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authorFilippos Karapetis2008-04-20 14:43:56 +0000
committerFilippos Karapetis2008-04-20 14:43:56 +0000
commitd0590a09eac68d5cde64d37fb2e5bbd1471a676a (patch)
tree3e29857746449aaea4c9834bedad0d18ce487ff7 /engines/made/database.h
parentd484c7ed434e9f8e8267049fccbe3dbb5c39fe0b (diff)
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Initial import of the work in progress MADE engine
svn-id: r31599
Diffstat (limited to 'engines/made/database.h')
-rw-r--r--engines/made/database.h105
1 files changed, 105 insertions, 0 deletions
diff --git a/engines/made/database.h b/engines/made/database.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MADE_DATABASE_H
+#define MADE_DATABASE_H
+
+#include "common/array.h"
+#include "common/util.h"
+#include "common/file.h"
+#include "common/stream.h"
+
+namespace Made {
+
+class Object {
+public:
+ Object();
+ ~Object();
+ void load(Common::SeekableReadStream &source);
+ void load(byte *source);
+
+ uint16 getFlags() const;
+ uint16 getClass() const;
+ uint16 getSize() const;
+
+ byte getCount1() const;
+ byte getCount2() const;
+
+ byte *getData();
+ const char *getString();
+
+ bool isObject();
+ bool isVector();
+ bool isConstant() const { return !(getFlags() & 1); }
+
+ int16 getVectorSize();
+ int16 getVectorItem(int16 index);
+ void setVectorItem(int16 index, int16 value);
+
+ void dump(const char *filename);
+
+protected:
+ bool _freeData;
+ uint16 _objSize;
+ byte *_objData;
+};
+
+class GameDatabase {
+public:
+
+ GameDatabase();
+ ~GameDatabase();
+
+ void open(const char *filename);
+
+ Object *getObject(int16 index) const {
+ if (index >= 1)
+ return _objects[index - 1];
+ else
+ return NULL;
+ }
+
+ int16 getMainCodeObjectIndex() const { return _mainCodeObjectIndex; }
+
+ int16 getVar(int16 index);
+ void setVar(int16 index, int16 value);
+
+ int16 *getObjectPropertyPtr(int16 objectIndex, int16 propertyId, int16 &propertyFlag);
+ int16 getObjectProperty(int16 objectIndex, int16 propertyId);
+ int16 setObjectProperty(int16 objectIndex, int16 propertyId, int16 value);
+
+ void dumpObject(int16 index);
+
+protected:
+ Common::File _fd;
+ Common::Array<Object*> _objects;
+ byte *_gameState;
+ uint32 _gameStateSize;
+ int16 _mainCodeObjectIndex;
+};
+
+} // End of namespace Made
+
+#endif /* MADE_H */