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author | Paul Gilbert | 2007-04-15 10:49:59 +0000 |
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committer | Paul Gilbert | 2007-04-15 10:49:59 +0000 |
commit | 2d617677dfe97253eb1ac43fe70c7fecf057c361 (patch) | |
tree | 1da6eb1c5eb01ced135496c8967e175169d6961c /engines/lure/res_struct.cpp | |
parent | 3586004c96976fd261f37f6423ad995d7b4e55b0 (diff) | |
download | scummvm-rg350-2d617677dfe97253eb1ac43fe70c7fecf057c361.tar.gz scummvm-rg350-2d617677dfe97253eb1ac43fe70c7fecf057c361.tar.bz2 scummvm-rg350-2d617677dfe97253eb1ac43fe70c7fecf057c361.zip |
Bugfix to have Ratpouch correctly follow player, and new object animation handlers added
svn-id: r26487
Diffstat (limited to 'engines/lure/res_struct.cpp')
-rw-r--r-- | engines/lure/res_struct.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp index 395b7ffc8f..f40c1cd397 100644 --- a/engines/lure/res_struct.cpp +++ b/engines/lure/res_struct.cpp @@ -1079,7 +1079,6 @@ ValueTableData::ValueTableData() { _playerPendingPos.isSet = false; _flags = GAMEFLAG_4 | GAMEFLAG_1; _hdrFlagMask = 1; - _wanderingCharsLoaded = false; for (uint16 index = 0; index < NUM_VALUE_FIELDS; ++index) _fieldList[index] = 0; @@ -1126,7 +1125,6 @@ void ValueTableData::saveToStream(Common::WriteStream *stream) stream->writeSint16LE(_playerPendingPos.pos.y); stream->writeByte(_flags); stream->writeByte(_hdrFlagMask); - stream->writeByte(_wanderingCharsLoaded); // Write out the special fields for (int index = 0; index < NUM_VALUE_FIELDS; ++index) @@ -1145,7 +1143,6 @@ void ValueTableData::loadFromStream(Common::ReadStream *stream) _playerPendingPos.pos.y = stream->readSint16LE(); _flags = stream->readByte(); _hdrFlagMask = stream->readByte(); - _wanderingCharsLoaded = stream->readByte() != 0; // Read in the field list for (int index = 0; index < NUM_VALUE_FIELDS; ++index) |