
return _objects[index];
}
-void Objects::update(ObjectIndex index, EntityIndex entity, ObjectLocation location, CursorStyle cursor, CursorStyle cursor2) {
+void Objects::update(ObjectIndex index, EntityIndex entity, ObjectLocation status, CursorStyle windowCursor, CursorStyle handleCursor) {
if (index >= kObjectMax)
return;
Object *object = &_objects[index];
// Store original location
- ObjectLocation original_location = object->location;
+ ObjectLocation original_status = object->status;
// Update entity
object->entity = entity;
- object->location = location;
+ object->status = status;
- if (cursor != kCursorKeepValue || cursor2 != kCursorKeepValue) {
- if (cursor != kCursorKeepValue)
- object->cursor = cursor;
- if (cursor2 != kCursorKeepValue)
- object->cursor2 = cursor2;
+ if (windowCursor != kCursorKeepValue || handleCursor != kCursorKeepValue) {
+ if (windowCursor != kCursorKeepValue)
+ object->windowCursor = windowCursor;
+ if (handleCursor != kCursorKeepValue)
+ object->handleCursor = handleCursor;
getLogic()->updateCursor();
}
@@ -69,7 +69,7 @@ void Objects::update(ObjectIndex index, EntityIndex entity, ObjectLocation locat
getFlags()->flag_3 = true;
// Compartments
- if (original_location != location && (original_location == kObjectLocation2 || location == kObjectLocation2)) {
+ if (original_status != status && (original_status == kObjectLocation2 || status == kObjectLocation2)) {
if ((index >= kObjectCompartment1 && index <= kObjectCompartment8)
|| (index >= kObjectCompartmentA && index <= kObjectCompartmentF)) {
getScenes()->updateDoorsAndClock();
@@ -77,11 +77,11 @@ void Objects::update(ObjectIndex index, EntityIndex entity, ObjectLocation locat
}
}
-void Objects::updateLocation2(ObjectIndex index, ObjectLocation location2) {
+void Objects::updateModel(ObjectIndex index, ObjectModel model) {
if (index >= kObjectMax)
return;
- _objects[index].location2 = location2;
+ _objects[index].model = model;
}
//////////////////////////////////////////////////////////////////////////