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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/m4/scene.h
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/m4/scene.h')
-rw-r--r--engines/m4/scene.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/m4/scene.h b/engines/m4/scene.h
index 9262a7c828..e0b28e6454 100644
--- a/engines/m4/scene.h
+++ b/engines/m4/scene.h
@@ -77,9 +77,6 @@ class Scene : public View {
private:
HotSpotList _sceneHotspots;
protected:
- int _currentScene;
- int _previousScene;
- int _nextScene;
GameInterfaceView *_interfaceSurface;
M4Surface *_backgroundSurface;
M4Surface *_walkSurface;
@@ -87,6 +84,10 @@ protected:
RGBList *_interfacePal;
SceneResources *_sceneResources;
public:
+ int _currentScene;
+ int _previousScene;
+ int _nextScene;
+public:
Scene(MadsM4Engine *vm, SceneResources *res);
virtual ~Scene();