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authorPaul Gilbert2009-11-11 09:55:05 +0000
committerPaul Gilbert2009-11-11 09:55:05 +0000
commitfaaec05e65c4d4d1b2e079120df5cc14b003d3fd (patch)
tree63fdf66dba59a240e3f779ec0f77c23ad1ff3475 /engines/m4
parent8ed71d903a81a8bfb744ad7bf652c52f062a18c9 (diff)
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Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'.
svn-id: r45827
Diffstat (limited to 'engines/m4')
-rw-r--r--engines/m4/console.cpp6
-rw-r--r--engines/m4/globals.h6
-rw-r--r--engines/m4/hotspot.cpp5
-rw-r--r--engines/m4/mads_anim.cpp190
-rw-r--r--engines/m4/scene.h22
5 files changed, 144 insertions, 85 deletions
diff --git a/engines/m4/console.cpp b/engines/m4/console.cpp
index 7cf2120dc7..17fa20882a 100644
--- a/engines/m4/console.cpp
+++ b/engines/m4/console.cpp
@@ -310,7 +310,7 @@ bool Console::cmdObject(int argc, const char **argv) {
DebugPrintf("%2d - ", objStart);
for (uint objId = objStart; objId < MIN<uint>(_vm->_globals->getObjectsSize(), objStart + 5); ++objId) {
if (objId != objStart) DebugPrintf(", ");
- uint16 descId = _vm->_globals->getObject(objId)->descId - 1;
+ uint16 descId = _vm->_globals->getObject(objId)->descId;
DebugPrintf("%s", _vm->_globals->getVocab(descId));
}
@@ -327,13 +327,13 @@ bool Console::cmdObject(int argc, const char **argv) {
else {
const MadsObject *obj = _vm->_globals->getObject(id);
- DebugPrintf("Object #%d (%s) room=%d vocabs=%d", id, _vm->_globals->getVocab(obj->descId - 1),
+ DebugPrintf("Object #%d (%s) room=%d vocabs=%d", id, _vm->_globals->getVocab(obj->descId),
obj->roomNumber, obj->vocabCount);
if (obj->vocabCount > 0) {
DebugPrintf(" - ");
for (int i = 0; i < obj->vocabCount; ++i) {
if (i != 0) DebugPrintf(", ");
- DebugPrintf("%s (%d)/%d", _vm->_globals->getVocab(obj->vocabList[i].vocabId - 1),
+ DebugPrintf("%s (%d)/%d", _vm->_globals->getVocab(obj->vocabList[i].vocabId),
obj->vocabList[i].vocabId, obj->vocabList[i].unk);
}
}
diff --git a/engines/m4/globals.h b/engines/m4/globals.h
index 37348b1367..c77f0b2089 100644
--- a/engines/m4/globals.h
+++ b/engines/m4/globals.h
@@ -194,7 +194,11 @@ public:
void loadMadsVocab();
uint32 getVocabSize() { return _madsVocab.size(); }
- const char *getVocab(uint32 index) { return _madsVocab[index]; }
+ const char *getVocab(uint32 index) {
+ // Vocab list is 1-based, so always subtract one from index provided
+ assert((index > 0) && (index <= _madsVocab.size()));
+ return _madsVocab[index - 1];
+ }
void loadMadsQuotes();
uint32 getQuotesSize() { return _madsQuotes.size(); }
diff --git a/engines/m4/hotspot.cpp b/engines/m4/hotspot.cpp
index 7de66b375b..656d2300f4 100644
--- a/engines/m4/hotspot.cpp
+++ b/engines/m4/hotspot.cpp
@@ -51,6 +51,7 @@ HotSpot::HotSpot(int x1, int y1, int x2, int y2) :
}
HotSpot::~HotSpot() {
+ free(_vocab);
}
void HotSpot::setRect(int x1, int y1, int x2, int y2) {
@@ -273,10 +274,10 @@ void HotSpotList::loadHotSpots(Common::SeekableReadStream* hotspotStream, int ho
currentHotSpot->setVerb("");
if (currentHotSpot->getVocabID() > 0)
- currentHotSpot->setVocab(_vm->_globals->getVocab(currentHotSpot->getVocabID() - 1));
+ currentHotSpot->setVocab(_vm->_globals->getVocab(currentHotSpot->getVocabID()));
if (currentHotSpot->getVerbID() > 0)
- currentHotSpot->setVerb(_vm->_globals->getVocab(currentHotSpot->getVerbID() - 1));
+ currentHotSpot->setVerb(_vm->_globals->getVocab(currentHotSpot->getVerbID()));
}
}
}
diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp
index ce956c4f75..0ada527875 100644
--- a/engines/m4/mads_anim.cpp
+++ b/engines/m4/mads_anim.cpp
@@ -25,6 +25,7 @@
#include "m4/mads_anim.h"
#include "m4/m4.h"
+#include "m4/compression.h"
namespace M4 {
@@ -491,8 +492,6 @@ void AnimviewView::setScript(const char *resourceName, AnimviewCallback callback
strcat(_resourceName, ".res");
_script = _vm->res()->get(_resourceName);
-
- processLines();
}
bool AnimviewView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
@@ -508,37 +507,97 @@ bool AnimviewView::onEvent(M4EventType eventType, int param, int x, int y, bool
}
void AnimviewView::updateState() {
