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authorPaul Gilbert2006-09-03 08:39:06 +0000
committerPaul Gilbert2006-09-03 08:39:06 +0000
commit92f2e9691edf0b7466841b8f7c99f2e50eb7feda (patch)
treef313d6d1f78fd12375622a2efd050597776a89da /engines/lure/hotspots.cpp
parent816cc1a62c3e0a48d50c77a92538b4ada4783fe1 (diff)
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Fixed handling of player occupied areas during room changes
svn-id: r23826
Diffstat (limited to 'engines/lure/hotspots.cpp')
-rw-r--r--engines/lure/hotspots.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 63c8b5b953..5fa8f46ac8 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -2146,9 +2146,10 @@ void HotspotTickHandlers::standardCharacterAnimHandler(Hotspot &h) {
// Walking done
h.currentActions().top().setAction(DISPATCH_ACTION);
- if (h.destHotspotId() != 0)
+ if (h.destHotspotId() != 0) {
// Walking to an exit, check for any required room change
Support::checkRoomChange(h);
+ }
}
h.setOccupied(true);
@@ -2448,7 +2449,9 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) {
}
// Check for whether need to change room
- Support::checkRoomChange(h);
+ if (Support::checkRoomChange(h))
+ // Player changinge room - break now to avoid resetting occupied status
+ break;
}
h.setOccupied(true);
break;
@@ -3461,7 +3464,7 @@ bool Support::checkForIntersectingCharacter(Hotspot &h) {
// Check whether a character needs to change the room they're in
-void Support::checkRoomChange(Hotspot &h) {
+bool Support::checkRoomChange(Hotspot &h) {
int16 x = h.x() + (h.widthCopy() >> 1);
int16 y = h.y() + h.heightCopy() - (h.yCorrection() >> 1);
@@ -3476,6 +3479,8 @@ void Support::checkRoomChange(Hotspot &h) {
exitRec->x, exitRec->y, exitRec->direction);
}
}
+
+ return (exitRec != NULL);
}
void Support::characterChangeRoom(Hotspot &h, uint16 roomNumber,