aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress/game/sound.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2011-06-24 02:05:26 +0300
committerEugene Sandulenko2011-06-24 02:08:11 +0300
commit7bdd3f3904828704d48e8b0a60fcfeab27f4287b (patch)
tree05f34dd9f902d18234ed9011fc98f9cabdf7cca4 /engines/lastexpress/game/sound.cpp
parent87811d3a812bca352340931ae4511e4d3d88a46a (diff)
downloadscummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.tar.gz
scummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.tar.bz2
scummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.zip
LASTEXPRESS: Implement playLoopingSound()
In order for it to work properly, updateQueue() should be unstubbed.
Diffstat (limited to 'engines/lastexpress/game/sound.cpp')
-rw-r--r--engines/lastexpress/game/sound.cpp111
1 files changed, 108 insertions, 3 deletions
diff --git a/engines/lastexpress/game/sound.cpp b/engines/lastexpress/game/sound.cpp
index 1c7abbf95e..6cd5731e54 100644
--- a/engines/lastexpress/game/sound.cpp
+++ b/engines/lastexpress/game/sound.cpp
@@ -26,6 +26,7 @@
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
+#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/state.h"
@@ -117,6 +118,8 @@ SoundManager::SoundManager(LastExpressEngine *engine) : _engine(engine), _state(
_drawSubtitles = 0;
_currentSubtitle = NULL;
+
+ _loopingSoundDuration = 0;
}
SoundManager::~SoundManager() {
@@ -458,7 +461,7 @@ void SoundManager::removeEntry(SoundEntry *entry) {
if (entry->entity) {
if (entry->entity == kEntitySteam)
- playLoopingSound();
+ playLoopingSound(2);
else if (entry->entity != kEntityTrain)
getSavePoints()->push(kEntityPlayer, entry->entity, kActionEndSound);
}
@@ -1937,8 +1940,110 @@ void SoundManager::drawSubtitleOnScreen(SubtitleEntry *subtitle) {
//////////////////////////////////////////////////////////////////////////
// Misc
//////////////////////////////////////////////////////////////////////////
-void SoundManager::playLoopingSound() {
- warning("SoundManager::playLoopingSound: not implemented!");
+void SoundManager::playLoopingSound(int param) {
+ Common::List<SoundEntry *>::iterator snd;
+ char tmp[80];
+
+ for (snd = _soundList.begin(); snd != _soundList.end(); ++snd) {
+ if ((*snd)->type == kSoundType1)
+ break;
+ }
+
+ byte numLoops[8];
+ static const EntityPosition positions[8] = { kPosition_8200, kPosition_7500,
+ kPosition_6470, kPosition_5790,
+ kPosition_4840, kPosition_4070,
+ kPosition_3050, kPosition_2740 };
+
+ numLoops[1] = 4;
+ numLoops[2] = 2;
+ numLoops[3] = 2;
+ numLoops[4] = 2;
+ numLoops[5] = 2;
+ numLoops[6] = 2;
+
+ tmp[0] = 0;
+
+ int partNumber = 1;
+ int fnameLen = 6;
+
+ if (_state & 1 && param >= 0x45 && param <= 0x46) {
+ if (_state & 2) {
+ strcpy(tmp, "STEAM.SND");
+
+ _loopingSoundDuration = 32767;
+ } else {
+ if (getEntityData(kEntityPlayer)->location == kLocationOutsideTrain) {
+ partNumber = 6;
+ } else {
+ if (getEntities()->isInsideCompartments(kEntityPlayer)) {
+ int objNum = (getEntityData(kEntityPlayer)->car - 3) < 1 ? 9 : 40; // Weird numbers
+
+ numLoops[0] = 0;
+
+ for (int pos = 0; pos < 8; pos++) {
+ if (numLoops[0])
+ break;
+ if (getEntities()->isInsideCompartment(kEntityPlayer, getEntityData(kEntityPlayer)->car, positions[pos])) {
+ numLoops[0] = 1;
+ partNumber = (getObjects()->get((ObjectIndex)objNum).location - 2) < 1 ? 6 : 1;
+ }
+ objNum++;
+ }
+ } else {
+ switch (getEntityData(kEntityPlayer)->car) {
+ case 1:
+ case 6:
+ partNumber = 4;
+ break;
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ partNumber = 1;
+ break;
+ case 7:
+ partNumber = 5;
+ break;
+ case 8:
+ partNumber = 99;
+ break;
+ case 9:
+ partNumber = 3;
+ break;
+ default:
+ partNumber = 6;
+ break;
+ }
+ }
+ }
+
+ if (partNumber != 99) {
+ sprintf(tmp, "LOOP%d%c.SND", partNumber, _engine->getRandom().getRandomNumber(numLoops[partNumber] - 1) + 'A');
+ }
+ }
+
+ if (getFlags()->flag_3)
+ fnameLen = 5;
+
+ if (!*snd || scumm_strnicmp((*snd)->name2.c_str(), tmp, fnameLen)) {
+ _loopingSoundDuration = _engine->getRandom().getRandomNumber(319) + 260;
+
+ if (partNumber != 99) {
+ playSoundWithSubtitles(tmp, kFlagLoopedSound, kEntitySteam);
+
+ if (*snd)
+ updateEntry(*snd, 0);
+
+ for (snd = _soundList.begin(); snd != _soundList.end(); ++snd) {
+ if ((*snd)->type == kSoundType1) {
+ updateEntry((*snd), 7);
+ break;
+ }
+ }
+ }
+ }
+ }
}
void SoundManager::stopAllSound() {