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author | Paul Gilbert | 2007-06-22 12:36:04 +0000 |
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committer | Paul Gilbert | 2007-06-22 12:36:04 +0000 |
commit | 8b3821e9ff5b60ee75d180514ca8b067bd5a0105 (patch) | |
tree | 2e07798aec37da5ec665ac09e08ee6eca231e8f7 /engines/lure/luredefs.h | |
parent | 707e62e669b227e0baf7a8c976283b32cef20b9d (diff) | |
download | scummvm-rg350-8b3821e9ff5b60ee75d180514ca8b067bd5a0105.tar.gz scummvm-rg350-8b3821e9ff5b60ee75d180514ca8b067bd5a0105.tar.bz2 scummvm-rg350-8b3821e9ff5b60ee75d180514ca8b067bd5a0105.zip |
Lots of bugfixes - game is now completable
svn-id: r27606
Diffstat (limited to 'engines/lure/luredefs.h')
-rw-r--r-- | engines/lure/luredefs.h | 45 |
1 files changed, 32 insertions, 13 deletions
diff --git a/engines/lure/luredefs.h b/engines/lure/luredefs.h index 62c5490c8c..a715c4a1e7 100644 --- a/engines/lure/luredefs.h +++ b/engines/lure/luredefs.h @@ -34,7 +34,7 @@ namespace Lure { #define SUPPORT_FILENAME "lure.dat" #define LURE_DAT_MAJOR 1 -#define LURE_DAT_MINOR 19 +#define LURE_DAT_MINOR 20 #define LURE_DEBUG 1 @@ -44,7 +44,8 @@ namespace Lure { enum { kLureDebugScripts = 1 << 0, kLureDebugAnimations = 1 << 1, - kLureDebugHotspots = 1 << 2 + kLureDebugHotspots = 1 << 2, + kLureDebugFights = 1 << 3 }; #define ERROR_BASIC 1 @@ -126,6 +127,9 @@ enum Action { // Palette and animation for hiding in barrel #define BARREL_PALETTE_ID 0xE9F0 #define BARREL_ANIM_ID 0xE9F1 +// Endgame animation constants +#define ENDGAME_PALETTE_ID 0xFF00 +#define ENDGAME_ANIM_ID 0xFF01 // Specifies the maximum buffer sized allocated for decoding animation data #define MAX_ANIM_DECODER_BUFFER_SIZE 300000 @@ -142,14 +146,12 @@ enum Action { #define CURSOR_HEIGHT 16 #define CURSOR_SIZE 256 #define CURSOR_RESOURCE_ID 1 -#define CURSOR_ARROW 0 -#define CURSOR_DISK 1 -#define CURSOR_TIME_START 2 -#define CURSOR_TIME_END 9 -#define CURSOR_CROSS 10 -#define CURSOR_CAMERA 15 -#define CURSOR_TALK 16 -#define CURSOR_MENUBAR 17 + +enum CursorType {CURSOR_ARROW = 0, CURSOR_DISK = 1, CURSOR_TIME_START = 2, + CURSOR_TIME_END = 9, CURSOR_CROSS = 10, CURSOR_UP_ARROW = 11, CURSOR_DOWN_ARROW = 12, + CURSOR_LEFT_ARROW = 13, CURSOR_RIGHT_ARROW = 14, CURSOR_CAMERA = 15, CURSOR_TALK = 16, + CURSOR_MENUBAR = 17, CURSOR_FIGHT_UPPER = 23, CURSOR_FIGHT_MIDDLE = 24, + CURSOR_FIGHT_LOWER = 25}; // Font details #define FONT_RESOURCE_ID 4 @@ -216,7 +218,8 @@ enum Action { #define ROOM_PATHS_RESOURCE_ID 0x3f13 #define EXIT_COORDINATES_RESOURCE_ID 0x3f14 #define EXIT_HOTSPOT_ID_LIST 0x3f15 -#define STRING_LIST_RESOURCE_ID 0x3f16 +#define FIGHT_DATA_RESOURCE_ID 0x3f16 +#define STRING_LIST_RESOURCE_ID 0x3f17 // Script constants #define STARTUP_SCRIPT 0x23FC @@ -230,6 +233,8 @@ enum Action { #define SKORL_ID 0x3EA #define BLACKSMITH_ID 0x3EB #define GOEWIN_ID 0x3EF +#define WAYNE_ID 0x3f1 +#define CASTLE_SKORL_ID 0x3F3 #define FIRST_NONCHARACTER_ID 0x408 #define SACK_ID 0x40D #define PRISONER_ID 0x412 @@ -238,10 +243,12 @@ enum Action { #define TRANSFORM_ID 0x425 #define NELLIE_ID 0x429 #define EWAN_ID 0x436 -#define WAYNE_ID 0x3f1 +#define PIG_ID 0x43F +#define SKORL_FIGHTER_ID 0x444 #define START_EXIT_ID 0x2710 #define BOTTLE_HOTSPOT_ID 0x2710 #define BRICKS_ID 0x2714 +#define BOOK_ID 0x2723 #define START_NONVISUAL_HOTSPOT_ID 0x7530 // Milliseconds delay between game frames @@ -252,9 +259,13 @@ enum Action { #define PLAYER_TICK_PROC_ID 0x5E44 #define VOICE_TICK_PROC_ID 0x625E #define PUZZLED_TICK_PROC_ID 0x6571 +#define FOLLOWER_TICK_PROC_2 0x7C24 +#define JAILOR_TICK_PROC_ID 0x7efa #define STANDARD_ANIM_2_TICK_PROC 0x7F37 #define STANDARD_ANIM_TICK_PROC 0x7f3a +#define GOEWIN_SHOP_TICK_PROC 0x865A #define TALK_TICK_PROC_ID 0x8ABD +#define PLAYER_FIGHT_TICK_PROC_ID 0x98B6 // String constants #define STRANGER_ID 0x17A @@ -263,6 +274,7 @@ enum Action { // Misc constants #define GENERAL_MAGIC_ID 42 +#define PLAYER_FIGHT_ANIM_ID 0x55F6 #define VOICE_ANIM_ID 0x5810 #define PUZZLED_ANIM_ID 0x8001 #define EXCLAMATION_ANIM_ID 0x8002 @@ -279,6 +291,10 @@ enum Action { #define MAX_TELL_COMMANDS 8 #define MAX_SAVEGAME_SLOTS 10 +#define ROOMNUM_CAVE 38 +#define ROOMNUM_CELLAR 42 +#define ROOMNUM_DINING_HALL 45 + // Countdown for # operations in path finder before breaking until next // tick - set it to 0 if you'd like all pathfinding to be done at once //#define PATHFIND_COUNTDOWN 4000 @@ -290,12 +306,15 @@ enum Action { // Hotspot flags #define HOTSPOTFLAG_FOUND 0x80 #define HOTSPOTFLAG_SKIP 0x40 -#define HOTSPOTFLAG_20 0x20 +#define HOTSPOTFLAG_MENU_EXCLUSION 0x20 +#define HOTSPOTFLAG_ROOM_SPECIFIC 0x10 // Constants used to reference entries in the reworked support data entry lists #define RETURN_SUPPORT_ID 0x400 #define EXIT_BLOCKED_SUPPORT_ID 0x800 #define JUMP_ADDR_2_SUPPORT_ID 0x1403 +#define GOEWIN_CAVE_SUPPORT_ID 0x1800 +#define GOEWIN_STANDARD_SUPPORT_ID 0x1C00 // Constants used in animation Serf on the rack #define RACK_SERF_SCRIPT_ID_1 0x35C |