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authorPaul Gilbert2007-03-06 08:24:52 +0000
committerPaul Gilbert2007-03-06 08:24:52 +0000
commitc4260e7d8fd532dca6fba734caacaf3d8f2833b8 (patch)
tree156e8b8019fbbcf7612946e41cfc0bd272baee4e /engines/lure/luredefs.h
parentf3c6f899d1ed029159151d5601bc5c60ceb8961d (diff)
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Added support for Blacksmith's hammering animation and added Morkus' animation handler
svn-id: r26003
Diffstat (limited to 'engines/lure/luredefs.h')
-rw-r--r--engines/lure/luredefs.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/lure/luredefs.h b/engines/lure/luredefs.h
index 7d03e198f8..2988189e5d 100644
--- a/engines/lure/luredefs.h
+++ b/engines/lure/luredefs.h
@@ -31,7 +31,7 @@ namespace Lure {
#define SUPPORT_FILENAME "lure.dat"
#define LURE_DAT_MAJOR 1
-#define LURE_DAT_MINOR 15
+#define LURE_DAT_MINOR 16
#define LURE_DEBUG 1
@@ -254,6 +254,9 @@ enum Action {
#define PUZZLED_ANIM_ID 0x8001
#define EXCLAMATION_ANIM_ID 0x8002
#define SERF_ANIM_ID 0x58A0
+#define BLACKSMITH_STANDARD 0x8a12
+#define BLACKSMITH_HAMMERING_ANIM_ID 0x9c11
+
#define CONVERSE_COUNTDOWN_SIZE 40
#define IDLE_COUNTDOWN_SIZE 15
#define MAX_TELL_COMMANDS 8