aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/fights.cpp
diff options
context:
space:
mode:
authorChristopher Page2008-06-25 00:55:18 +0000
committerChristopher Page2008-06-25 00:55:18 +0000
commit6e3474896cec0e42c2f5ac7ccb5783981d746fcc (patch)
tree60d70df6441d3d1084853fbe18e7bccc8bad29db /engines/lure/fights.cpp
parentc14804e22f5171e6aa7b2cf5d383a4e28180aa7a (diff)
downloadscummvm-rg350-6e3474896cec0e42c2f5ac7ccb5783981d746fcc.tar.gz
scummvm-rg350-6e3474896cec0e42c2f5ac7ccb5783981d746fcc.tar.bz2
scummvm-rg350-6e3474896cec0e42c2f5ac7ccb5783981d746fcc.zip
Kyra and Lure are now using the new _quit flag
svn-id: r32772
Diffstat (limited to 'engines/lure/fights.cpp')
-rw-r--r--engines/lure/fights.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/lure/fights.cpp b/engines/lure/fights.cpp
index dcf09ba50d..5323122fa6 100644
--- a/engines/lure/fights.cpp
+++ b/engines/lure/fights.cpp
@@ -22,6 +22,7 @@
#include "lure/fights.h"
#include "lure/luredefs.h"
#include "lure/game.h"
+#include "lure/lure.h"
#include "lure/res.h"
#include "lure/room.h"
#include "lure/sound.h"
@@ -108,6 +109,7 @@ bool FightsManager::isFighting() {
}
void FightsManager::fightLoop() {
+ LureEngine &engine = LureEngine::getReference();
Resources &res = Resources::getReference();
Game &game = Game::getReference();
Room &room = Room::getReference();
@@ -116,7 +118,7 @@ void FightsManager::fightLoop() {
uint32 timerVal = g_system->getMillis();
// Loop for the duration of the battle
- while (!events.quitFlag && (playerFight.fwhits != GENERAL_MAGIC_ID)) {
+ while (!engine._quit && (playerFight.fwhits != GENERAL_MAGIC_ID)) {
checkEvents();
if (g_system->getMillis() > timerVal + GAME_FRAME_DELAY) {
@@ -184,6 +186,7 @@ const KeyMapping keyList[] = {
{Common::KEYCODE_INVALID, 0}};
void FightsManager::checkEvents() {
+ LureEngine &engine = LureEngine::getReference();
Game &game = Game::getReference();
Events &events = Events::getReference();
Mouse &mouse = Mouse::getReference();
@@ -196,7 +199,7 @@ void FightsManager::checkEvents() {
if (events.type() == Common::EVENT_KEYDOWN) {
switch (events.event().kbd.keycode) {
case Common::KEYCODE_ESCAPE:
- events.quitFlag = true;
+ engine._quit = true;
return;
case Common::KEYCODE_d: