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author | Filippos Karapetis | 2009-01-13 19:29:55 +0000 |
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committer | Filippos Karapetis | 2009-01-13 19:29:55 +0000 |
commit | 305954d34a612f14bdaad2cda9f982498f4f7066 (patch) | |
tree | 3d2e1bce1f59bc3541388fec200730f40733fef4 /engines/made/database.h | |
parent | 094fca2207cc88c5a82ab2ee7320e7345615a926 (diff) | |
download | scummvm-rg350-305954d34a612f14bdaad2cda9f982498f4f7066.tar.gz scummvm-rg350-305954d34a612f14bdaad2cda9f982498f4f7066.tar.bz2 scummvm-rg350-305954d34a612f14bdaad2cda9f982498f4f7066.zip |
Save game headers are now verified
svn-id: r35848
Diffstat (limited to 'engines/made/database.h')
-rw-r--r-- | engines/made/database.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/made/database.h b/engines/made/database.h index 6d12e20b2b..bceed50109 100644 --- a/engines/made/database.h +++ b/engines/made/database.h @@ -137,7 +137,7 @@ public: virtual int16 *findObjectProperty(int16 objectIndex, int16 propertyId, int16 &propertyFlag) = 0; virtual const char *getString(uint16 offset) = 0; - virtual bool getSavegameDescription(const char *filename, Common::String &description) = 0; + virtual bool getSavegameDescription(const char *filename, Common::String &description, int16 version) = 0; virtual int16 savegame(const char *filename, const char *description, int16 version) = 0; virtual int16 loadgame(const char *filename, int16 version) = 0; @@ -164,7 +164,7 @@ public: ~GameDatabaseV2(); int16 *findObjectProperty(int16 objectIndex, int16 propertyId, int16 &propertyFlag); const char *getString(uint16 offset); - bool getSavegameDescription(const char *filename, Common::String &description); + bool getSavegameDescription(const char *filename, Common::String &description, int16 version); int16 savegame(const char *filename, const char *description, int16 version); int16 loadgame(const char *filename, int16 version); protected: @@ -178,7 +178,7 @@ public: GameDatabaseV3(MadeEngine *vm); int16 *findObjectProperty(int16 objectIndex, int16 propertyId, int16 &propertyFlag); const char *getString(uint16 offset); - bool getSavegameDescription(const char *filename, Common::String &description); + bool getSavegameDescription(const char *filename, Common::String &description, int16 version); int16 savegame(const char *filename, const char *description, int16 version); int16 loadgame(const char *filename, int16 version); protected: |