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author | Borja Lorente | 2016-08-22 16:58:20 +0200 |
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committer | Borja Lorente | 2016-08-26 17:04:44 +0200 |
commit | e15e6dcfb35a164567165685d79e891b48e8d73a (patch) | |
tree | f43a649ffc8b0454453d8057e9b4c8ea6116eda1 /engines/macventure | |
parent | 841c22704c33057a292a1b0d44ba104d77dd8c18 (diff) | |
download | scummvm-rg350-e15e6dcfb35a164567165685d79e891b48e8d73a.tar.gz scummvm-rg350-e15e6dcfb35a164567165685d79e891b48e8d73a.tar.bz2 scummvm-rg350-e15e6dcfb35a164567165685d79e891b48e8d73a.zip |
MACVENTURE: Fix menu flags and add newgame
Diffstat (limited to 'engines/macventure')
-rw-r--r-- | engines/macventure/gui.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp index 27454054d5..4084a89b52 100644 --- a/engines/macventure/gui.cpp +++ b/engines/macventure/gui.cpp @@ -78,15 +78,15 @@ static const Graphics::MenuData menuSubItems[] = { { kMenuFile, NULL, 0, 0, false }, { kMenuFile, "Quit", kMenuActionQuit, 0, true }, - { kMenuEdit, "Undo", kMenuActionUndo, 'Z', true }, + { kMenuEdit, "Undo", kMenuActionUndo, 'Z', false }, { kMenuEdit, NULL, 0, 0, false }, - { kMenuEdit, "Cut", kMenuActionCut, 'K', true }, - { kMenuEdit, "Copy", kMenuActionCopy, 'C', true }, - { kMenuEdit, "Paste", kMenuActionPaste, 'V', true }, - { kMenuEdit, "Clear", kMenuActionClear, 'B', true }, + { kMenuEdit, "Cut", kMenuActionCut, 'K', false }, + { kMenuEdit, "Copy", kMenuActionCopy, 'C', false }, + { kMenuEdit, "Paste", kMenuActionPaste, 'V', false }, + { kMenuEdit, "Clear", kMenuActionClear, 'B', false }, - { kMenuSpecial, "Clean Up", kMenuActionCleanUp, 0, true }, - { kMenuSpecial, "Mess Up", kMenuActionMessUp, 0, true }, + { kMenuSpecial, "Clean Up", kMenuActionCleanUp, 0, false }, + { kMenuSpecial, "Mess Up", kMenuActionMessUp, 0, false }, { 0, NULL, 0, 0, false } }; @@ -1142,7 +1142,7 @@ void Gui::handleMenuAction(MenuAction action) { warning("Unimplemented MacVenture Menu Action: About"); break; case MacVenture::kMenuActionNew: - warning("Unimplemented MacVenture Menu Action: New"); + _engine->newGame(); break; case MacVenture::kMenuActionOpen: loadGame(); |