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authorLittleboy2011-06-24 10:56:49 -0400
committerLittleboy2011-06-24 10:56:49 -0400
commit5d020fffad44c78414b91de7c26653b11b78b60f (patch)
tree50899050b92b6e30f8bda0204d923c89aa5c7416 /engines/lastexpress/sound/entry.cpp
parent08375150ca0b4719ddda7932d5f5061fff225a28 (diff)
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LASTEXPRESS: Refactor Sound class
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
Diffstat (limited to 'engines/lastexpress/sound/entry.cpp')
-rw-r--r--engines/lastexpress/sound/entry.cpp151
1 files changed, 151 insertions, 0 deletions
diff --git a/engines/lastexpress/sound/entry.cpp b/engines/lastexpress/sound/entry.cpp
new file mode 100644
index 0000000000..309996886a
--- /dev/null
+++ b/engines/lastexpress/sound/entry.cpp
@@ -0,0 +1,151 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "lastexpress/sound/entry.h"
+
+#include "lastexpress/game/sound.h"
+
+#include "lastexpress/helpers.h"
+#include "lastexpress/lastexpress.h"
+
+#include "common/stream.h"
+
+namespace LastExpress {
+
+//////////////////////////////////////////////////////////////////////////
+// SoundEntry
+//////////////////////////////////////////////////////////////////////////
+SoundEntry::SoundEntry(LastExpressEngine *engine) : _engine(engine) {
+ status.status = 0;
+ type = kSoundTypeNone;
+
+ currentDataPtr = 0;
+ soundData = NULL;
+
+ blockCount = 0;
+ time = 0;
+
+ stream = NULL;
+
+ field_34 = 0;
+ field_38 = 0;
+ field_3C = 0;
+ field_40 = 0;
+ entity = kEntityPlayer;
+ field_48 = 0;
+ field_4C = 0;
+
+ subtitle = NULL;
+
+ soundStream = NULL;
+}
+
+SoundEntry::~SoundEntry() {
+ // Entries that have been queued would have their streamed disposed automatically
+ if (!soundStream)
+ SAFE_DELETE(stream);
+
+ delete soundStream;
+
+ _engine = NULL;
+}
+
+void SoundEntry::setStatus(SoundFlag flag) {
+ SoundStatus statusFlag = (SoundStatus)flag;
+ if (!((statusFlag & 0xFF) & kSoundStatusClear1))
+ statusFlag = (SoundStatus)(statusFlag | kSoundStatusClear2);
+
+ if (((statusFlag & 0xFF00) >> 8) & kSoundStatusClear0)
+ status.status = (uint32)statusFlag;
+ else
+ status.status = (statusFlag | kSoundStatusClear4);
+}
+
+void SoundEntry::setInCache() {
+ status.status |= kSoundStatusClear2;
+}
+
+void SoundEntry::update(uint val) {
+ if (!(status.status3 & 64)) {
+ int value2 = val;
+
+ status.status |= kSoundStatus_100000;
+
+ if (val) {
+ if (getSound()->getFlag() & 32) {
+ field_40 = val;
+ value2 = val * 2 + 1;
+ }
+
+ field_3C = value2;
+ } else {
+ field_3C = 0;
+ status.status |= kSoundStatus_40000000;
+ }
+ }
+}
+
+void SoundEntry::updateState() {
+ if (getSound()->getFlag() & 32) {
+ if (type != kSoundType9 && type != kSoundType7 && type != kSoundType5) {
+ uint32 newStatus = status.status & kSoundStatusClear1;
+
+ status.status &= kSoundStatusClearAll;
+
+ field_40 = newStatus;
+ status.status |= newStatus * 2 + 1;
+ }
+ }
+
+ status.status |= kSoundStatus_20;
+}
+
+void SoundEntry::reset() {
+ status.status |= kSoundStatusRemoved;
+ entity = kEntityPlayer;
+
+ if (stream) {
+ if (!soundStream) {
+ SAFE_DELETE(stream);
+ } else {
+ soundStream->stop();
+ SAFE_DELETE(soundStream);
+ }
+
+ stream = NULL;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+// SubtitleEntry
+//////////////////////////////////////////////////////////////////////////
+SubtitleEntry::SubtitleEntry() {
+ status.status = 0;
+ sound = NULL;
+ data = NULL;
+}
+
+SubtitleEntry::~SubtitleEntry() {
+ SAFE_DELETE(data);
+}
+
+} // End of namespace LastExpress