diff options
| author | Paul Gilbert | 2006-10-02 12:48:56 +0000 |
|---|---|---|
| committer | Paul Gilbert | 2006-10-02 12:48:56 +0000 |
| commit | 1a96e26bf6bd9593da746e1cf3da98448df3a92d (patch) | |
| tree | b93ffac36b281447d64e08ce3d34a4511f4b6a89 /engines/lure/res_struct.cpp | |
| parent | e8623fa477119e4b418200826e1bac372b9f8df4 (diff) | |
| download | scummvm-rg350-1a96e26bf6bd9593da746e1cf3da98448df3a92d.tar.gz scummvm-rg350-1a96e26bf6bd9593da746e1cf3da98448df3a92d.tar.bz2 scummvm-rg350-1a96e26bf6bd9593da746e1cf3da98448df3a92d.zip | |
Added functionality to allow saving/loading the game state
svn-id: r24070
Diffstat (limited to 'engines/lure/res_struct.cpp')
| -rw-r--r-- | engines/lure/res_struct.cpp | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp index e7ed3bc075..28cbabd0c9 100644 --- a/engines/lure/res_struct.cpp +++ b/engines/lure/res_struct.cpp @@ -313,6 +313,108 @@ HotspotData::HotspotData(HotspotResource *rec) { actionHotspotId = 0; } +void HotspotData::saveToStream(WriteStream *stream) { + // Write out the basic fields + stream->writeUint16LE(descId); + stream->writeUint16LE(descId2); + stream->writeUint32LE(actions); + stream->writeByte(flags); + stream->writeByte(flags2); + stream->writeByte(headerFlags); + stream->writeSint16LE(startX); + stream->writeSint16LE(startY); + stream->writeUint16LE(roomNumber); + + stream->writeUint16LE(width); + stream->writeUint16LE(height); + stream->writeUint16LE(widthCopy); + stream->writeUint16LE(heightCopy); + stream->writeUint16LE(yCorrection); + stream->writeUint16LE(sequenceOffset); + stream->writeUint16LE(tickProcOffset); + stream->writeUint16LE(tickTimeout); + stream->writeUint16LE(tickSequenceOffset); + stream->writeUint16LE(characterMode); + stream->writeUint16LE(delayCtr); + + // Write out the runtime fields + stream->writeUint16LE(actionCtr); + stream->writeUint16LE(blockedState); + stream->writeByte(coveredFlag); + stream->writeUint16LE(talkMessageId); + stream->writeUint16LE(talkDestCharacterId); + stream->writeUint16LE(talkCountdown); + stream->writeUint16LE(pauseCtr); + stream->writeUint16LE(useHotspotId); + stream->writeUint16LE(use2HotspotId); + stream->writeUint16LE(v2b); + stream->writeUint16LE(actionHotspotId); +} + +void HotspotData::loadFromStream(ReadStream *stream) { + // Read in the basic fields + descId = stream->readUint16LE(); + descId2 = stream->readUint16LE(); + actions = stream->readUint32LE(); + flags = stream->readByte(); + flags2 = stream->readByte(); + headerFlags = stream->readByte(); + startX = stream->readSint16LE(); + startY = stream->readSint16LE(); + roomNumber = stream->readUint16LE(); + + width = stream->readUint16LE(); + height = stream->readUint16LE(); + widthCopy = stream->readUint16LE(); + heightCopy = stream->readUint16LE(); + yCorrection = stream->readUint16LE(); + sequenceOffset = stream->readUint16LE(); + tickProcOffset = stream->readUint16LE(); + tickTimeout = stream->readUint16LE(); + tickSequenceOffset = stream->readUint16LE(); + characterMode = (CharacterMode) stream->readUint16LE(); + delayCtr = stream->readUint16LE(); + + // Read in the runtime fields + actionCtr = stream->readUint16LE(); + blockedState = (BlockedState)stream->readUint16LE(); + coveredFlag = stream->readByte() != 0; + talkMessageId = stream->readUint16LE(); + talkDestCharacterId = stream->readUint16LE(); + talkCountdown = stream->readUint16LE(); + pauseCtr = stream->readUint16LE(); + useHotspotId = stream->readUint16LE(); + use2HotspotId = stream->readUint16LE(); + v2b = stream->readUint16LE(); + actionHotspotId = stream->readUint16LE(); +} + +// Hotspot data list + +void HotspotDataList::saveToStream(WriteStream *stream) { + iterator i; + for (i = begin(); i != end(); ++i) + { + HotspotData *hotspot = *i; + stream->writeUint16LE(hotspot->hotspotId); + hotspot->saveToStream(stream); + } + stream->writeUint16LE(0); +} + +void HotspotDataList::loadFromStream(ReadStream *stream) { + Resources &res = Resources::getReference(); + iterator i; + uint16 hotspotId = stream->readUint16LE(); + while (hotspotId != 0) + { + HotspotData *hotspot = res.getHotspot(hotspotId); + assert(hotspot); + hotspot->loadFromStream(stream); + hotspotId = stream->readUint16LE(); + } +} + // Hotspot override data HotspotOverrideData::HotspotOverrideData(HotspotOverrideResource *rec) { @@ -876,4 +978,40 @@ void ValueTableData::setField(FieldName fieldName, uint16 value) { setField((uint16) fieldName, value); } +void ValueTableData::saveToStream(Common::WriteStream *stream) +{ + // Write out the special fields + stream->writeUint16LE(_numGroats); + stream->writeSint16LE(_playerNewPos.position.x); + stream->writeSint16LE(_playerNewPos.position.y); + stream->writeUint16LE(_playerNewPos.roomNumber); + stream->writeByte(_playerPendingPos.isSet); + stream->writeSint16LE(_playerPendingPos.pos.x); + stream->writeSint16LE(_playerPendingPos.pos.y); + stream->writeByte(_flags); + stream->writeByte(_hdrFlagMask); + + // Write out the special fields + for (int index = 0; index < NUM_VALUE_FIELDS; ++index) + stream->writeUint16LE(_fieldList[index]); +} + +void ValueTableData::loadFromStream(Common::ReadStream *stream) +{ + // Load special fields + _numGroats = stream->readUint16LE(); + _playerNewPos.position.x = stream->readSint16LE(); + _playerNewPos.position.y = stream->readSint16LE(); + _playerNewPos.roomNumber = stream->readUint16LE(); + _playerPendingPos.isSet = stream->readByte() != 0; + _playerPendingPos.pos.x = stream->readSint16LE(); + _playerPendingPos.pos.y = stream->readSint16LE(); + _flags = stream->readByte(); + _hdrFlagMask = stream->readByte(); + + // Read in the field list + for (int index = 0; index < NUM_VALUE_FIELDS; ++index) + _fieldList[index] = stream->readUint16LE(); +} + } // end of namespace Lure |
