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authorPaul Gilbert2008-01-09 02:32:18 +0000
committerPaul Gilbert2008-01-09 02:32:18 +0000
commit241c337dc331a84340deb0c7e48b87f00fd7b582 (patch)
tree35dd7b2521a84d4a51e88a55b95358f4f9e4e461 /engines/lure
parente21fd496f837dc13a4c232e931767b14fef43940 (diff)
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Fixed popup menu height so bottom action doesn't partially overlap the bottom border
svn-id: r30346
Diffstat (limited to 'engines/lure')
-rw-r--r--engines/lure/menu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/lure/menu.cpp b/engines/lure/menu.cpp
index 476975a8f1..40eae20693 100644
--- a/engines/lure/menu.cpp
+++ b/engines/lure/menu.cpp
@@ -500,9 +500,9 @@ uint16 PopupMenu::Show(int numEntries, const char *actions[]) {
// Create the dialog surface
Common::Point size;
- Surface::getDialogBounds(size, numCols, numLines);
+ Surface::getDialogBounds(size, numCols, numLines, false);
Surface *s = new Surface(size.x, size.y);
- s->createDialog();
+ s->createDialog(true);
int selectedIndex = 0;
bool refreshFlag = true;