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authorPaul Gilbert2011-03-19 14:20:15 +1100
committerstrangerke2011-03-21 08:07:12 +0100
commit2a374fb360903acdcd7a50c3321684ba93138b72 (patch)
tree1c561df1589312cee06b0359c163905c037c70a2 /engines/m4/detection.cpp
parent5e2eab6e4fff391022ef355a6df6050f7190bc0a (diff)
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TSAGE: Implement original engine scene scrolling optimisations
Wide screens are broken into 160x100 chunks. When scrolling, sections of the scene which have already been previously decoded for display can be reused, rather than re-decoding them from scratch
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