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author | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
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committer | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
commit | 00279659b22cbd5db739d5351e83a9fc2a2ae408 (patch) | |
tree | 497f06f46820043cbdf1725652b8f0073223e24a /engines/lure | |
parent | d932df79bed5aac97e17c0920a5e75cb5ce733ee (diff) | |
parent | d1628feb761acc9f4607f64de3eb620fea53bcc9 (diff) | |
download | scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.gz scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.bz2 scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.zip |
Merge remote branch 'upstream/master' into pegasus
Conflicts:
video/qt_decoder.cpp
Diffstat (limited to 'engines/lure')
-rw-r--r-- | engines/lure/decode.cpp | 323 | ||||
-rw-r--r-- | engines/lure/detection.cpp | 20 | ||||
-rw-r--r-- | engines/lure/hotspots.cpp | 1 | ||||
-rw-r--r-- | engines/lure/res.cpp | 2 | ||||
-rw-r--r-- | engines/lure/room.cpp | 2 | ||||
-rw-r--r-- | engines/lure/scripts.cpp | 2 | ||||
-rw-r--r-- | engines/lure/sound.cpp | 10 |
7 files changed, 190 insertions, 170 deletions
diff --git a/engines/lure/decode.cpp b/engines/lure/decode.cpp index 59390e6e91..1338559534 100644 --- a/engines/lure/decode.cpp +++ b/engines/lure/decode.cpp @@ -34,12 +34,18 @@ namespace Lure { /* Provides the functionality for decoding screens */ /*--------------------------------------------------------------------------*/ +/** + * Write a single byte to the output buffer + */ void PictureDecoder::writeByte(MemoryBlock *dest, byte v) { if (outputOffset == dest->size()) error("Decoded data exceeded allocated output buffer size"); dest->data()[outputOffset++] = v; } +/** + * Writes out a specified byte a given number of times to the output + */ void PictureDecoder::writeBytes(MemoryBlock *dest, byte v, uint16 numBytes) { if (outputOffset + numBytes > dest->size()) error("Decoded data exceeded allocated output buffer size"); @@ -47,6 +53,9 @@ void PictureDecoder::writeBytes(MemoryBlock *dest, byte v, uint16 numBytes) { outputOffset += numBytes; } +/** + * Gets a byte from the compressed source using the first data pointer + */ byte PictureDecoder::DSSI(bool incr) { if (dataPos > dataIn->size()) error("PictureDecoder went beyond end of source data"); @@ -57,6 +66,9 @@ byte PictureDecoder::DSSI(bool incr) { return result; } +/** + * Gets a byte from the compressed source using the second data pointer + */ byte PictureDecoder::ESBX(bool incr) { if (dataPos2 >= dataIn->size()) error("PictureDecoder went beyond end of source data"); @@ -227,56 +239,61 @@ MemoryBlock *PictureDecoder::vgaDecode(MemoryBlock *src, uint32 maxOutputSize) { CH = ESBX(); CL = 9; -Loc754: - AL = DSSI(); - writeByte(dest, AL); - BP = ((uint16) AL) << 2; - -Loc755: - decrCtr(); - if (shlCarry()) goto Loc761; - decrCtr(); - if (shlCarry()) goto Loc759; - AL = dataIn->data()[BP]; - -Loc758: - writeByte(dest, AL); - BP = ((uint16) AL) << 2; - goto Loc755; - -Loc759: - AL = (byte) (BP >> 2); - AH = DSSI(); - if (AH == 0) goto Loc768; - - writeBytes(dest, AL, AH); - goto Loc755; - -Loc761: - decrCtr(); - if (shlCarry()) goto Loc765; - decrCtr(); - - if (shlCarry()) goto Loc764; - AL = dataIn->data()[BP+1]; - goto Loc758; - -Loc764: - AL = dataIn->data()[BP+2]; - goto Loc758; - -Loc765: - decrCtr(); - if (shlCarry()) goto Loc767; - AL = dataIn->data()[BP+3]; - goto Loc758; - -Loc767: - goto Loc754; - -Loc768: - AL = DSSI(); - if (AL != 0) goto Loc755; + // Main decoding loop + bool loopFlag = true; + while (loopFlag) { + AL = DSSI(); + writeByte(dest, AL); + BP = ((uint16) AL) << 