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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/lure/screen.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/lure/screen.h')
-rw-r--r--engines/lure/screen.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/engines/lure/screen.h b/engines/lure/screen.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef __lure_screen_h__
+#define __lure_screen_h__
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+#include "lure/luredefs.h"
+#include "lure/palette.h"
+#include "lure/disk.h"
+#include "lure/memory.h"
+#include "lure/surface.h"
+
+namespace Lure {
+
+class Screen {
+private:
+ OSystem &_system;
+ Disk &_disk;
+ Surface *_screen;
+ Palette *_palette;
+public:
+ Screen(OSystem &system);
+ ~Screen();
+ static Screen &getReference();
+
+ void setPaletteEmpty();
+ void setPalette(Palette *p);
+ Palette &getPalette() { return *_palette; }
+ void paletteFadeIn(Palette *p);
+ void paletteFadeOut();
+ void resetPalette();
+ void empty();
+ void update();
+ void updateArea(uint16 x, uint16 y, uint16 w, uint16 h);
+
+ Surface &screen() { return *_screen; }
+ uint8 *screen_raw() { return _screen->data().data(); }
+ uint8 *pixel_raw(uint16 x, uint16 y) { return screen_raw() + (y * FULL_SCREEN_WIDTH) + x; }
+};
+
+} // End of namespace Lure
+
+#endif