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author | Matthew Hoops | 2011-07-20 09:27:39 -0400 |
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committer | Matthew Hoops | 2011-07-20 09:27:39 -0400 |
commit | ad293b249e74dd1cfbdbd721d02145efbdaf9eca (patch) | |
tree | e568d96f6d7f64c5e58b4c7cd1c4fda7e649bfc7 /engines/m4/mads_logic.h | |
parent | d7411acc2b1c7702280dbff1c3e1bafee528184b (diff) | |
parent | e25e85fbb047fef895ede97c3c2c73451631052c (diff) | |
download | scummvm-rg350-ad293b249e74dd1cfbdbd721d02145efbdaf9eca.tar.gz scummvm-rg350-ad293b249e74dd1cfbdbd721d02145efbdaf9eca.tar.bz2 scummvm-rg350-ad293b249e74dd1cfbdbd721d02145efbdaf9eca.zip |
Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'engines/m4/mads_logic.h')
-rw-r--r-- | engines/m4/mads_logic.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/m4/mads_logic.h b/engines/m4/mads_logic.h index 3132094252..4f0b0d5ba2 100644 --- a/engines/m4/mads_logic.h +++ b/engines/m4/mads_logic.h @@ -19,8 +19,8 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The MADS game logic is all hard-coded into the games, although for Rex at least - * it seems to use only a fairly basic set of instructions and function calls, so it should be - * possible + * it seems to use only a fairly basic set of instructions and function calls, so it should be + * possible */ #ifndef M4_MADS_LOGIC_H |