2; + + // Inner loop + for (;;) { + decrCtr(); + if (shlCarry()) { + decrCtr(); + if (shlCarry()) { + decrCtr(); + if (shlCarry()) + break; + + AL = dataIn->data()[BP + 3]; + } else { + decrCtr(); + if (shlCarry()) + AL = dataIn->data()[BP + 2]; + else + AL = dataIn->data()[BP + 1]; + } + } else { + decrCtr(); + if (shlCarry()) { + AL = (byte) (BP >> 2); + AH = DSSI(); + if (AH == 0) { + AL = DSSI(); + if (AL == 0) { + // Finally done + loopFlag = false; + break; + } else { + // Keep going + continue; + } + } else { + // Write out byte sequence + writeBytes(dest, AL, AH); + continue; + } + } else { + AL = dataIn->data()[BP]; + } + } + + // Write out the next byte + writeByte(dest, AL); + BP = ((uint16) AL) << 2; + } + } // Resize the output to be the number of outputed bytes and return it if (outputOffset < dest->size()) dest->reallocate(outputOffset); @@ -355,106 +372,54 @@ uint32 AnimationDecoder::decode_data(MemoryBlock *src, MemoryBlock *dest, uint32 currData <<= 4; dx = 1; - for (;;) { - carry = false; - rcl(currData, carry); - if (--bitCtr == 0) { - GET_BYTE; - bitCtr = 8; - } - if (carry) goto loc_1441; - tableOffset = BX_VAL(0); - -loc_1439: - dx ^= 1; - if ((dx & 1) != 0) { - SET_HI_BYTE(dx, tableOffset << 4); - *pDest = dx >> 8; - } else { - *pDest++ |= tableOffset; - } - continue; - -loc_1441: - rcl(currData, carry); - if (--bitCtr == 0) { - GET_BYTE; - bitCtr = 8; - } - if (!carry) { + // Main loop + bool loopFlag = true; + while (loopFlag) { + for (;;) { + carry = false; rcl(currData, carry); if (--bitCtr == 0) { GET_BYTE; bitCtr = 8; } - if (!carry) { - tableOffset = BX_VAL(0x10); - } else { - tableOffset = BX_VAL(0x20); + tableOffset = BX_VAL(0); + break; } - goto loc_1439; - } - - rcl(currData, carry); - if (--bitCtr == 0) { - GET_BYTE; - bitCtr = 8; - } - if (!carry) { - tableOffset = BX_VAL(0x30); - goto loc_1439; - } - SET_HI_BYTE(dx, currData >> 12); - carry = false; - for (int ctr = 0; ctr < 4; ++ctr) { rcl(currData, carry); if (--bitCtr == 0) { GET_BYTE; bitCtr = 8; } - } - - byte dxHigh = dx >> 8; - if (dxHigh == BX_VAL(0)) { - tempReg1 = bitCtr; - tempReg2 = dx; - decode_data_2(src, pSrc, currData, bitCtr, dx, carry); - - SET_LO_BYTE(dx, dx >> 8); - decode_data_2(src, pSrc, currData, bitCtr, dx, carry); - SET_HI_BYTE(bitCtr, dx & 0xff); - SET_LO_BYTE(bitCtr, dx >> 8); - dx = tempReg2; - - if (bitCtr == 0) - // Exit out of infinite loop - break; - - } else if (dxHigh == BX_VAL(0x10)) { - tempReg1 = bitCtr; - decode_data_2(src, pSrc, currData, bitCtr, dx, carry); - bitCtr = dx >> 8; - - } else if (dxHigh == BX_VAL(0x20)) { - SET_HI_BYTE(dx, currData >> 10); - - for (v = 0; v < 6; ++v) { + if (!carry) { rcl(currData, carry); if (--bitCtr == 0) { GET_BYTE; bitCtr = 8; } - } - tempReg1 = bitCtr; - bitCtr = dx >> 8; + if (!carry) { + tableOffset = BX_VAL(0x10); + } else { + tableOffset = BX_VAL(0x20); + } + break; + } - } else if (dxHigh == BX_VAL(0x30)) { - SET_HI_BYTE(dx, currData >> 11); + rcl(currData, carry); + if (--bitCtr == 0) { + GET_BYTE; + bitCtr = 8; + } + if (!carry) { + tableOffset = BX_VAL(0x30); + break; + } - for (v = 0; v < 5; ++v) { + SET_HI_BYTE(dx, currData >> 12); + carry = false; + for (int ctr = 0; ctr < 4; ++ctr) { rcl(currData, carry); if (--bitCtr == 0) { GET_BYTE; @@ -462,34 +427,92 @@ loc_1441: } } - tempReg1 = bitCtr; - bitCtr = dx >> 8; + byte dxHigh = dx >> 8; + if (dxHigh == BX_VAL(0)) { + tempReg1 = bitCtr; + tempReg2 = dx; + decode_data_2(src, pSrc, currData, bitCtr, dx, carry); + + SET_LO_BYTE(dx, dx >> 8); + decode_data_2(src, pSrc, currData, bitCtr, dx, carry); + SET_HI_BYTE(bitCtr, dx & 0xff); + SET_LO_BYTE(bitCtr, dx >> 