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author | Littleboy | 2014-06-11 22:07:14 -0400 |
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committer | Littleboy | 2014-06-16 18:46:29 -0400 |
commit | cf360e6721c469964458fef8ddf733560f0838da (patch) | |
tree | f361bf0dea1ad7e63ab0919944e5c311f1292a1c /engines/lastexpress | |
parent | 0a4cf53df14296fedeb6e3db0b3f53192a43a14a (diff) | |
download | scummvm-rg350-cf360e6721c469964458fef8ddf733560f0838da.tar.gz scummvm-rg350-cf360e6721c469964458fef8ddf733560f0838da.tar.bz2 scummvm-rg350-cf360e6721c469964458fef8ddf733560f0838da.zip |
LASTEXPRESS: Rename Ivo functions
Diffstat (limited to 'engines/lastexpress')
-rw-r--r-- | engines/lastexpress/entities/ivo.cpp | 58 | ||||
-rw-r--r-- | engines/lastexpress/entities/ivo.h | 18 |
2 files changed, 38 insertions, 38 deletions
diff --git a/engines/lastexpress/entities/ivo.cpp b/engines/lastexpress/entities/ivo.cpp index cf18f4335a..12a23e7d37 100644 --- a/engines/lastexpress/entities/ivo.cpp +++ b/engines/lastexpress/entities/ivo.cpp @@ -47,29 +47,29 @@ Ivo::Ivo(LastExpressEngine *engine) : Entity(engine, kEntityIvo) { ADD_CALLBACK_FUNCTION(Ivo, playSound); ADD_CALLBACK_FUNCTION(Ivo, callbackActionRestaurantOrSalon); ADD_CALLBACK_FUNCTION(Ivo, savegame); - ADD_CALLBACK_FUNCTION(Ivo, function11); + ADD_CALLBACK_FUNCTION(Ivo, goCompartment); ADD_CALLBACK_FUNCTION(Ivo, sitAtTableWithSalko); ADD_CALLBACK_FUNCTION(Ivo, leaveTableWithSalko); ADD_CALLBACK_FUNCTION(Ivo, chapter1); ADD_CALLBACK_FUNCTION(Ivo, chapter1Handler); - ADD_CALLBACK_FUNCTION(Ivo, function16); + ADD_CALLBACK_FUNCTION(Ivo, inCompartment); ADD_CALLBACK_FUNCTION(Ivo, function17); ADD_CALLBACK_FUNCTION(Ivo, chapter2); - ADD_CALLBACK_FUNCTION(Ivo, function19); - ADD_CALLBACK_FUNCTION(Ivo, function20); + ADD_CALLBACK_FUNCTION(Ivo, goBreakfast); + ADD_CALLBACK_FUNCTION(Ivo, atBreakfast); ADD_CALLBACK_FUNCTION(Ivo, function21); ADD_CALLBACK_FUNCTION(Ivo, chapter3); ADD_CALLBACK_FUNCTION(Ivo, chapter3Handler); ADD_CALLBACK_FUNCTION(Ivo, chapter4); ADD_CALLBACK_FUNCTION(Ivo, chapter4Handler); - ADD_CALLBACK_FUNCTION(Ivo, function26); - ADD_CALLBACK_FUNCTION(Ivo, function27); - ADD_CALLBACK_FUNCTION(Ivo, function28); + ADD_CALLBACK_FUNCTION(Ivo, returnCompartment4); + ADD_CALLBACK_FUNCTION(Ivo, inCompartment4); + ADD_CALLBACK_FUNCTION(Ivo, hiding); ADD_CALLBACK_FUNCTION(Ivo, function29); ADD_CALLBACK_FUNCTION(Ivo, chapter5); ADD_CALLBACK_FUNCTION(Ivo, chapter5Handler); - ADD_CALLBACK_FUNCTION(Ivo, fight); - ADD_CALLBACK_FUNCTION(Ivo, function33); + ADD_CALLBACK_FUNCTION(Ivo, fightCath); + ADD_CALLBACK_FUNCTION(Ivo, knockedOut); ADD_CALLBACK_FUNCTION(Ivo, function34); } @@ -129,7 +129,7 @@ IMPLEMENT_FUNCTION_II(10, Ivo, savegame, SavegameType, uint32) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(11, Ivo, function11) +IMPLEMENT_FUNCTION(11, Ivo, goCompartment) switch (savepoint.action) { default: break; @@ -279,12 +279,12 @@ IMPLEMENT_FUNCTION(15, Ivo, chapter1Handler) case 1: setCallback(2); - setup_function11(); + setup_goCompartment(); break; case 2: getSavePoints()->push(kEntityIvo, kEntityMilos, kAction135024800); - setup_function16(); + setup_inCompartment(); break; } break; @@ -297,7 +297,7 @@ IMPLEMENT_FUNCTION(15, Ivo, chapter1Handler) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(16, Ivo, function16) +IMPLEMENT_FUNCTION(16, Ivo, inCompartment) switch (savepoint.action) { default: break; @@ -371,7 +371,7 @@ IMPLEMENT_FUNCTION(18, Ivo, chapter2) break; case kActionNone: - Entity::timeCheck(kTime1777500, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_function19)); + Entity::timeCheck(kTime1777500, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_goBreakfast)); break; case kActionDefault: @@ -391,7 +391,7 @@ IMPLEMENT_FUNCTION(18, Ivo, chapter2) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(19, Ivo, function19) +IMPLEMENT_FUNCTION(19, Ivo, goBreakfast) switch (savepoint.action) { default: break; @@ -434,7 +434,7 @@ IMPLEMENT_FUNCTION(19, Ivo, function19) case 5: getData()->location = kLocationInsideCompartment; - setup_function20(); + setup_atBreakfast(); break; } break; @@ -447,7 +447,7 @@ IMPLEMENT_FUNCTION(19, Ivo, function19) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(20, Ivo, function20) +IMPLEMENT_FUNCTION(20, Ivo, atBreakfast) switch (savepoint.action) { default: break; @@ -481,7 +481,7 @@ IMPLEMENT_FUNCTION(20, Ivo, function20) case 2: setCallback(3); - setup_function11(); + setup_goCompartment(); break; case 3: @@ -567,7 +567,7 @@ IMPLEMENT_FUNCTION(25, Ivo, chapter4Handler) case kActionNone: if (getState()->time > kTime2361600 && getEntities()->isSomebodyInsideRestaurantOrSalon()) { getData()->location = kLocationOutsideCompartment; - setup_function26(); + setup_returnCompartment4(); } break; @@ -579,7 +579,7 @@ IMPLEMENT_FUNCTION(25, Ivo, chapter4Handler) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(26, Ivo, function26) +IMPLEMENT_FUNCTION(26, Ivo, returnCompartment4) switch (savepoint.action) { default: break; @@ -596,11 +596,11 @@ IMPLEMENT_FUNCTION(26, Ivo, function26) case 1: setCallback(2); - setup_function11(); + setup_goCompartment(); break; case 2: - setup_function27(); + setup_inCompartment4(); break; } break; @@ -608,7 +608,7 @@ IMPLEMENT_FUNCTION(26, Ivo, function26) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(27, Ivo, function27) +IMPLEMENT_FUNCTION(27, Ivo, inCompartment4) switch (savepoint.action) { default: break; @@ -634,7 +634,7 @@ IMPLEMENT_FUNCTION(27, Ivo, function27) case 2: getEntities()->clearSequences(kEntityIvo); - setup_function28(); + setup_hiding(); break; case 3: @@ -676,7 +676,7 @@ IMPLEMENT_FUNCTION(27, Ivo, function27) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(28, Ivo, function28) +IMPLEMENT_FUNCTION(28, Ivo, hiding) switch (savepoint.action) { default: break; @@ -745,11 +745,11 @@ IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// IMPLEMENT_FUNCTION(31, Ivo, chapter5Handler) if (savepoint.action == kActionProceedChapter5) - setup_fight(); + setup_fightCath(); IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(32, Ivo, fight) +IMPLEMENT_FUNCTION(32, Ivo, fightCath) switch (savepoint.action) { default: break; @@ -783,7 +783,7 @@ IMPLEMENT_FUNCTION(32, Ivo, fight) getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, true); } else { getScenes()->loadSceneFromPosition(kCarBaggageRear, 96); - setup_function33(); + setup_knockedOut(); } break; } @@ -792,7 +792,7 @@ IMPLEMENT_FUNCTION(32, Ivo, fight) IMPLEMENT_FUNCTION_END ////////////////////////////////////////////////////////////////////////// -IMPLEMENT_FUNCTION(33, Ivo, function33) +IMPLEMENT_FUNCTION(33, Ivo, knockedOut) switch (savepoint.action) { default: break; diff --git a/engines/lastexpress/entities/ivo.h b/engines/lastexpress/entities/ivo.h index a23d06cd3f..3646bc19f2 100644 --- a/engines/lastexpress/entities/ivo.h +++ b/engines/lastexpress/entities/ivo.h @@ -102,7 +102,7 @@ public: */ DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param) - DECLARE_FUNCTION(function11) + DECLARE_FUNCTION(goCompartment) DECLARE_FUNCTION(sitAtTableWithSalko) DECLARE_FUNCTION(leaveTableWithSalko) @@ -116,7 +116,7 @@ public: */ DECLARE_FUNCTION(chapter1Handler) - DECLARE_FUNCTION(function16) + DECLARE_FUNCTION(inCompartment) DECLARE_FUNCTION(function17) /** @@ -124,8 +124,8 @@ public: */ DECLARE_FUNCTION(chapter2) - DECLARE_FUNCTION(function19) - DECLARE_FUNCTION(function20) + DECLARE_FUNCTION(goBreakfast) + DECLARE_FUNCTION(atBreakfast) DECLARE_FUNCTION(function21) /** @@ -148,9 +148,9 @@ public: */ DECLARE_FUNCTION(chapter4Handler) - DECLARE_FUNCTION(function26) - DECLARE_FUNCTION(function27) - DECLARE_FUNCTION(function28) + DECLARE_FUNCTION(returnCompartment4) + DECLARE_FUNCTION(inCompartment4) + DECLARE_FUNCTION(hiding) DECLARE_FUNCTION(function29) /** @@ -163,8 +163,8 @@ public: */ DECLARE_FUNCTION(chapter5Handler) - DECLARE_FUNCTION(fight) - DECLARE_FUNCTION(function33) + DECLARE_FUNCTION(fightCath) + DECLARE_FUNCTION(knockedOut) DECLARE_FUNCTION(function34) }; 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