aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/sound.h
diff options
context:
space:
mode:
authorEugene Sandulenko2016-09-03 10:41:31 +0200
committerGitHub2016-09-03 10:41:31 +0200
commit9d4d4f6803252383b4488638092f004e6cc7a214 (patch)
treeef491b2d3620b91989e5f6c43292b2b5cb87b058 /engines/macventure/sound.h
parente93b52416f110e15bd67367d9cfed8fea3851a2c (diff)
parent31e1e02ad6f589d927c361026722cfaf7ac74d94 (diff)
downloadscummvm-rg350-9d4d4f6803252383b4488638092f004e6cc7a214.tar.gz
scummvm-rg350-9d4d4f6803252383b4488638092f004e6cc7a214.tar.bz2
scummvm-rg350-9d4d4f6803252383b4488638092f004e6cc7a214.zip
Merge pull request #807 from blorente/macventure-clean
MACVENTURE: Add MacVenture engine.
Diffstat (limited to 'engines/macventure/sound.h')
-rw-r--r--engines/macventure/sound.h95
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/macventure/sound.h b/engines/macventure/sound.h
new file mode 100644
index 0000000000..d1b1bb8a37
--- /dev/null
+++ b/engines/macventure/sound.h
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef MACVENTURE_SOUND_H
+#define MACVENTURE_SOUND_H
+
+#include "macventure/macventure.h"
+#include "macventure/container.h"
+
+#include "common/file.h"
+#include "common/hashmap.h"
+
+#include "audio/mixer.h"
+
+namespace MacVenture {
+
+enum SoundType {
+ kSound10 = 0x10,
+ kSound12 = 0x12,
+ kSound18 = 0x18,
+ kSound1a = 0x1a,
+ kSound44 = 0x44,
+ kSound78 = 0x78,
+ kSound7e = 0x7e
+};
+
+class SoundAsset {
+
+public:
+ SoundAsset(Container *container, ObjID id);
+ ~SoundAsset();
+
+ void play(Audio::Mixer *mixer, Audio::SoundHandle *soundHandle);
+ uint32 getPlayLength();
+
+private:
+
+ void decode10(Common::SeekableReadStream *stream);
+ void decode12(Common::SeekableReadStream *stream);
+ void decode18(Common::SeekableReadStream *stream);
+ void decode1a(Common::SeekableReadStream *stream);
+ void decode44(Common::SeekableReadStream *stream);
+ void decode78(Common::SeekableReadStream *stream);
+ void decode7e(Common::SeekableReadStream *stream);
+
+private:
+
+ Container *_container;
+ ObjID _id;
+
+ Common::Array<byte> _data;
+ uint32 _length;
+ uint32 _frequency;
+};
+
+class SoundManager {
+public:
+ SoundManager(MacVentureEngine *engine, Audio::Mixer *mixer);
+ ~SoundManager();
+
+ uint32 playSound(ObjID sound);
+
+private:
+ void ensureLoaded(ObjID sound);
+
+private:
+
+ Container *_container;
+ Common::HashMap<ObjID, SoundAsset*> _assets;
+ Audio::SoundHandle _handle;
+ Audio::Mixer *_mixer;
+
+};
+} // End of namespace MacVenture
+
+#endif