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author | Max Horn | 2009-03-10 19:17:52 +0000 |
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committer | Max Horn | 2009-03-10 19:17:52 +0000 |
commit | ba0d4296949bc8164f14cc35fb178f7632f9dcd1 (patch) | |
tree | 6f5d46a378caa91f68275db33c2a6d6f2b3c5266 /engines/lure/animseq.h | |
parent | 1bc84955a3cbfa8c6261058f6cf3f654d47e5189 (diff) | |
download | scummvm-rg350-ba0d4296949bc8164f14cc35fb178f7632f9dcd1.tar.gz scummvm-rg350-ba0d4296949bc8164f14cc35fb178f7632f9dcd1.tar.bz2 scummvm-rg350-ba0d4296949bc8164f14cc35fb178f7632f9dcd1.zip |
SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the headers it uses have been changed (to track mistakes like me forgetting to rename SongIteratorMessage -> SongIterator::Message in the CFSML, too). If anybody knows how one can 'copy' the dependencies of one target and add them to another, please let me know.
svn-id: r39307
Diffstat (limited to 'engines/lure/animseq.h')
0 files changed, 0 insertions, 0 deletions