diff options
author | Evgeny Grechnikov | 2018-10-14 20:05:54 +0300 |
---|---|---|
committer | Evgeny Grechnikov | 2018-10-14 20:08:32 +0300 |
commit | 53cd6616c958e4a50644254688aea222177f2ae2 (patch) | |
tree | b0373918c84cf577268056ef0fe65a97f19f7e58 /engines/lastexpress/menu | |
parent | 46fe0aafd6996841ee9969da7a8988497baf51b6 (diff) | |
download | scummvm-rg350-53cd6616c958e4a50644254688aea222177f2ae2.tar.gz scummvm-rg350-53cd6616c958e4a50644254688aea222177f2ae2.tar.bz2 scummvm-rg350-53cd6616c958e4a50644254688aea222177f2ae2.zip |
LASTEXPRESS: refactor sound flags
Merge SoundFlag and SoundStatus into a single enum;
SoundEntry::setupStatus just casts one to another.
Keep only definitions of bits in SoundFlag; drop compound flags
like kFlagSteam = kSoundTypeAmbient | kSoundFlagLooped | kVolume7,
use ORed simple flags in calls; change the signature
of SoundManager::playSoundWithSubtitles to use uint32
instead of SoundFlag to avoid excess casting.
Add meaningful names to flags; add some comments.
Get rid of endian-unsafe SoundStatusUnion.
Fixes an issue with big-endian hosts.
No changes in behaviour on little-endian hosts.
Diffstat (limited to 'engines/lastexpress/menu')
-rw-r--r-- | engines/lastexpress/menu/menu.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/lastexpress/menu/menu.cpp b/engines/lastexpress/menu/menu.cpp index 3a17cec6df..65680b3964 100644 --- a/engines/lastexpress/menu/menu.cpp +++ b/engines/lastexpress/menu/menu.cpp @@ -315,7 +315,7 @@ void Menu::show(bool doSavegame, SavegameType type, uint32 value) { getFlags()->mouseRightClick = false; // Play intro music - getSound()->playSoundWithSubtitles("MUS001.SND", kFlagMusic, kEntityPlayer); + getSound()->playSoundWithSubtitles("MUS001.SND", kSoundTypeIntro | kVolumeFull, kEntityPlayer); // Show The Smoking Car logo if (animation.load(getArchive("1931.nis"))) @@ -326,7 +326,7 @@ void Menu::show(bool doSavegame, SavegameType type, uint32 value) { } else { // Only show the quick intro if (!_hasShownStartScreen) { - getSound()->playSoundWithSubtitles("MUS018.SND", kFlagMusic, kEntityPlayer); + getSound()->playSoundWithSubtitles("MUS018.SND", kSoundTypeIntro | kVolumeFull, kEntityPlayer); getScenes()->loadScene(kSceneStartScreen); // Original game waits 60 frames and loops Sound::unknownFunction1 unless the right button is pressed @@ -1121,7 +1121,7 @@ void Menu::updateTime(uint32 time) { if (getSoundQueue()->isBuffered(kEntityChapters)) getSoundQueue()->removeFromQueue(kEntityChapters); - getSound()->playSoundWithSubtitles((_currentTime >= _time) ? "LIB042" : "LIB041", kFlagMenuClock, kEntityChapters); + getSound()->playSoundWithSubtitles((_currentTime >= _time) ? "LIB042" : "LIB041", kSoundTypeMenu | kSoundFlagFixedVolume | kVolumeFull, kEntityChapters); adjustIndex(_currentTime, _time, false); } } |