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author | Borja Lorente | 2016-08-04 10:56:51 +0200 |
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committer | Borja Lorente | 2016-08-14 19:01:00 +0200 |
commit | 5b63e29d5e2ff4710cf4d417474b607d84317dee (patch) | |
tree | 7d3f4596a128ff2e90696cd96f9bcd43d7e4ec2a /engines/macventure/macventure.h | |
parent | 0202ff9c508ad8d510014a7c5581d57385d2acd2 (diff) | |
download | scummvm-rg350-5b63e29d5e2ff4710cf4d417474b607d84317dee.tar.gz scummvm-rg350-5b63e29d5e2ff4710cf4d417474b607d84317dee.tar.bz2 scummvm-rg350-5b63e29d5e2ff4710cf4d417474b607d84317dee.zip |
MACVENTURE: Clean up updateState function
Diffstat (limited to 'engines/macventure/macventure.h')
-rw-r--r-- | engines/macventure/macventure.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/macventure/macventure.h b/engines/macventure/macventure.h index 6953b61904..275a7ac1a7 100644 --- a/engines/macventure/macventure.h +++ b/engines/macventure/macventure.h @@ -210,7 +210,7 @@ public: void loseGame(); void clickToContinue(); - bool updateState(); + void updateState(bool pause); void revert(); void enqueueObject(ObjectQueueID type, ObjID objID, ObjID target = 0); @@ -218,8 +218,8 @@ public: void enqueueSound(SoundQueueID type, ObjID target); void runObjQueue(); - bool printTexts(); - bool playSounds(bool pause); + void printTexts(); + void playSounds(bool pause); void handleObjectSelect(ObjID objID, WindowReference win, bool shiftPressed, bool isDoubleClick); void handleObjectDrop(ObjID objID, Common::Point delta, ObjID newParent); |