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author | Max Horn | 2011-06-20 00:59:48 +0200 |
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committer | Max Horn | 2011-06-20 00:59:48 +0200 |
commit | 88913c0139ac6d1dfb356d3048702b7bc8ef4079 (patch) | |
tree | a7436d20333c28f87f2ed0bc15c743b5eb8144ee /engines/m4/mads_logic.h | |
parent | 3853e76202b132e769ae149720eca931cd87104a (diff) | |
download | scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.gz scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.tar.bz2 scummvm-rg350-88913c0139ac6d1dfb356d3048702b7bc8ef4079.zip |
ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'engines/m4/mads_logic.h')
-rw-r--r-- | engines/m4/mads_logic.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/m4/mads_logic.h b/engines/m4/mads_logic.h index 3132094252..4f0b0d5ba2 100644 --- a/engines/m4/mads_logic.h +++ b/engines/m4/mads_logic.h @@ -19,8 +19,8 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The MADS game logic is all hard-coded into the games, although for Rex at least - * it seems to use only a fairly basic set of instructions and function calls, so it should be - * possible + * it seems to use only a fairly basic set of instructions and function calls, so it should be + * possible */ #ifndef M4_MADS_LOGIC_H |