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author | Strangerke | 2018-04-02 19:13:47 +0200 |
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committer | Strangerke | 2018-04-07 23:58:32 +0200 |
commit | 6695610756a7ab3bdc849983fbbd65f199528612 (patch) | |
tree | a5c8bed2d4173a9e80d16075daa8f524b36a0e76 /engines/lilliput | |
parent | 397a94bc62e98c5a23c9ed49a0363f8c9f4551c5 (diff) | |
download | scummvm-rg350-6695610756a7ab3bdc849983fbbd65f199528612.tar.gz scummvm-rg350-6695610756a7ab3bdc849983fbbd65f199528612.tar.bz2 scummvm-rg350-6695610756a7ab3bdc849983fbbd65f199528612.zip |
LILLIPUT: More renaming work
Diffstat (limited to 'engines/lilliput')
-rw-r--r-- | engines/lilliput/lilliput.cpp | 138 | ||||
-rw-r--r-- | engines/lilliput/lilliput.h | 20 | ||||
-rw-r--r-- | engines/lilliput/script.cpp | 10 | ||||
-rw-r--r-- | engines/lilliput/script.h | 2 |
4 files changed, 85 insertions, 85 deletions
diff --git a/engines/lilliput/lilliput.cpp b/engines/lilliput/lilliput.cpp index d3148b003a..4f3311d38e 100644 --- a/engines/lilliput/lilliput.cpp +++ b/engines/lilliput/lilliput.cpp @@ -157,7 +157,7 @@ LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd) _displayGreenHand = false; _isCursorGreenHand = false; _displayStringIndex = 0; - _word1289D = 0; + _signalTimer = 0; _numCharacters = 0; _saveFlag = true; @@ -185,9 +185,9 @@ LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd) _characterMagicPuffFrame[i] = -1; _characterSubTargetPosX[i] = -1; _characterSubTargetPosY[i] = -1; - _stingArray[i] = 0; + _specialCubes[i] = 0; - _array11D49[i] = -1; + _characterSignals[i] = -1; _characterPositionX[i] = -1; _characterPositionY[i] = -1; _characterPosAltitude[i] = 0; @@ -202,7 +202,7 @@ LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd) _characterBehaviour[i] = 0; _characterHomePosX[i] = 0; _characterHomePosY[i] = 0; - _array1289F[i] = -1; + _signalArr[i] = -1; } for (int i = 0; i < 30; i++) @@ -715,9 +715,9 @@ void LilliputEngine::displayRefreshScreen() { restoreMapPoints(); updateCharPosSequence(); handleCharacterTimers(); - sub16CA0(); - sub16EBC(); - sub171CF(); + checkInteractions(); + checkSpecialCubes(); + handleSignals(); displayCharactersOnMap(); } else { scrollToViewportCharacterTarget(); @@ -726,9 +726,9 @@ void LilliputEngine::displayRefreshScreen() { displayGameArea(); updateCharPosSequence(); handleCharacterTimers(); - sub16CA0(); - sub16EBC(); - sub171CF(); + checkInteractions(); + checkSpecialCubes(); + handleSignals(); handleGameMouseClick(); checkInterfaceActivationDelay(); displayHeroismIndicator(); @@ -807,8 +807,8 @@ void LilliputEngine::paletteFadeIn() { } } -int16 LilliputEngine::sub16DD5(int x1, int y1, int x2, int y2) { - debugC(2, kDebugEngine, "sub16DD5(%d, %d, %d, %d)", x1, y1, x2, y2); +int16 LilliputEngine::checkObstacle(int x1, int y1, int x2, int y2) { + debugC(2, kDebugEngine, "checkObstacle(%d, %d, %d, %d)", x1, y1, x2, y2); int index = ((y1 * 64) + x1) * 4; assert((index > 0) && (index <= 16380)); @@ -822,8 +822,8 @@ int16 LilliputEngine::sub16DD5(int x1, int y1, int x2, int y2) { int16 mapMoveY = 0; int16 mapMoveX = 0; - int16 byte16DD4 = 0; - int16 byte16DD3 = 0; + int16 nonDiagdelta = 0; + int16 diagDelta = 0; if (dx < 0) { dx = -dx; @@ -850,9 +850,9 @@ int16 LilliputEngine::sub16DD5(int x1, int y1, int x2, int y2) { mapMoveY = tmpMapMoveY; } - byte16DD4 = dy * 2; - int16 var1 = byte16DD4 - dx; - byte16DD3 = byte16DD4 - (dx * 2); + nonDiagdelta = dy * 2; + int16 var1 = nonDiagdelta - dx; + diagDelta = nonDiagdelta - (dx * 2); mapMoveX += mapMoveY; tmpMapMoveX += tmpMapMoveY; @@ -862,10 +862,10 @@ int16 LilliputEngine::sub16DD5(int x1, int y1, int x2, int y2) { while (*isoMap == 0xFF) { if (var1 >= 0) { isoMap += tmpMapMoveX; - var1 += byte16DD3; + var1 += diagDelta; } else { isoMap += mapMoveX; - var1 += byte16DD4; + var1 += nonDiagdelta; } count++; @@ -929,8 +929,8 @@ void LilliputEngine::checkMapClosing(bool &forceReturnFl) { forceReturnFl = true; } -void LilliputEngine::sub16CA0() { - debugC(2, kDebugEngine, "sub16CA0()"); +void LilliputEngine::checkInteractions() { + debugC(2, kDebugEngine, "checkInteractions()"); for (int index = _numCharacters - 1; index >= 0; index--) { if (_characterTypes[index] & 1) @@ -944,7 +944,7 @@ void LilliputEngine::sub16CA0() { continue; for (int index2 = _numCharacters - 1; index2 >= 0; index2--) { - byte byte16C9F = 0; + byte _newStatus = 0; if ((index != index2) && (_characterCarried[index] != index2) && (_characterCarried[index2] != index) && @@ -957,56 +957,56 @@ void LilliputEngine::sub16CA0() { if ((x > -6) && (x < 6)) { int y = c2 - d2; if ((y > -6) && (y < 6)) { - byte16C9F = 1; + _newStatus = 1; if ((c1 == d1) && (c2 == d2)) { - byte16C9F = 4; + _newStatus = 4; } else if ((_characterTypes[index] & 4) != 0) { - byte16C9F = 0; + _newStatus = 0; } else { switch (_characterDirectionArray[index]) { case 0: if (d1 > c1) { - byte16C9F = 2; + _newStatus = 2; if (d2 == c2) - byte16C9F = 3; + _newStatus = 3; - if (sub16DD5(c1, c2, d1, d2) != 0) - byte16C9F = 1; + if (checkObstacle(c1, c2, d1, d2) != 0) + _newStatus = 1; } break; case 1: if (d2 < c2) { - byte16C9F = 2; + _newStatus = 2; if (d1 == c1) - byte16C9F = 3; + _newStatus = 3; - if (sub16DD5(c1, c2, d1, d2) != 0) - byte16C9F = 1; + if (checkObstacle(c1, c2, d1, d2) != 0) + _newStatus = 1; } break; case 2: if (d2 > c2) { - byte16C9F = 2; + _newStatus = 2; if (d1 == c1) - byte16C9F = 3; + _newStatus = 3; - if (sub16DD5(c1, c2, d1, d2) != 0) - byte16C9F = 1; + if (checkObstacle(c1, c2, d1, d2) != 0) + _newStatus = 1; } break; default: if (d1 < c1) { - byte16C9F = 2; + _newStatus = 2; if (d2 == c2) - byte16C9F = 3; + _newStatus = 3; - if (sub16DD5(c1, c2, d1, d2) != 0) - byte16C9F = 1; + if (checkObstacle(c1, c2, d1, d2) != 0) + _newStatus = 1; } break; } @@ -1019,9 +1019,9 @@ void LilliputEngine::sub16CA0() { int8 v2 = _scriptHandler->_interactions[index2 + (index * 40)] & 0xFF; int8 v1 = v2; - if (v2 != byte16C9F) { + if (v2 != _newStatus) { _scriptHandler->_characterScriptEnabled[index] = 1; - v2 = byte16C9F; + v2 = _newStatus; } _scriptHandler->_interactions[index2 + (index * 40)] = (v1 << 8) + v2; } @@ -1745,8 +1745,8 @@ byte LilliputEngine::sequenceSeekMovingCharacter(int index, Common::Point var1) return sequenceCharacterHomeIn(index, var1); } -void LilliputEngine::sub16EBC() { - debugC(2, kDebugEngine, "sub16EBC()"); +void LilliputEngine::checkSpecialCubes() { + debugC(2, kDebugEngine, "checkSpecialCubes()"); for (int index1 = _numCharacters - 1; index1 >= 0; index1--) { // Hack: The original doesn't check if it's disabled, which looks wrong @@ -1758,10 +1758,10 @@ void LilliputEngine::sub16EBC() { assert((mapIndex >= 0) && (mapIndex < 16384)); byte var1 = _bufferIsoMap[mapIndex] & 0x40; - if (var1 == _stingArray[index1]) + if (var1 == _specialCubes[index1]) continue; - _stingArray[index1] = var1; + _specialCubes[index1] = var1; if (var1 != 0) _scriptHandler->_characterScriptEnabled[index1] = 1; } @@ -2188,54 +2188,54 @@ void LilliputEngine::sub16B8F_moveCharacter(int index, Common::Point pos, int di _characterPositionY[index] = pos.y; } -void LilliputEngine::sub17224(byte type, byte index, int var4) { - debugC(2, kDebugEngine, "sub17224(%d, %d, %d)", type, index, var4); +void LilliputEngine::signalDispatcher(byte type, byte index, int var4) { + debugC(2, kDebugEngine, "signalDispatcher(%d, %d, %d)", type, index, var4); - if (type == 0) { - sub17264(index, var4); + if (type == 0) { // Message sent to one target character + sendMessageToCharacter(index, var4); return; } - if (type == 3) { + if (type == 3) { // Broadcast - Sent to all characters for (int i = _numCharacters - 1; i >= 0; i--) - sub17264(i, var4); + sendMessageToCharacter(i, var4); return; } int index2 = var4 & 0xFF; for (byte i = 0; i < _numCharacters; i++) { if ((_scriptHandler->_interactions[index2] & 0xFF) >= type) - sub17264(i, var4); + sendMessageToCharacter(i, var4); index2 += 40; } } -void LilliputEngine::sub17264(byte index, int var4) { +void LilliputEngine::sendMessageToCharacter(byte index, int var4) { debugC(2, kDebugEngine, "sub17264(%d, %d)", index, var4); - if (_array11D49[index] != -1) { - _array1289F[index] = var4; + if (_characterSignals[index] != -1) { + _signalArr[index] = var4; } else { _scriptHandler->_characterScriptEnabled[index] = 1; - _array11D49[index] = var4; + _characterSignals[index] = var4; } } -void LilliputEngine::sub171CF() { - debugC(2, kDebugEngine, "sub171CF()"); +void LilliputEngine::handleSignals() { + debugC(2, kDebugEngine, "handleSignals()"); for (byte i = 0; i < _numCharacters; i++) { - if (_array1289F[i] != -1) { - _array11D49[i] = _array1289F[i]; - _array1289F[i] = -1; + if (_signalArr[i] != -1) { + _characterSignals[i] = _signalArr[i]; + _signalArr[i] = -1; _scriptHandler->_characterScriptEnabled[i] = 1; } } - ++_word1289D; + ++_signalTimer; for (int i = 0; i < 10; i++) { - if ((_signalArray[(3 * i) + 1] != -1) && (_signalArray[3 * i] == _word1289D)) { + if ((_signalArray[(3 * i) + 1] != -1) && (_signalArray[3 * i] == _signalTimer)) { int16 var1 = _signalArray[(3 * i) + 1]; int var4 = _signalArray[(3 * i) + 2]; _signalArray[(3 * i) + 1] = -1; @@ -2243,7 +2243,7 @@ void LilliputEngine::sub171CF() { byte type = var1 >> 8; byte index = var1 & 0xFF; - sub17224(type, index, var4); + signalDispatcher(type, index, var4); } } } @@ -2735,9 +2735,9 @@ void LilliputEngine::handleGameScripts() { _scriptHandler->_characterScriptEnabled[index] = 0; setCurrentCharacter(index); - _waitingSignal = _array11D49[index] >> 8; - _waitingSignalCharacterId = _array11D49[index] & 0xFF; - _array11D49[index] = -1; + _waitingSignal = _characterSignals[index] >> 8; + _waitingSignalCharacterId = _characterSignals[index] & 0xFF; + _characterSignals[index] = -1; _word1817B = 0; int tmpVal = _characterBehaviour[index]; diff --git a/engines/lilliput/lilliput.h b/engines/lilliput/lilliput.h index 985e2f999e..e58f7c44a2 100644 --- a/engines/lilliput/lilliput.h +++ b/engines/lilliput/lilliput.h @@ -155,13 +155,13 @@ public: bool _isCursorGreenHand; int _currentDisplayCharacter; int _displayStringIndex; - int _word1289D; + int _signalTimer; Common::Point _word16937Pos; int16 _mapSavedPixelIndex[40]; byte _mapSavedPixel[40]; - int16 _array11D49[40]; - int16 _array1289F[40]; + int16 _characterSignals[40]; + int16 _signalArr[40]; int16 _signalArray[30]; byte *_rulesChunk1; @@ -218,7 +218,7 @@ public: int8 _characterMagicPuffFrame[40]; int16 _characterSubTargetPosX[40]; int16 _characterSubTargetPosY[40]; - byte _stingArray[40]; + byte _specialCubes[40]; byte _array16C54[4]; byte _array16C58[4]; byte _savedSurfaceGameArea1[176 * 256]; // 45056 @@ -268,8 +268,8 @@ public: void updateCharPosSequence(); void sub16A08(int index); byte sub16A76(int indexb, int indexs); - void sub17224(byte type, byte index, int var4); - void sub17264(byte index, int var4); + void signalDispatcher(byte type, byte index, int var4); + void sendMessageToCharacter(byte index, int var4); int16 findHotspot(Common::Point pos); int16 reverseFindHotspot(Common::Point pos); byte sequenceSetMobility(int index, Common::Point var1); @@ -287,12 +287,12 @@ public: void handleCharacterTimers(); byte sequenceMoveCharacter(int idx, int moveType, int poseType); void setCharacterPose(int idx, int poseIdx); - void sub16EBC(); - void sub16CA0(); + void checkSpecialCubes(); + void checkInteractions(); byte sequenceSetCharacterDirection(int index, int direction, int poseType); - void sub171CF(); + void handleSignals(); void checkInterfaceActivationDelay(); - int16 sub16DD5(int x1, int y1, int x2, int y2); + int16 checkObstacle(int x1, int y1, int x2, int y2); void displayCharactersOnMap(); void restoreMapPoints(); void displayHeroismIndicator(); diff --git a/engines/lilliput/script.cpp b/engines/lilliput/script.cpp index 84114153d0..4471461ab6 100644 --- a/engines/lilliput/script.cpp +++ b/engines/lilliput/script.cpp @@ -205,7 +205,7 @@ byte LilliputScript::handleOpcodeType1(int curWord) { return OC_CheckCurrentCharacterAttr1(); break; case 0x28: - return OC_isCurrentCharacterStung(); + return OC_isCurrentCharacterSpecial(); break; case 0x29: return OC_CurrentCharacterAttr3Equals1(); @@ -1966,13 +1966,13 @@ byte LilliputScript::OC_CheckCurrentCharacterAttr1() { return 0; } -byte LilliputScript::OC_isCurrentCharacterStung() { - debugC(1, kDebugScript, "OC_isCurrentCharacterStung()"); +byte LilliputScript::OC_isCurrentCharacterSpecial() { + debugC(1, kDebugScript, "OC_isCurrentCharacterSpecial()"); if (_vm->_currentScriptCharacterPos == Common::Point(-1, -1)) return 0; - if (_vm->_stingArray[_vm->_currentScriptCharacter] == 0) + if (_vm->_specialCubes[_vm->_currentScriptCharacter] == 0) return 0; return 1; @@ -2478,7 +2478,7 @@ void LilliputScript::sendSignal(int16 var1, byte var2h, byte characterId, int16 if (_vm->_signalArray[index + 1] == -1) { _vm->_signalArray[index + 1] = var1; _vm->_signalArray[index + 2] = (var2h << 8) + characterId; - _vm->_signalArray[index + 0] = _vm->_word1289D + var4; + _vm->_signalArray[index + 0] = _vm->_signalTimer + var4; return; } index += 3; diff --git a/engines/lilliput/script.h b/engines/lilliput/script.h index 2199f51a3b..bd75e34ec8 100644 --- a/engines/lilliput/script.h +++ b/engines/lilliput/script.h @@ -191,7 +191,7 @@ private: byte OC_IsCurrentCharacterAttr0LessEqualThan(); byte OC_isCarried(); byte OC_CheckCurrentCharacterAttr1(); - byte OC_isCurrentCharacterStung(); + byte OC_isCurrentCharacterSpecial(); byte OC_CurrentCharacterAttr3Equals1(); byte OC_checkCharacterDirection(); byte OC_checkLastInterfaceHotspotIndex(); |