- char bgFile[10];
- int bgNumber = 0;
+ if (!_script)
+ return;
// Only update state if wait period has expired
if (_previousUpdate > 0) {
- if (g_system->getMillis() - _previousUpdate < 3000) {
+ if (g_system->getMillis() - _previousUpdate < 100)
return;
- } else {
- // time for an update
- _previousUpdate = g_system->getMillis();
- }
- } else {
+
_previousUpdate = g_system->getMillis();
- return;
}
- strncpy(bgFile, _currentFile, 5);
- bgFile[0] = bgFile[2];
- bgFile[1] = bgFile[3];
- bgFile[2] = bgFile[4];
- bgFile[3] = '\0';
- bgNumber = atoi(bgFile);
- sprintf(bgFile, "rm%i.art", bgNumber);
+ // Check if we're ready for the next command
+ bool animRunning = false;
+ if (!animRunning) {
+ if (_script->eos() || _script->err()) {
+ scriptDone();
+ return;
+ }
+
+ readNextCommand();
+
+ // FIXME: Replace flag with proper animation end check
+ animRunning = true;
+ }
+}
+
+void AnimviewView::readNextCommand() {
+ while (!_script->eos() && !_script->err()) {
+ strncpy(_currentLine, _script->readLine().c_str(), 79);
+
+ // Process any switches on the line
+ char *cStart = strchr(_currentLine, '-');
+ while (cStart) {
+ // Loop for possible multiple commands on one line
+ char *cEnd = strchr(_currentLine, ' ');
+ if (!cEnd)
+ error("Unterminated command '%s' in response file", _currentLine);
+
+ *cEnd = '\0';
+ processCommand();
+
+ // Copy rest of line (if any) to start of buffer
+ // Don't use strcpy() here, because if the
+ // rest of the line is the longer of the two
+ // strings, the memory areas will overlap.
+ memmove(_currentLine, cEnd + 1, strlen(cEnd + 1) + 1);
+
+ cStart = strchr(_currentLine, '-');
+ }
+
+ // If there's something left, presume it's a resource name to process
+ if (_currentLine[0])
+ break;
+ }
+
+ if (strchr(_currentLine, '.') == NULL)
+ strcat(_currentLine, ".aa");
+
+ AAFile aaFile(_currentLine, _vm);
+
+ // Initial validation
+ if (aaFile.flags & AA_HAS_FONT) {
+ assert(_vm->_resourceManager->resourceExists(aaFile.fontResource.c_str()));
+ }
+
+ for (int seriesCtr = 0; seriesCtr < aaFile.seriesCount; ++seriesCtr)
+ assert(_vm->_resourceManager->resourceExists(aaFile.filenames[seriesCtr].c_str()));
+
+ // Start sound
+ if (aaFile.flags & AA_HAS_SOUND)
+ {
+ char buffer[100];
+ strcpy(buffer, aaFile.soundName.c_str());
+ buffer[0] = 'A'; // A for Adlib resource
+
+ Common::SeekableReadStream *stream = _vm->_resourceManager->get(buffer);
+
+ _vm->_resourceManager->toss(buffer);
+ }
+
+
+ char artFile[80];
+ sprintf(artFile, "rm%d.art", aaFile.roomNumber);
// Not all scenes have a background. If there is one, refresh it
- if (_vm->_resourceManager->resourceExists(bgFile)) {
+ if (_vm->_resourceManager->resourceExists(artFile)) {
if (_palData) {
_vm->_palette->deleteRange(_palData);
delete _palData;
}
- _bgSurface.loadBackground(bgNumber, &_palData);
+ _bgSurface.loadBackground(aaFile.roomNumber, &_palData);
_vm->_palette->addRange(_palData);
_bgSurface.translate(_palData);
}
@@ -581,10 +640,10 @@ void AnimviewView::updateState() {
int yp = (height() - _bgSurface.height()) / 2;
_bgSurface.copyTo(this, 0, yp);
- // Read next line
- processLines();
+ _vm->_resourceManager->toss(_currentLine);
}
+
void AnimviewView::scriptDone() {
AnimviewCallback fn = _callback;
M4Engine *vm = _vm;
@@ -596,52 +655,6 @@ void AnimviewView::scriptDone() {
fn(vm);
}
-void AnimviewView::processLines() {
- strncpy(_currentLine, _script->readLine().c_str(), 79);
- if (_script->eos() || _script->err()) {
- // end of script, end animation
- scriptDone();
- return;
- }
-
- while (!_script->eos() && !_script->err()) {
- // Process the line
- char *cStart = strchr(_currentLine, '-');
- if (cStart) {
- while (cStart) {
- // Loop for possible multiple commands on one line
- char *cEnd = strchr(_currentLine, ' ');
- if (!cEnd)
- error("Unterminated command '%s' in response file", _currentLine);
-
- *cEnd = '\0';
- processCommand();
-
- // Copy rest of line (if any) to start of buffer
- // Don't use strcpy() here, because if the
- // rest of the line is the longer of the two
- // strings, the memory areas will overlap.
