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author | Eugene Sandulenko | 2016-09-03 10:41:31 +0200 |
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committer | GitHub | 2016-09-03 10:41:31 +0200 |
commit | 9d4d4f6803252383b4488638092f004e6cc7a214 (patch) | |
tree | ef491b2d3620b91989e5f6c43292b2b5cb87b058 /engines/macventure/sound.h | |
parent | e93b52416f110e15bd67367d9cfed8fea3851a2c (diff) | |
parent | 31e1e02ad6f589d927c361026722cfaf7ac74d94 (diff) | |
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Merge pull request #807 from blorente/macventure-clean
MACVENTURE: Add MacVenture engine.
Diffstat (limited to 'engines/macventure/sound.h')
-rw-r--r-- | engines/macventure/sound.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/macventure/sound.h b/engines/macventure/sound.h new file mode 100644 index 0000000000..d1b1bb8a37 --- /dev/null +++ b/engines/macventure/sound.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#ifndef MACVENTURE_SOUND_H +#define MACVENTURE_SOUND_H + +#include "macventure/macventure.h" +#include "macventure/container.h" + +#include "common/file.h" +#include "common/hashmap.h" + +#include "audio/mixer.h" + +namespace MacVenture { + +enum SoundType { + kSound10 = 0x10, + kSound12 = 0x12, + kSound18 = 0x18, + kSound1a = 0x1a, + kSound44 = 0x44, + kSound78 = 0x78, + kSound7e = 0x7e +}; + +class SoundAsset { + +public: + SoundAsset(Container *container, ObjID id); + ~SoundAsset(); + + void play(Audio::Mixer *mixer, Audio::SoundHandle *soundHandle); + uint32 getPlayLength(); + +private: + + void decode10(Common::SeekableReadStream *stream); + void decode12(Common::SeekableReadStream *stream); + void decode18(Common::SeekableReadStream *stream); + void decode1a(Common::SeekableReadStream *stream); + void decode44(Common::SeekableReadStream *stream); + void decode78(Common::SeekableReadStream *stream); + void decode7e(Common::SeekableReadStream *stream); + +private: + + Container *_container; + ObjID _id; + + Common::Array<byte> _data; + uint32 _length; + uint32 _frequency; +}; + +class SoundManager { +public: + SoundManager(MacVentureEngine *engine, Audio::Mixer *mixer); + ~SoundManager(); + + uint32 playSound(ObjID sound); + +private: + void ensureLoaded(ObjID sound); + +private: + + Container *_container; + Common::HashMap<ObjID, SoundAsset*> _assets; + Audio::SoundHandle _handle; + Audio::Mixer *_mixer; + +}; +} // End of namespace MacVenture + +#endif |