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authorPaul Gilbert2010-01-31 00:42:47 +0000
committerPaul Gilbert2010-01-31 00:42:47 +0000
commitdc8ff8c9d4405d5762a90ec2c69c5e7293581bce (patch)
tree70582cda19df7863dbe32a4a46561eb7de6a927a /engines/m4/m4.h
parent5b7d4305502dd02af32182541f60e82a3c3d1b26 (diff)
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Further work on separating the scene logic for MADS and M4
svn-id: r47732
Diffstat (limited to 'engines/m4/m4.h')
-rw-r--r--engines/m4/m4.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/m4/m4.h b/engines/m4/m4.h
index 29f3acce34..80aba64188 100644
--- a/engines/m4/m4.h
+++ b/engines/m4/m4.h
@@ -80,7 +80,7 @@ class Scene;
class ViewManager;
class View;
class Inventory;
-class GameInterfaceView;
+class M4InterfaceView;
class ConversationView;
class Actor;
class Converse;
@@ -190,7 +190,6 @@ public:
Dialogs *_dialogs;
M4Surface *_screen;
Inventory *_inventory;
- GameInterfaceView *_interfaceView;
ConversationView *_conversationView;
Sound *_sound;
Rails *_rails;
@@ -199,6 +198,8 @@ public:
WoodScript *_ws;
Animation *_animation;
Common::RandomSource *_random;
+
+ Scene *scene() { return _scene; };
};
class MadsEngine: public MadsM4Engine {