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author | Eugene Sandulenko | 2011-06-24 02:05:26 +0300 |
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committer | Eugene Sandulenko | 2011-06-24 02:08:11 +0300 |
commit | 7bdd3f3904828704d48e8b0a60fcfeab27f4287b (patch) | |
tree | 05f34dd9f902d18234ed9011fc98f9cabdf7cca4 /engines/lastexpress/game/sound.cpp | |
parent | 87811d3a812bca352340931ae4511e4d3d88a46a (diff) | |
download | scummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.tar.gz scummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.tar.bz2 scummvm-rg350-7bdd3f3904828704d48e8b0a60fcfeab27f4287b.zip |
LASTEXPRESS: Implement playLoopingSound()
In order for it to work properly, updateQueue() should be unstubbed.
Diffstat (limited to 'engines/lastexpress/game/sound.cpp')
-rw-r--r-- | engines/lastexpress/game/sound.cpp | 111 |
1 files changed, 108 insertions, 3 deletions
diff --git a/engines/lastexpress/game/sound.cpp b/engines/lastexpress/game/sound.cpp index 1c7abbf95e..6cd5731e54 100644 --- a/engines/lastexpress/game/sound.cpp +++ b/engines/lastexpress/game/sound.cpp @@ -26,6 +26,7 @@ #include "lastexpress/game/entities.h" #include "lastexpress/game/inventory.h" #include "lastexpress/game/logic.h" +#include "lastexpress/game/object.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/state.h" @@ -117,6 +118,8 @@ SoundManager::SoundManager(LastExpressEngine *engine) : _engine(engine), _state( _drawSubtitles = 0; _currentSubtitle = NULL; + + _loopingSoundDuration = 0; } SoundManager::~SoundManager() { @@ -458,7 +461,7 @@ void SoundManager::removeEntry(SoundEntry *entry) { if (entry->entity) { if (entry->entity == kEntitySteam) - playLoopingSound(); + playLoopingSound(2); else if (entry->entity != kEntityTrain) getSavePoints()->push(kEntityPlayer, entry->entity, kActionEndSound); } @@ -1937,8 +1940,110 @@ void SoundManager::drawSubtitleOnScreen(SubtitleEntry *subtitle) { ////////////////////////////////////////////////////////////////////////// // Misc ////////////////////////////////////////////////////////////////////////// -void SoundManager::playLoopingSound() { - warning("SoundManager::playLoopingSound: not implemented!"); +void SoundManager::playLoopingSound(int param) { + Common::List<SoundEntry *>::iterator snd; + char tmp[80]; + + for (snd = _soundList.begin(); snd != _soundList.end(); ++snd) { + if ((*snd)->type == kSoundType1) + break; + } + + byte numLoops[8]; + static const EntityPosition positions[8] = { kPosition_8200, kPosition_7500, + kPosition_6470, kPosition_5790, + kPosition_4840, kPosition_4070, + kPosition_3050, kPosition_2740 }; + + numLoops[1] = 4; + numLoops[2] = 2; + numLoops[3] = 2; + numLoops[4] = 2; + numLoops[5] = 2; + numLoops[6] = 2; + + tmp[0] = 0; + + int partNumber = 1; + int fnameLen = 6; + + if (_state & 1 && param >= 0x45 && param <= 0x46) { + if (_state & 2) { + strcpy(tmp, "STEAM.SND"); + + _loopingSoundDuration = 32767; + } else { + if (getEntityData(kEntityPlayer)->location == kLocationOutsideTrain) { + partNumber = 6; + } else { + if (getEntities()->isInsideCompartments(kEntityPlayer)) { + int objNum = (getEntityData(kEntityPlayer)->car - 3) < 1 ? 9 : 40; // Weird numbers + + numLoops[0] = 0; + + for (int pos = 0; pos < 8; pos++) { + if (numLoops[0]) + break; + if (getEntities()->isInsideCompartment(kEntityPlayer, getEntityData(kEntityPlayer)->car, positions[pos])) { + numLoops[0] = 1; + partNumber = (getObjects()->get((ObjectIndex)objNum).location - 2) < 1 ? 6 : 1; + } + objNum++; + } + } else { + switch (getEntityData(kEntityPlayer)->car) { + case 1: + case 6: + partNumber = 4; + break; + case 2: + case 3: + case 4: + case 5: + partNumber = 1; + break; + case 7: + partNumber = 5; + break; + case 8: + partNumber = 99; + break; + case 9: + partNumber = 3; + break; + default: + partNumber = 6; + break; + } + } + } + + if (partNumber != 99) { + sprintf(tmp, "LOOP%d%c.SND", partNumber, _engine->getRandom().getRandomNumber(numLoops[partNumber] - 1) + 'A'); + } + } + + if (getFlags()->flag_3) + fnameLen = 5; + + if (!*snd || scumm_strnicmp((*snd)->name2.c_str(), tmp, fnameLen)) { + _loopingSoundDuration = _engine->getRandom().getRandomNumber(319) + 260; + + if (partNumber != 99) { + playSoundWithSubtitles(tmp, kFlagLoopedSound, kEntitySteam); + + if (*snd) + updateEntry(*snd, 0); + + for (snd = _soundList.begin(); snd != _soundList.end(); ++snd) { + if ((*snd)->type == kSoundType1) { + updateEntry((*snd), 7); + break; + } + } + } + } + } } void SoundManager::stopAllSound() { |