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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/m4/m4.h
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/m4/m4.h')
-rw-r--r--engines/m4/m4.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/engines/m4/m4.h b/engines/m4/m4.h
index 3174c886d5..b68f7248af 100644
--- a/engines/m4/m4.h
+++ b/engines/m4/m4.h
@@ -96,10 +96,10 @@ class Animation;
enum M4GameType {
GType_Riddle = 1,
- GType_Burger,
- GType_RexNebular,
- GType_DragonSphere,
- GType_Phantom
+ GType_Burger = 2,
+ GType_RexNebular = 3,
+ GType_DragonSphere = 4,
+ GType_Phantom = 5
};
enum Features {
@@ -224,8 +224,10 @@ public:
MadsGlobals *globals() { return (MadsGlobals *)_globals; }
MadsScene *scene() { return (MadsScene *)_scene; }
void startScene(int sceneNum) {
- if (!_scene)
+ if (!_scene) {
_scene = new MadsScene(this);
+ ((MadsScene *)_scene)->initialise();
+ }
_scene->show();
_scene->loadScene(101);
}