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authorChristopher Page2008-06-25 00:55:18 +0000
committerChristopher Page2008-06-25 00:55:18 +0000
commit6e3474896cec0e42c2f5ac7ccb5783981d746fcc (patch)
tree60d70df6441d3d1084853fbe18e7bccc8bad29db /engines/lure/scripts.cpp
parentc14804e22f5171e6aa7b2cf5d383a4e28180aa7a (diff)
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Kyra and Lure are now using the new _quit flag
svn-id: r32772
Diffstat (limited to 'engines/lure/scripts.cpp')
-rw-r--r--engines/lure/scripts.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp
index 7490f05b24..9a459616ed 100644
--- a/engines/lure/scripts.cpp
+++ b/engines/lure/scripts.cpp
@@ -26,6 +26,7 @@
#include "lure/animseq.h"
#include "lure/fights.h"
#include "lure/game.h"
+#include "lure/lure.h"
#include "lure/res.h"
#include "lure/room.h"
#include "lure/screen.h"
@@ -190,6 +191,7 @@ void Script::addSound(uint16 soundIndex, uint16 v2, uint16 v3) {
}
void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) {
+ LureEngine &engine = LureEngine::getReference();
Screen &screen = Screen::getReference();
Mouse &mouse = Mouse::getReference();
Events &events = Events::getReference();
@@ -219,7 +221,7 @@ void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) {
anim->show();
if (!events.interruptableDelay(30000)) {
// No key yet pressed, so keep waiting
- while (Sound.musicInterface_CheckPlaying(6) && !events.quitFlag) {
+ while (Sound.musicInterface_CheckPlaying(6) && !engine._quit) {
if (events.interruptableDelay(20))
break;
}
@@ -227,7 +229,7 @@ void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) {
delete anim;
screen.paletteFadeOut();
- events.quitFlag = true;
+ engine._quit = true;
}
// Setup the pig fight in the cave