8); + dx = tempReg2; + + if (bitCtr == 0) { + // End of decompression + loopFlag = false; + break; + } + } else if (dxHigh == BX_VAL(0x10)) { + tempReg1 = bitCtr; + decode_data_2(src, pSrc, currData, bitCtr, dx, carry); + bitCtr = dx >> 8; + + } else if (dxHigh == BX_VAL(0x20)) { + SET_HI_BYTE(dx, currData >> 10); + + for (v = 0; v < 6; ++v) { + rcl(currData, carry); + if (--bitCtr == 0) { + GET_BYTE; + bitCtr = 8; + } + } + + tempReg1 = bitCtr; + bitCtr = dx >> 8; - } else { - tableOffset = dx >> 8; - goto loc_1439; - } + } else if (dxHigh == BX_VAL(0x30)) { + SET_HI_BYTE(dx, currData >> 11); - if ((dx & 1) == 1) { - *pDest++ |= tableOffset; - --bitCtr; - dx &= 0xfffe; - } + for (v = 0; v < 5; ++v) { + rcl(currData, carry); + if (--bitCtr == 0) { + GET_BYTE; + bitCtr = 8; + } + } - SET_HI_BYTE(dx, tableOffset << 4); - tableOffset |= dx >> 8; + tempReg1 = bitCtr; + bitCtr = dx >> 8; - v = bitCtr >> 1; - while (v-- > 0) *pDest++ = tableOffset; + } else { + tableOffset = dx >> 8; + break; + } - bitCtr &= 1; - if (bitCtr != 0) { - *pDest = tableOffset & 0xf0; - dx |= 1; //dx.l + if ((dx & 1) == 1) { + *pDest++ |= tableOffset; + --bitCtr; + dx &= 0xfffe; + } + + SET_HI_BYTE(dx, tableOffset << 4); + tableOffset |= dx >> 8; + + v = bitCtr >> 1; + while (v-- > 0) *pDest++ = tableOffset; + + bitCtr &= 1; + if (bitCtr != 0) { + *pDest = tableOffset & 0xf0; + dx |= 1; //dx.l + } + + bitCtr = tempReg1; + tableOffset &= 0x0f; } - bitCtr = tempReg1; - tableOffset &= 0x0f; + if (loopFlag) { + dx ^= 1; + if ((dx & 1) != 0) { + SET_HI_BYTE(dx, tableOffset << 4); + *pDest = dx >> 8; + } else { + *pDest++ |= tableOffset; + } + } } // Return number of bytes written diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp index 081625863d..ab7615c265 100644 --- a/engines/lure/detection.cpp +++ b/engines/lure/detection.cpp @@ -63,8 +63,6 @@ static const PlainGameDescriptor lureGames[] = { namespace Lure { -using Common::GUIO_NONE; - static const LureGameDescription gameDescriptions[] = { { { @@ -74,7 +72,7 @@ static const LureGameDescription gameDescriptions[] = { Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -87,7 +85,7 @@ static const LureGameDescription gameDescriptions[] = { Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY | GF_EGA, }, @@ -100,7 +98,7 @@ static const LureGameDescription gameDescriptions[] = { Common::IT_ITA, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -113,7 +111,7 @@ static const LureGameDescription gameDescriptions[] = { Common::IT_ITA, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY | GF_EGA, }, @@ -126,7 +124,7 @@ static const LureGameDescription gameDescriptions[] = { Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -139,7 +137,7 @@ static const LureGameDescription gameDescriptions[] = { Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -152,7 +150,7 @@ static const LureGameDescription gameDescriptions[] = { Common::FR_FRA, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -165,7 +163,7 @@ static const LureGameDescription gameDescriptions[] = { Common::ES_ESP, Common::kPlatformPC, ADGF_NO_FLAGS, - GUIO_NONE + GUIO0() }, GF_FLOPPY, }, @@ -184,7 +182,7 @@ public: // Use kADFlagUseExtraAsHint to distinguish between EGA and VGA versions // of italian Lure when their datafiles sit in the same directory. _flags = kADFlagUseExtraAsHint; - _guioptions = Common::GUIO_NOSPEECH; + _guioptions = GUIO1(GUIO_NOSPEECH); } virtual const char *getName() const { diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index 96e5e088ab..207c125a0c 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -179,7 +179,6 @@ Hotspot::Hotspot(): _pathFinder(NULL) { _walkFlag = false; _skipFlag = false; _roomNumber = 0; - _destHotspotId = 0; _startX = 0; _startY = 0; _destX = 0; diff --git a/engines/lure/res.cpp b/engines/lure/res.cpp index fbf9f33b87..6328301233 100644 --- a/engines/lure/res.cpp +++ b/engines/lure/res.cpp @@ -408,7 +408,7 @@ byte *Resources::getCursor(uint8 cursorNum) { if (!LureEngine::getReference().isEGA()) return _cursors->data() + (cursorNum * CURSOR_SIZE); - Common::set_to(&_cursor[0], &_cursor[0] + CURSOR_SIZE, 0); + Common::fill(&_cursor[0], &_cursor[0] + CURSOR_SIZE, 0); byte *pSrc = _cursors->data() + (cursorNum * 64); byte *pDest = &_cursor[0]; diff --git a/engines/lure/room.cpp b/engines/lure/room.cpp index 2cb871d73f..219ed0263d 100644 --- a/engines/lure/room.cpp +++ b/engines/lure/room.cpp @@ -43,7 +43,7 @@ RoomLayer::RoomLayer(uint16 screenId, bool backgroundLayer): int cellIndex = 0; // Reset all the cells to unused - Common::set_to((uint8 *) _cells, (uint8 *) _cells + GRID_SIZE, 0xff); + Common::fill((uint8 *) _cells, (uint8 *) _cells + GRID_SIZE, 0xff); // Load up the screen data MemoryBlock *rawData = disk.getEntry(screenId); diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 22656dd3fe..df2f06df96 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -499,7 +499,7 @@ void Script::fixGoewin(uint16 v1, uint16 v2, uint16 v3) { hotspot->currentActions().clear(); hotspot->currentActions().addFront(DISPATCH_ACTION, entry, hotspot->roomNumber()); - hotspot->setActions(hotspot->resource()->actions & !(1 << (TELL - 1))); + hotspot->setActions(hotspot->resource()->actions & ~(1 << (TELL - 1))); hotspot->setActionCtr(0); hotspot->setDelayCtr(0); hotspot->setCharacterMode(CHARMODE_NONE); diff --git a/engines/lure/sound.cpp b/engines/lure/sound.cpp index 85b86a8400..0aecae22ec 100644 --- a/engines/lure/sound.cpp +++ b/engines/lure/sound.cpp @@ -53,7 +53,7 @@ SoundManager::SoundManager() { _isRoland = MidiDriver::getMusicType(dev) != MT_ADLIB; _nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32")); - Common::set_to(_channelsInUse, _channelsInUse + NUM_CHANNELS, false); + Common::fill(_channelsInUse, _channelsInUse + NUM_CHANNELS, false); _driver = MidiDriver::createMidi(dev); int statusCode = _driver->open(); @@ -182,7 +182,7 @@ void SoundManager::killSounds() { // Clear the active sounds _activeSounds.clear(); - Common::set_to(_channelsInUse, _channelsInUse + NUM_CHANNELS, false); + Common::fill(_channelsInUse, _channelsInUse + NUM_CHANNELS, false); } void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) { @@ -221,7 +221,7 @@ void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) { } // Mark the found channels as in use - Common::set_to(_channelsInUse+channelCtr, _channelsInUse+channelCtr + numChannels, true); + Common::fill(_channelsInUse+channelCtr, _channelsInUse+channelCtr + numChannels, true); SoundDescResource *newEntry = new SoundDescResource(); newEntry->soundNumber = rec.soundNumber; @@ -342,7 +342,7 @@ void SoundManager::tidySounds() { ++i; else { // Mark the channels that it used as now being free - Common::set_to(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, false); + Common::fill(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, false); i = _activeSounds.erase(i); } @@ -373,7 +373,7 @@ void SoundManager::restoreSounds() { SoundDescResource *rec = (*i).get(); if ((rec->numChannels != 0) && ((rec->flags & SF_RESTORE) != 0)) { - Common::set_to(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, true); + Common::fill(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, true); musicInterface_Play(rec->soundNumber, rec->channel, rec->numChannels); musicInterface_SetVolume(rec->channel, rec->volume); |