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author | Thierry Crozat | 2016-03-09 00:02:45 +0000 |
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committer | Thierry Crozat | 2016-03-09 00:02:45 +0000 |
commit | 90a86fd39cf47873b3ac122cc2869a19a6df8f5d (patch) | |
tree | 81979db35d1cce316d46bb0b858d80783b500411 /engines/lure/animseq.cpp | |
parent | fd470e3584c11cbacf7a58d1a4f44641587a20ea (diff) | |
download | scummvm-rg350-90a86fd39cf47873b3ac122cc2869a19a6df8f5d.tar.gz scummvm-rg350-90a86fd39cf47873b3ac122cc2869a19a6df8f5d.tar.bz2 scummvm-rg350-90a86fd39cf47873b3ac122cc2869a19a6df8f5d.zip |
SWORD25: Add engine option to use English speech instead of German
When selecting non-English language, the scripts default to using
German voices. This commit edits the file path on the fly to use instead
English voices for all languages other than German. This implements bug
#6804 - SWORD25: add option to choose language speech.
If the English voice pack is not present it falls back to using German voices.
The way this is implemented here however does not allow to use German
voices with English text or English voices with German text. This could be
achieved with a slightly different implementation of the same idea.
Diffstat (limited to 'engines/lure/animseq.cpp')
0 files changed, 0 insertions, 0 deletions