aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/animseq.h
diff options
context:
space:
mode:
authorFilippos Karapetis2014-05-06 03:34:55 +0300
committerFilippos Karapetis2014-05-06 03:34:55 +0300
commit417536d01c4eb0a1b99fb96a49f83c2f45a59c27 (patch)
tree86e0ea02a5c94613181794384105188fa2ef5e71 /engines/lure/animseq.h
parent3adf1aba77bac2af95d5c7ea414cdcbcbdc35a3c (diff)
downloadscummvm-rg350-417536d01c4eb0a1b99fb96a49f83c2f45a59c27.tar.gz
scummvm-rg350-417536d01c4eb0a1b99fb96a49f83c2f45a59c27.tar.bz2
scummvm-rg350-417536d01c4eb0a1b99fb96a49f83c2f45a59c27.zip
MADS: Document all game scenes, and allow entering unimplemented scenes
This way, it's possible to enter all scenes for debugging purposes. Also, this avoids the scene reordering during development. Scenes 708 and 806 have been removed, as they don't exist
Diffstat (limited to 'engines/lure/animseq.h')
0 files changed, 0 insertions, 0 deletions