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author | Littleboy | 2011-06-28 20:09:56 -0400 |
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committer | Littleboy | 2011-06-28 20:09:56 -0400 |
commit | d1341387e3c396aa6b48b39379afc9e201448048 (patch) | |
tree | 603d262238c476d8dfe83213b12321f713530b70 /engines/lastexpress/sound/entry.h | |
parent | 3384f4bf827663edd2886ff2e2056430f8a70204 (diff) | |
download | scummvm-rg350-d1341387e3c396aa6b48b39379afc9e201448048.tar.gz scummvm-rg350-d1341387e3c396aa6b48b39379afc9e201448048.tar.bz2 scummvm-rg350-d1341387e3c396aa6b48b39379afc9e201448048.zip |
LASTEXPRESS: Move more entry-related functions to Entry class
Diffstat (limited to 'engines/lastexpress/sound/entry.h')
-rw-r--r-- | engines/lastexpress/sound/entry.h | 97 |
1 files changed, 57 insertions, 40 deletions
diff --git a/engines/lastexpress/sound/entry.h b/engines/lastexpress/sound/entry.h index 84a2342cf3..929d3463d5 100644 --- a/engines/lastexpress/sound/entry.h +++ b/engines/lastexpress/sound/entry.h @@ -24,30 +24,30 @@ #define LASTEXPRESS_SOUND_ENTRY_H /* - Sound entry: 68 bytes (this is what appears in the savegames) - uint32 {4} - ?? - uint32 {4} - ?? - uint32 {4} - ?? - uint32 {4} - ?? + Sound entry: 68 bytes (this is what appears in savegames) + uint32 {4} - status + uint32 {4} - type + uint32 {4} - blockCount + uint32 {4} - time uint32 {4} - ?? uint32 {4} - ?? uint32 {4} - entity uint32 {4} - ?? - uint32 {4} - ?? + uint32 {4} - priority char {16} - name 1 char {16} - name 2 Sound queue entry: 120 bytes uint16 {2} - status + byte {1} - type byte {1} - ?? - byte {1} - ?? - uint32 {4} - ?? - uint32 {4} - ?? - uint32 {4} - ?? - uint32 {4} - file data pointer - uint32 {4} - ?? - uint32 {4} - ?? uint32 {4} - ?? + uint32 {4} - currentDataPtr + uint32 {4} - soundData + uint32 {4} - currentBufferPtr + uint32 {4} - blockCount + uint32 {4} - time + uint32 {4} - size uint32 {4} - ?? uint32 {4} - archive structure pointer uint32 {4} - ?? @@ -57,7 +57,7 @@ uint32 {4} - ?? uint32 {4} - entity uint32 {4} - ?? - uint32 {4} - ?? + uint32 {4} - priority char {16} - name 1 char {16} - name 2 uint32 {4} - pointer to next entry in the queue @@ -69,6 +69,8 @@ #include "lastexpress/shared.h" +#include "common/serializer.h" + namespace LastExpress { class LastExpressEngine; @@ -109,13 +111,18 @@ union SoundStatusUnion { ////////////////////////////////////////////////////////////////////////// // SoundEntry ////////////////////////////////////////////////////////////////////////// -class SoundEntry { +class SoundEntry : Common::Serializable { public: SoundEntry(LastExpressEngine *engine); ~SoundEntry(); + void open(Common::String name, SoundFlag flag, int priority); + void close(); + void setStatus(SoundFlag flag); + void setType(SoundFlag flag); void setInCache(); + void loadSoundData(Common::String name); void update(uint val); void updateState(); void reset(); @@ -123,37 +130,47 @@ public: // Subtitles void showSubtitle(Common::String filename); + // Serializable + void saveLoadWithSerializer(Common::Serializer &ser); + + // Accessors + void setType(SoundType type) { _type = type; } + SoundType getType() { return _type; } + + void setEntity(EntityIndex entity) { _entity = entity; } + EntityIndex getEntity() { return _entity; } + private: LastExpressEngine *_engine; public: - SoundStatusUnion status; - SoundType type; // int - //int data; - //int endOffset; - int currentDataPtr; - void *soundData; - //int currentBufferPtr; - int blockCount; - uint32 time; - //int size; - //int field_28; - Common::SeekableReadStream *stream; // int - //int field_30; - int field_34; - int field_38; - int field_3C; - int field_40; - EntityIndex entity; - int field_48; - uint32 priority; - Common::String name1; //char[16]; - Common::String name2; //char[16]; - //int next; // offset to the next structure in the list (not used) - SubtitleEntry *subtitle; + SoundStatusUnion _status; + SoundType _type; // int + //int _data; + //int _endOffset; + int _currentDataPtr; + void *_soundData; + //int _currentBufferPtr; + int _blockCount; + uint32 _time; + //int _size; + //int _field_28; + Common::SeekableReadStream *_stream; // int + //int _field_30; + int _field_34; + int _field_38; + int _field_3C; + int _field_40; + EntityIndex _entity; + int _field_48; + uint32 _priority; + Common::String _name1; //char[16]; + Common::String _name2; //char[16]; + // original has pointer to the next structure in the list (not used) + SubtitleEntry *_subtitle; // Sound stream - StreamedSound *soundStream; + StreamedSound *_soundStream; }; ////////////////////////////////////////////////////////////////////////// |