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author | Julien Templier | 2010-11-11 14:19:44 +0000 |
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committer | Julien Templier | 2010-11-11 14:19:44 +0000 |
commit | 521f228ceddda2cfc0ed1006682d1b7dfbca7302 (patch) | |
tree | a2e217595367a0441480eff679b21edcfaa5368e /engines/lastexpress/game | |
parent | 7207d920bc2f4e01a653e0fada30698c870b9e8b (diff) | |
download | scummvm-rg350-521f228ceddda2cfc0ed1006682d1b7dfbca7302.tar.gz scummvm-rg350-521f228ceddda2cfc0ed1006682d1b7dfbca7302.tar.bz2 scummvm-rg350-521f228ceddda2cfc0ed1006682d1b7dfbca7302.zip |
LASTEXPRESS: Use SAFE_DELETE for class variables
svn-id: r54201
Diffstat (limited to 'engines/lastexpress/game')
-rw-r--r-- | engines/lastexpress/game/action.cpp | 4 | ||||
-rw-r--r-- | engines/lastexpress/game/beetle.h | 7 | ||||
-rw-r--r-- | engines/lastexpress/game/entities.cpp | 6 | ||||
-rw-r--r-- | engines/lastexpress/game/fight.cpp | 9 | ||||
-rw-r--r-- | engines/lastexpress/game/logic.cpp | 12 | ||||
-rw-r--r-- | engines/lastexpress/game/menu.cpp | 16 | ||||
-rw-r--r-- | engines/lastexpress/game/scenes.cpp | 7 | ||||
-rw-r--r-- | engines/lastexpress/game/sound.cpp | 8 | ||||
-rw-r--r-- | engines/lastexpress/game/sound.h | 7 | ||||
-rw-r--r-- | engines/lastexpress/game/state.cpp | 10 |
10 files changed, 50 insertions, 36 deletions
diff --git a/engines/lastexpress/game/action.cpp b/engines/lastexpress/game/action.cpp index 8058d22f05..d14e295cb3 100644 --- a/engines/lastexpress/game/action.cpp +++ b/engines/lastexpress/game/action.cpp @@ -383,7 +383,9 @@ Action::Action(LastExpressEngine *engine) : _engine(engine) { Action::~Action() { for (int i = 0; i < (int)_actions.size(); i++) - delete _actions[i]; + SAFE_DELETE(_actions[i]); + + _actions.clear(); // Zero-out passed pointers _engine = NULL; diff --git a/engines/lastexpress/game/beetle.h b/engines/lastexpress/game/beetle.h index 3341e92270..661618a251 100644 --- a/engines/lastexpress/game/beetle.h +++ b/engines/lastexpress/game/beetle.h @@ -28,6 +28,8 @@ #include "lastexpress/data/sequence.h" +#include "lastexpress/helpers.h" + #include "common/array.h" #include "common/system.h" @@ -98,8 +100,9 @@ private: ~BeetleData() { for (int i = 0; i < (int)sequences.size(); i++) - if (sequences[i]) - delete sequences[i]; + SAFE_DELETE(sequences[i]); + + sequences.clear(); } }; diff --git a/engines/lastexpress/game/entities.cpp b/engines/lastexpress/game/entities.cpp index adba0f1b4c..8741a4873b 100644 --- a/engines/lastexpress/game/entities.cpp +++ b/engines/lastexpress/game/entities.cpp @@ -185,10 +185,12 @@ Entities::Entities(LastExpressEngine *engine) : _engine(engine) { } Entities::~Entities() { - delete _header; + SAFE_DELETE(_header); for (int i = 0; i < (int)_entities.size(); i++) - delete _entities[i]; + SAFE_DELETE(_entities[i]); + + _entities.clear(); // Zero passed pointers _engine = NULL; diff --git a/engines/lastexpress/game/fight.cpp b/engines/lastexpress/game/fight.cpp index 8fa711df1c..9f92320575 100644 --- a/engines/lastexpress/game/fight.cpp +++ b/engines/lastexpress/game/fight.cpp @@ -325,11 +325,10 @@ void Fight::clearData() { clearSequences(_data->player); clearSequences(_data->opponent); - delete _data->player; - delete _data->opponent; + SAFE_DELETE(_data->player); + SAFE_DELETE(_data->opponent); - delete _data; - _data = NULL; + SAFE_DELETE(_data); _engine->restoreEventHandlers(); } @@ -343,7 +342,7 @@ void Fight::clearSequences(Fighter *combatant) const { // Free sequences for (int i = 0; i < (int)combatant->sequences.size(); i++) - delete combatant->sequences[i]; + SAFE_DELETE(combatant->sequences[i]); } ////////////////////////////////////////////////////////////////////////// diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp index 3ef710a324..8e7f688235 100644 --- a/engines/lastexpress/game/logic.cpp +++ b/engines/lastexpress/game/logic.cpp @@ -72,12 +72,12 @@ Logic::Logic(LastExpressEngine *engine) : _engine(engine) { } Logic::~Logic() { - delete _action; - delete _beetle; - delete _fight; - delete _entities; - delete _saveload; - delete _state; + SAFE_DELETE(_action); + SAFE_DELETE(_beetle); + SAFE_DELETE(_fight); + SAFE_DELETE(_entities); + SAFE_DELETE(_saveload); + SAFE_DELETE(_state); // Zero-out passed pointers _engine = NULL; diff --git a/engines/lastexpress/game/menu.cpp b/engines/lastexpress/game/menu.cpp index 6ca4f22177..9e38d05444 100644 --- a/engines/lastexpress/game/menu.cpp +++ b/engines/lastexpress/game/menu.cpp @@ -204,10 +204,10 @@ Clock::Clock(LastExpressEngine *engine) : _engine(engine), _frameMinutes(NULL), } Clock::~Clock() { - delete _frameMinutes; - delete _frameHour; - delete _frameSun; - delete _frameDate; + SAFE_DELETE(_frameMinutes); + SAFE_DELETE(_frameHour); + SAFE_DELETE(_frameSun); + SAFE_DELETE(_frameDate); // Zero passed pointers _engine = NULL; @@ -291,8 +291,8 @@ TrainLine::TrainLine(LastExpressEngine *engine) : _engine(engine), _frameLine1(N } TrainLine::~TrainLine() { - delete _frameLine1; - delete _frameLine2; + SAFE_DELETE(_frameLine1); + SAFE_DELETE(_frameLine2); // Zero passed pointers _engine = NULL; @@ -369,8 +369,8 @@ Menu::Menu(LastExpressEngine *engine) : _engine(engine), } Menu::~Menu() { - delete _clock; - delete _trainLine; + SAFE_DELETE(_clock); + SAFE_DELETE(_trainLine); SAFE_DELETE(_seqTooltips); SAFE_DELETE(_seqEggButtons); diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp index 3f9aa0b3b3..15fe0617d8 100644 --- a/engines/lastexpress/game/scenes.cpp +++ b/engines/lastexpress/game/scenes.cpp @@ -51,8 +51,6 @@ SceneManager::SceneManager(LastExpressEngine *engine) : _engine(engine), } SceneManager::~SceneManager() { - delete _sceneLoader; - // Clear frames for (Common::List<SequenceFrame *>::iterator door = _doors.begin(); door != _doors.end(); ++door) SAFE_DELETE(*door); @@ -63,8 +61,9 @@ SceneManager::~SceneManager() { SAFE_DELETE(_clockMinutes); // Clear frame queue - for (Common::List<SequenceFrame *>::iterator i = _queue.begin(); i != _queue.end(); ++i) - SAFE_DELETE(*i); + _queue.clear(); + + SAFE_DELETE(_sceneLoader); // Zero-out passed pointers _engine = NULL; diff --git a/engines/lastexpress/game/sound.cpp b/engines/lastexpress/game/sound.cpp index 2249109fe9..b28583f729 100644 --- a/engines/lastexpress/game/sound.cpp +++ b/engines/lastexpress/game/sound.cpp @@ -118,9 +118,12 @@ SoundManager::SoundManager(LastExpressEngine *engine) : _engine(engine), _state( } SoundManager::~SoundManager() { + for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) + SAFE_DELETE(*i); + _cache.clear(); - delete _soundStream; + SAFE_DELETE(_soundStream); // Zero passed pointers _engine = NULL; @@ -134,6 +137,7 @@ void SoundManager::handleTimer() { for (Common::List<SoundEntry *>::iterator i = _cache.begin(); i != _cache.end(); ++i) { SoundEntry *entry = (*i); if (entry->stream == NULL) { + SAFE_DELETE(*i); i = _cache.reverse_erase(i); continue; } else if (!entry->isStreamed) { @@ -191,7 +195,7 @@ void SoundManager::clearQueue() { // Delete entry removeEntry(entry); - delete entry; + SAFE_DELETE(entry); i = _cache.reverse_erase(i); } diff --git a/engines/lastexpress/game/sound.h b/engines/lastexpress/game/sound.h index cf08cd7ee8..edb6086d88 100644 --- a/engines/lastexpress/game/sound.h +++ b/engines/lastexpress/game/sound.h @@ -71,6 +71,8 @@ #include "lastexpress/shared.h" +#include "lastexpress/helpers.h" + #include "common/list.h" #include "common/system.h" #include "common/serializer.h" @@ -286,7 +288,10 @@ private: } ~SoundEntry() { - delete stream; + // Entries that have been queued would have their streamed disposed automatically + if (!isStreamed) + SAFE_DELETE(stream); + //delete subtitle; } }; diff --git a/engines/lastexpress/game/state.cpp b/engines/lastexpress/game/state.cpp index 9586c58ceb..45cb2c58ab 100644 --- a/engines/lastexpress/game/state.cpp +++ b/engines/lastexpress/game/state.cpp @@ -42,11 +42,11 @@ State::State(LastExpressEngine *engine) : _engine(engine), _timer(0) { } State::~State() { - delete _inventory; - delete _objects; - delete _savepoints; - delete _state; - delete _flags; + SAFE_DELETE(_inventory); + SAFE_DELETE(_objects); + SAFE_DELETE(_savepoints); + SAFE_DELETE(_state); + SAFE_DELETE(_flags); // Zero passed pointers _engine = NULL; |