diff options
| author | Max Horn | 2011-05-16 16:35:10 +0200 |
|---|---|---|
| committer | Max Horn | 2011-05-17 12:17:26 +0200 |
| commit | 4cbe4ede66e65ec9289811eca2f5f62285174c8d (patch) | |
| tree | 19e97e1d96797a2e063786e5f7f9c3e4ebb71d93 /engines/lure | |
| parent | 305c13a4aac6074ac734f77dad708e0aca86bbd7 (diff) | |
| download | scummvm-rg350-4cbe4ede66e65ec9289811eca2f5f62285174c8d.tar.gz scummvm-rg350-4cbe4ede66e65ec9289811eca2f5f62285174c8d.tar.bz2 scummvm-rg350-4cbe4ede66e65ec9289811eca2f5f62285174c8d.zip | |
COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
Diffstat (limited to 'engines/lure')
| -rw-r--r-- | engines/lure/lure.cpp | 5 | ||||
| -rw-r--r-- | engines/lure/scripts.cpp | 1 |
2 files changed, 2 insertions, 4 deletions
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index cec845a4fe..c6be5c48fe 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -24,7 +24,6 @@ #include "common/debug-channels.h" #include "common/system.h" #include "common/savefile.h" -#include "common/EventRecorder.h" #include "engines/util.h" @@ -39,8 +38,8 @@ namespace Lure { static LureEngine *int_engine = NULL; -LureEngine::LureEngine(OSystem *system, const LureGameDescription *gameDesc): Engine(system), _gameDescription(gameDesc) { - g_eventRec.registerRandomSource(_rnd, "lure"); +LureEngine::LureEngine(OSystem *system, const LureGameDescription *gameDesc) + : Engine(system), _gameDescription(gameDesc), _rnd("lure") { DebugMan.addDebugChannel(kLureDebugScripts, "scripts", "Scripts debugging"); DebugMan.addDebugChannel(kLureDebugAnimations, "animations", "Animations debugging"); diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 5a5a311ff0..7cd8be43d2 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -31,7 +31,6 @@ #include "lure/sound.h" #include "common/stack.h" #include "common/endian.h" -#include "common/EventRecorder.h" namespace Lure { |
