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authorJohannes Schickel2010-07-21 20:12:35 +0000
committerJohannes Schickel2010-07-21 20:12:35 +0000
commite3d1ec482c510d0b7a851cb0d2a675bad79a2ec9 (patch)
tree7007a05a1bb4f2756c0bb815fccac991cb380f0e /engines/lure/game.cpp
parent4d437bafd8be1966df8d690d46d2bebf78380ed1 (diff)
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LURE: Make LURE respect the mute settings.
svn-id: r51101
Diffstat (limited to 'engines/lure/game.cpp')
-rw-r--r--engines/lure/game.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp
index 5d2f0e8ed1..e77ac25716 100644
--- a/engines/lure/game.cpp
+++ b/engines/lure/game.cpp
@@ -56,8 +56,6 @@ Game::Game() {
_debugFlag = gDebugLevel >= ERROR_BASIC;
_soundFlag = true;
- _musicVolume = ConfMan.getBool("music_mute") ? 0 : MIN(255, ConfMan.getInt("music_volume"));
- _sfxVolume = ConfMan.getBool("sfx_mute") ? 0 : MIN(255, ConfMan.getInt("sfx_volume"));
}
Game::~Game() {