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authorPaul Gilbert2007-01-31 02:34:55 +0000
committerPaul Gilbert2007-01-31 02:34:55 +0000
commita83be36a978d9225294079898e846cd7610ea20c (patch)
treed1a65653b2f16585b7e47360170a1758a86c68aa /engines/lure/game.h
parent33707d6e42df7eca0fcf842daae6615155d9b60e (diff)
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Expanded the chute animation to display the full sequence as the player leaves the dungeon
svn-id: r25302
Diffstat (limited to 'engines/lure/game.h')
-rw-r--r--engines/lure/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/lure/game.h b/engines/lure/game.h
index a8960ee580..8858b3a70b 100644
--- a/engines/lure/game.h
+++ b/engines/lure/game.h
@@ -52,6 +52,8 @@ private:
void doAction(Action action, uint16 hotspotId, uint16 usedId);
void playerChangeRoom();
+ void displayChuteAnimation();
+ void displayBarrelAnimation();
void handleBootParam(int value);
public:
Game();