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authorLittleboy2011-06-24 10:56:49 -0400
committerLittleboy2011-06-24 10:56:49 -0400
commit5d020fffad44c78414b91de7c26653b11b78b60f (patch)
tree50899050b92b6e30f8bda0204d923c89aa5c7416 /engines/lastexpress/sound/entry.h
parent08375150ca0b4719ddda7932d5f5061fff225a28 (diff)
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LASTEXPRESS: Refactor Sound class
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
Diffstat (limited to 'engines/lastexpress/sound/entry.h')
-rw-r--r--engines/lastexpress/sound/entry.h173
1 files changed, 173 insertions, 0 deletions
diff --git a/engines/lastexpress/sound/entry.h b/engines/lastexpress/sound/entry.h
new file mode 100644
index 0000000000..9ed091b225
--- /dev/null
+++ b/engines/lastexpress/sound/entry.h
@@ -0,0 +1,173 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef LASTEXPRESS_SOUND_ENTRY_H
+#define LASTEXPRESS_SOUND_ENTRY_H
+
+/*
+ Sound entry: 68 bytes (this is what appears in the savegames)
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - entity
+ uint32 {4} - ??
+ uint32 {4} - ??
+ char {16} - name 1
+ char {16} - name 2
+
+ Sound queue entry: 120 bytes
+ uint16 {2} - status
+ byte {1} - ??
+ byte {1} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - file data pointer
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - archive structure pointer
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - ??
+ uint32 {4} - entity
+ uint32 {4} - ??
+ uint32 {4} - ??
+ char {16} - name 1
+ char {16} - name 2
+ uint32 {4} - pointer to next entry in the queue
+ uint32 {4} - subtitle data pointer
+*/
+
+#include "lastexpress/data/snd.h"
+#include "lastexpress/data/subtitle.h"
+
+#include "lastexpress/shared.h"
+
+namespace LastExpress {
+
+class LastExpressEngine;
+class SubtitleEntry;
+
+enum SoundStatus {
+ kSoundStatus_20 = 0x20,
+ kSoundStatus_40 = 0x40,
+ kSoundStatus_180 = 0x180,
+ kSoundStatusRemoved = 0x200,
+ kSoundStatus_400 = 0x400,
+
+ kSoundStatus_8000 = 0x8000,
+ kSoundStatus_20000 = 0x20000,
+ kSoundStatus_100000 = 0x100000,
+ kSoundStatus_40000000 = 0x40000000,
+
+ kSoundStatusClear0 = 0x10,
+ kSoundStatusClear1 = 0x1F,
+ kSoundStatusClear2 = 0x80,
+ kSoundStatusClear3 = 0x200,
+ kSoundStatusClear4 = 0x800,
+ kSoundStatusClearAll = 0xFFFFFFE0
+};
+
+union SoundStatusUnion {
+ uint32 status;
+ byte status1;
+ byte status2;
+ byte status3;
+ byte status4;
+
+ SoundStatusUnion() {
+ status = 0;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////
+// SoundEntry
+//////////////////////////////////////////////////////////////////////////
+class SoundEntry {
+public:
+ SoundEntry(LastExpressEngine *engine);
+ ~SoundEntry();
+
+ void setStatus(SoundFlag flag);
+ void setInCache();
+ void update(uint val);
+ void updateState();
+ void reset();
+
+private:
+ LastExpressEngine *_engine;
+
+public:
+ SoundStatusUnion status;
+ SoundType type; // int
+ //int data;
+ //int endOffset;
+ int currentDataPtr;
+ void *soundData;
+ //int currentBufferPtr;
+ int blockCount;
+ uint32 time;
+ //int size;
+ //int field_28;
+ Common::SeekableReadStream *stream; // int
+ //int field_30;
+ int field_34;
+ int field_38;
+ int field_3C;
+ int field_40;
+ EntityIndex entity;
+ int field_48;
+ uint32 field_4C;
+ Common::String name1; //char[16];
+ Common::String name2; //char[16];
+ //int next; // offset to the next structure in the list (not used)
+ SubtitleEntry *subtitle;
+
+ // Sound stream
+ StreamedSound *soundStream;
+};
+
+//////////////////////////////////////////////////////////////////////////
+// SubtitleEntry
+//////////////////////////////////////////////////////////////////////////
+class SubtitleEntry {
+public:
+ SubtitleEntry();
+ ~SubtitleEntry();
+
+public:
+ Common::String filename;
+ SoundStatusUnion status;
+ SoundEntry *sound;
+ SubtitleManager *data;
+};
+
+} // End of namespace LastExpress
+
+#endif // LASTEXPRESS_SOUND_ENTRY_H