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author | Martin Kiewitz | 2017-02-10 19:43:16 +0100 |
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committer | Martin Kiewitz | 2017-02-10 19:43:16 +0100 |
commit | eeaddfb20aa3e03aaa5f5bffe54178b046489661 (patch) | |
tree | bf533877112b9a56e542e5e6f033f516e2ecb7ba /engines/lure | |
parent | 4872c0dadf72e9bb20db21651240692c7674a01d (diff) | |
download | scummvm-rg350-eeaddfb20aa3e03aaa5f5bffe54178b046489661.tar.gz scummvm-rg350-eeaddfb20aa3e03aaa5f5bffe54178b046489661.tar.bz2 scummvm-rg350-eeaddfb20aa3e03aaa5f5bffe54178b046489661.zip |
AGI: Make MH1 nightclub arcade sequence slower for AppleIIgs
Thanks waltervn for pointing this issue out
AppleIIgs adjustment tables had to be extended, because the first
3 arcade sequences were running way too fast, while the last one
ran fine and all of those are part of one single room.
Diffstat (limited to 'engines/lure')
0 files changed, 0 insertions, 0 deletions