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authorPaul Gilbert2010-04-30 11:27:42 +0000
committerPaul Gilbert2010-04-30 11:27:42 +0000
commite11afdeab5534158c2005c23084fc278c30b0695 (patch)
tree906ec7195ffb6d338ac0ab24841de012a928d36b /engines/m4/mads_scene.cpp
parentdf4400d223d397e0cfef7e6d1e721ec77556daf2 (diff)
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Added proper names for some of the previous unknown timer fields, and bugfixes for the sequence list methods
svn-id: r48875
Diffstat (limited to 'engines/m4/mads_scene.cpp')
-rw-r--r--engines/m4/mads_scene.cpp18
1 files changed, 1 insertions, 17 deletions
diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp
index 4b6e03b7bc..39279573de 100644
--- a/engines/m4/mads_scene.cpp
+++ b/engines/m4/mads_scene.cpp
@@ -263,26 +263,10 @@ void MadsScene::setAction(int action, int objectId) {
* Draws all the elements of the scene
*/
void MadsScene::drawElements() {
- // Display animations
- _spriteSlots.draw(this);
-
- // Text display
- _textDisplay.draw(this);
+ refresh();
// Copy the user interface surface onto the surface
_interfaceSurface->copyTo(this, 0, this->height() - _interfaceSurface->height());
-
-/*
- // Some kind of copying over of slot entries
- for (int idx = 0, idx2 = 0; idx < _spriteSlotsStart; ++idx) {
- if (_spriteSlots[idx].spriteId >= 0) {
- if (idx != idx2) {
- // Copy over the slot entry
- _spriteSlots[idx2] = _spriteSlots[idx];
- }
- ++idx2;
- }
- }*/
}