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authorPaul Gilbert2007-12-02 08:32:21 +0000
committerPaul Gilbert2007-12-02 08:32:21 +0000
commit692d64f9342a99e45c3950fc472e1a07df927276 (patch)
tree6a5351fa6b3b36c4786162fe98b7d32a6b8d290b /engines/lure/luredefs.h
parent28a29061229fe69e58983d9a5cc89c5dca0a2fd1 (diff)
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Added some more code to the savegame load process to correctly handle previously saved savegames (from version 25)
svn-id: r29693
Diffstat (limited to 'engines/lure/luredefs.h')
-rw-r--r--engines/lure/luredefs.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/lure/luredefs.h b/engines/lure/luredefs.h
index 69f3800769..b6ae2dafa8 100644
--- a/engines/lure/luredefs.h
+++ b/engines/lure/luredefs.h
@@ -35,6 +35,7 @@ namespace Lure {
#define SUPPORT_FILENAME "lure.dat"
#define LURE_DAT_MAJOR 1
#define LURE_DAT_MINOR 26
+#define LURE_MIN_SAVEGAME_MINOR 25
#define LURE_DEBUG 1