- memmove(_currentLine, cEnd + 1, strlen(cEnd + 1) + 1);
-
- cStart = strchr(_currentLine, '-');
- }
-
- if (_currentLine[0]) {
- sprintf(_currentFile, "%s", _currentLine);
- //printf("File: %s\n", _currentLine);
- break;
- }
-
- } else {
- sprintf(_currentFile, "%s", _currentLine);
- //printf("File: %s\n", _currentLine);
- break;
- }
-
- strncpy(_currentLine, _script->readLine().c_str(), 79);
- }
-}
-
/*
Switches are: (taken from the help of the original executable)
-b Toggle background load status off/on.
@@ -705,4 +718,45 @@ void AnimviewView::processCommand() {
}
}
+AAFile::AAFile(const char *resourceName, M4Engine* vm): MadsPack(resourceName, vm) {
+ Common::MemoryReadStream stream1(*getItemStream(1));
+ Common::MemoryReadStream stream2(*getItemStream(2));
+
+ Common::MemoryReadStream stream(*getItemStream(0));
+printf("ss %d %d %d\n", stream.size(), stream1.size(), stream2.size());
+ seriesCount = stream.readUint16LE();
+ frameCount = stream.readUint16LE();
+ frameEntryCount = stream.readUint16LE();
+ stream.skip(3);
+ flags = stream.readByte();
+ stream.skip(4);
+ roomNumber = stream.readUint16LE();
+ stream.skip(10);
+ frameTicks = stream.readUint16LE();
+
+ stream.skip(21);
+ for (int i = 0; i < 10; ++i) {
+ char filename[13];
+ stream.read(filename, 13);
+ filenames.push_back(Common::String(filename, 13));
+ }
+
+ stream.skip(81);
+ char name[100];
+ stream.read(name, 13);
+ lbmFilename = Common::String(name, 13);
+
+ stream.skip(365);
+ stream.read(name, 13);
+ spritesFilename = Common::String(name, 13);
+
+ stream.skip(48);
+ stream.read(name, 13);
+ soundName = Common::String(name, 13);
+
+ stream.skip(26);
+ stream.read(name, 14);
+ fontResource = Common::String(name, 14);
+}
+
}
diff --git a/engines/m4/scene.h b/engines/m4/scene.h
index 4cf05ddddd..671821b438 100644
--- a/engines/m4/scene.h
+++ b/engines/m4/scene.h
@@ -44,17 +44,17 @@ namespace M4 {
#define MADS_SURFACE_HEIGHT 156
enum MADSVerbs {
- kVerbLook = 2,
- kVerbTake = 3,
- kVerbPush = 4,
- kVerbOpen = 5,
- kVerbPut = 6,
- kVerbTalkTo = 7,
- kVerbGive = 8,
- kVerbPull = 9,
- kVerbClose = 10,
- kVerbThrow = 11,
- kVerbWalkTo = 12
+ kVerbLook = 3,
+ kVerbTake = 4,
+ kVerbPush = 5,
+ kVerbOpen = 6,
+ kVerbPut = 7,
+ kVerbTalkTo = 8,
+ kVerbGive = 9,
+ kVerbPull = 10,
+ kVerbClose = 11,
+ kVerbThrow = 12,
+ kVerbWalkTo = 13
};
struct SceneResources {